Quote:
Originally Posted by cbk1994
Also, you should use player.level.name, not player.level. The former is a string, which is what you want, while the latter is an object. Unfortunately, Graal does some funny stuff which will let that work, but it's poor scripting to do so.
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I think this is one of the most frequent problems I encounter... I never remember and using the former actually works most of the time until I randomly encounter the time that player.level
won't work and I sit for a day or two trying to figure out why the **** my script isn't working correctly.