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  #1  
Old 07-28-2009, 08:20 PM
zim5354 zim5354 is offline
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Graals problem is no one wants to pay for a 2d game that looks like it belongs on SNES. It's 2009 and no one is going to pay what Stefan/Unix is asking for a 2d sprite based game. And no one is definitely going to use this subscription based service they have.

I honestly can only see Graal being saved by banners inserted on trials clients, or an item shop. I mean its all about perceived value, and a 2d game doesn't have the perceived value a 3d one when the only way potential players can judge it is by screen shots and an extremely limited trial service.

Stefan and Unix need to get creative, perhaps rent out globel's assistance to help struggling playerworld for real world cash or so many store bought gelet. But if they cannot get new players into the game its just a matter of time till the existing ones lose interest and the final nail is put in this games coffin.
  #2  
Old 07-28-2009, 10:57 PM
Draenin Draenin is offline
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Quote:
Originally Posted by zim5354 View Post
Graals problem is no one wants to pay for a 2d game that looks like it belongs on SNES. It's 2009 and no one is going to pay what Stefan/Unix is asking for a 2d sprite based game. And no one is definitely going to use this subscription based service they have.

I honestly can only see Graal being saved by banners inserted on trials clients, or an item shop. I mean its all about perceived value, and a 2d game doesn't have the perceived value a 3d one when the only way potential players can judge it is by screen shots and an extremely limited trial service.

Stefan and Unix need to get creative, perhaps rent out globel's assistance to help struggling playerworld for real world cash or so many store bought gelet. But if they cannot get new players into the game its just a matter of time till the existing ones lose interest and the final nail is put in this games coffin.
"Players don't want to pay for a 2D online game, but hey, we should have ads plastered all over the client anyway."


Pleez.
  #3  
Old 07-29-2009, 12:18 AM
zim5354 zim5354 is offline
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Quote:
Originally Posted by Draenin View Post
"Players don't want to pay for a 2D online game, but hey, we should have ads plastered all over the client anyway."


Pleez.

I didn't specify what the ads would be for (partly because its not my decision, partly because i doubt unix listens to us) but I doubt they would advertise for other games. Besides I said the ads would only be enabled on trial accounts only not p2p accounts. P2P and trials both need to exist but the trails need to be less limited in order to breathe new life into the game and attract potential future customers. No one wants to play a "mmo" thats a graveyard.


Stefan and Unix have two choices, drastically change the way they are running this game and revive it. Or simply bleed the current subscribers and PW owners out of any $ they can before eventually closing the game due to a lack of a player base.

Last edited by Darlene159; 07-29-2009 at 01:21 AM.. Reason: Not to be discussed here
  #4  
Old 07-28-2009, 11:48 PM
Hiro Hiro is offline
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Quote:
Originally Posted by zim5354 View Post
Graals problem is no one wants to pay for a 2d game that looks like it belongs on SNES. It's 2009 and no one is going to pay what Stefan/Unix is asking for a 2d sprite based game. And no one is definitely going to use this subscription based service they have.

I honestly can only see Graal being saved by banners inserted on trials clients, or an item shop. I mean its all about perceived value, and a 2d game doesn't have the perceived value a 3d one when the only way potential players can judge it is by screen shots and an extremely limited trial service.

Stefan and Unix need to get creative, perhaps rent out globel's assistance to help struggling playerworld for real world cash or so many store bought gelet. But if they cannot get new players into the game its just a matter of time till the existing ones lose interest and the final nail is put in this games coffin.
i agree with you that most new people do not like the 2D aspects of the game. however, that doesn't seem to make most people not at least give it a try. graal has more going for it than most other games - a tight historical community, a development platform, and a lot of different types of game play. but these things take time to get noticed, and i do think the cost of graal is ridiculous, and i have always thought that. but we can't do anything about the cost, it's out of our hands


Quote:
Originally Posted by fowlplay4 View Post
I've always been under the impression for a long time now that the men upstairs don't really care about projects other than their own gold servers, and the only time you get their attention is when something goes terribly wrong.

So to have to go to those extremes like that to get attention so action can be taken is sad
i've also been under the same impression. they only really talk to the developers or customers who are having a monetary problem. i doubt they give care about any specific server, other than the fact that it might generate a little revenue besides the server hosting costs. at least if it's a gold server, they might be quicker to help their staff out

but again, if we have to go to the extremes, how do we get people to actually go to those extremes?

Last edited by Darlene159; 07-29-2009 at 01:20 AM.. Reason: Not to be discussed here
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