Quote:
Originally Posted by Trak
I was once told that all private servers are ran off the same engine or w/e they said
so if one server was to cause some major lag issues, the rest suffer
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Graal servers run in Linux VServers which do use shared resources. Depending on the configuration, it is possible for an intensive process in one vserver to disrupt the other vservers (e.g. thrashing the disks) but there are probably limits setup to try and prevent this.
I think the virtual servers are spread accross a few hosts as it wouldn't be a good idea to host all UC worlds on a single server.