
08-23-2009, 09:39 PM
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\(^∀^)メ(≧∇≦)ノ
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Join Date: Jan 2005
Posts: 1,965
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Quote:
Originally Posted by LoneAngelIbesu
Graal hasn't been a game in and of itself since Playerworlds came out, buddy-o. When it became the responsibility of playerworld developers to make games, Graal became a development platform. How successful Graal is depends wholly on how successful each playerworld is, which further depends on the developers that work for it. Graal's success, for the most part, does not rely on frequent updates from Stefan. When developers get it in their mind that they cannot develop without frequent client updates, or frequent engine updates, then that's when quality of gameplay goes down, including the playercount. It has to be like this, because the "game" is actually each "playerworld", not the client itself. This is how it's been for a little less than a decade. It's nothing new.
If anything, it's those developers' faults that the playercount isn't increasing, coupled with the increased costs of upgrading an account. But if the content was worth paying for, then people would pay for it. Since developers are the content makers, as they should be on a development platform, it's their fault if people aren't upgrading their account. If upping the price means upping the quality of content, then so be it; developers need to get their asses in gear and start doing something new and worth paying for. That's not to say that prices aren't outrageous. But arguing about prices isn't going to change them, so the focus needs to shift on making the content worth paying for.
To do that, Stefan does need to do some things. I have faith that he's doing them. The problem for most developers is that he's not releasing those things fast enough.
I hope you're starting to understand, though, that developers are the ones who give content to the players, not GraalOnline. GraalOnline provides the client, developers provide the game. It's that simple. Whatever server it that you play, is the server you need to start demanding updates from. If you start demanding tons of content from GraalOnline, then developers are going to get short-changed, and the outcome is going to be a situation worse than what it was before you demanded the content.
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and once again, you only perceive the problem from a developer's point of view, and it's obvious to me that you have never been an actual player of graal, despite what you might retaliate and defend otherwise. you act as if CJ has never created content before, and that the game has never focused on the player before, and that just isn't true. you also act like the players are satisfied with what's out there, or that it is somehow the fault of the developers that there is no leadership or direction. i don't think you realize the extent of stefan's influence on the game, both to the players and to developers |
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