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  #31  
Old 07-24-2009, 08:22 PM
Draenin Draenin is offline
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Quote:
Originally Posted by seanthien View Post
You may not think it's bias, but even so, you're no applying enough thought to what you're speaking.
To be fair to Cubes, I think there's a difference between being biased and simply not having enough information to go on.
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  #32  
Old 07-24-2009, 09:27 PM
bioboi bioboi is offline
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Originally Posted by seanthien View Post
Read the thread again, and this one http://forums.graalonline.com/forums...ad.php?t=86681

You may not think it's bias, but even so, you're no applying enough thought to what you're speaking.
That's not bias, that's just you showing ignorance.
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  #33  
Old 07-24-2009, 09:28 PM
BigBear3 BigBear3 is offline
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That's not bias, that's just you showing ignorance.
"Ignorance is bliss."


I think I saw that in someone's profile once.
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  #34  
Old 07-24-2009, 11:36 PM
Cubes Cubes is offline
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did the same crap on maloria forums.
who are you never seen you on maloria forums unless you're just a troll. And most of the things I have posted on there are just spam anyways.

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Originally Posted by saetarshadowflare View Post
Pubes isn't worth talking to, he just wants everything to work in his favor
It couldn't just be that I only complain about things that effect me which might give me the appearance of being completely bias. And in response to your reply to my post. Mages pretty much have no way to fight someone stacking scrolls seeing as they take no damage. And 30 magic resist pretty much keeps you from getting hurt by all magic spells because you'll outregen the damage. Although people who use weapon magic have no downfall seeing as there isn't a resist for it so it's like putting a mole into a cage with a cat, the mole doesn't stand a chance. Also spells that could cause damage suck like firebolt, ect.

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Nerf poison to only reduce speed and regen, or 1 random stat speed and regen
Shouldn't nerf speed just remove your regen.

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Allow all spell scrolls that cause damage to be used on a timer
What's the point they all suck for pvp and most of them suck for pve.

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Allow buff scrolls (armor, resists, stats) to be used.
If you stack magic fire elec and cold scrolls there isn't a single mage on the server that would be able to kill you.

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Fix magic+ to go further than +3, spell point regen sucks and needs a fix, bump it up to 5 or 6
It's fine where it is, SP cost needs to be redone because anything over 18 magic is pretty much useless in my opinion because it doesn't do enough damage to make up for the SP cost. and if I wasn't 110 already I would just reset my level 35 magic so I could have 18 again.

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Disable the reduction of food in core, it really isn't necessary in the game at all, but it should at least be disabled here where there are far more important things going on
Go bile then because if this was done it would take away one of the advantages of being bile in core.

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Change the kingdom leader bonus damage to only count for one of the leaders, or remove it entirely.
ya

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Put a cap on # of player difference so that way it isn't 25 vs 3 ever. 5 player difference cap, maybe 3.
Does it really matter? There isn't enough players on with the right gear and levels for core to even be effectivly played so every little bit helps. You should just find a more active kingdom if you have a problem with it. They know what they are getting into if there is 25 cp on and only 3 dustari and they start core. Next time maybe you just shouldn't show up when the odds are against you.
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Change revival hp/sp to be max hp half sp
It should be like this for everything to prevent laming since everyone seems to cry about it.
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  #35  
Old 07-25-2009, 12:09 AM
saetarshadowflare saetarshadowflare is offline
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Actually, if you spam enough create bomb scrolls you can lag everyone out and win any fight you get into.
But i see an interesting point you make

Why can't we either drop exp, or move exp to another area if we got it in some place we don't need/want it Since magic pretty much stops being useful after level 18 why not input some kind of self given exp cap so that way you cannot accidentally gain exp in said skill. I doubt that exp transfers would ever happen but the idea is nice...

I agree with the revival after death idea, it just is a huge pain in the ass to have to sit and wait to regen sp and hp. Especially in core where time is of the essence.

And the only reason i think poison should affect speed at all is because its the only way to really bring a fight to a conclusion, because if you are about to die, and you can run, most people will just run, no one likes to die. The speed reduction at least keeps people from trying to get away from a fight they can't win.
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  #36  
Old 07-25-2009, 12:18 AM
BigBear3 BigBear3 is offline
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Originally Posted by saetarshadowflare View Post
exp transfer
max out mental, to phys
max out mental, to magic
max out mental, to wisdom

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  #37  
Old 07-25-2009, 03:11 AM
bioboi bioboi is offline
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max out mental, to phys
max out mental, to magic
max out mental, to wisdom

+11 Ogma anyone ?
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  #38  
Old 07-25-2009, 03:52 AM
seanthien seanthien is offline
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Quote:
Originally Posted by bioboi View Post
That's not bias, that's just you showing ignorance.
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Originally Posted by BigBear3 View Post
"Ignorance is bliss."


I think I saw that in someone's profile once.
That's why I never use that word around you, rofl.

Scrolls are a way to survive when "Large Bullets" are hitting 10-30s on you because of your negative magic resistance. Really, what kind of basic magic spell does such damage not to forget that you can spam it. The whole magic/resistance system should be re-done.

Cubes, I find it bias, because what you just said;
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I only complain about things that effect me
Which in regards to that, I say you're not thinking enough about how it would effect others. You're just trying to make yourself more powerful without any thought of how this might effect actual gameplay.

Though I have to say from another point of view that mages aren't that great either since the only real spell they can use is something that is casted fast like "Large Bullet, Bullet Storm" before they're hit. (If you weren't brigid though, wounds can deal some massive damage from my experience)
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wow I'm by Sean and Tench...How unlucky can you get?
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  #39  
Old 07-25-2009, 03:35 PM
Cubes Cubes is offline
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[QUOTE=seanthien;1510147]
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Scrolls are a way to survive when "Large Bullets" are hitting 10-30s on you because of your negative magic resistance. Really, what kind of basic magic spell does such damage not to forget that you can spam it. The whole magic/resistance system should be re-done.
who do 30 damage bullets? maybe 10 with -60 magic resist from being ogma+ rows.
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Cubes, I find it bias, because what you just said; Which in regards to that, I say you're not thinking enough about how it would effect others. You're just trying to make yourself more powerful without any thought of how this might effect actual gameplay.
What I meant was I'm not going to complain about Biles finger of death or anything else that doesn't effect me. It's not like I'm saying 'lol lets give mages and extra 600 hp and make them immune to poison.'
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Though I have to say from another point of view that mages aren't that great either since the only real spell they can use is something that is casted fast like "Large Bullet, Bullet Storm" before they're hit. (If you weren't brigid though, wounds can deal some massive damage from my experience)
yeah and curse prevents people from using them on me, so I accept that trade off.
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  #40  
Old 07-25-2009, 04:04 PM
BigBear3 BigBear3 is offline
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Originally Posted by seanthien View Post
That's why I never use that word around you, rofl.
I was referring to Nate's forum signature and in-game profile, but sure.
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  #41  
Old 07-25-2009, 05:17 PM
MajinDragon MajinDragon is offline
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(Hand on head)

If i'm being fair, magic in general is very underpowered. Whereas levelling phys or wisdom has clear advantages, levelling magic is infact a terrible thing, you're rewarded with sp per level, but strangely... your spells all cost more sp. Naturally you'd think 'they must be stronger now' - not the case. That's one problem that has to be fixed, rise in sp cost and increase in power of the spell should happen every 5 levels, as with phys improvements.

There are alot of pow/dex gear these days, so mages aren't as worse off as they used to be, although i wonder how many mages can find a pair of MSoG and Archers to get that fabled 30dex 30pow...

But lets not kid ourselves, magic is overpowered in a sense that it can be spammed to no end (based on sp reserves ofcourse - mana crystals?). The main culprit is bullet storm. Especially storm. Cooldowns for some spells need to be introduced. I'd probably only suggest them for bullet storm, missile swarm (if it was fixed to dmg). I wreckon as mlvl increase and obvious spell power, aoe spells like bullet storm would last longer and cause more damage, but still prevented from spamming more than 3 at once, which may be possible at around 80-90+ mlvl.

Heh, i'd also like to see mages get wow sort of skip spell, since gaining distance to cast is how mages fight, it shouldn't be the case that a mage must attempt get more speed than a warrior...
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  #42  
Old 07-25-2009, 05:46 PM
Cubes Cubes is offline
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Originally Posted by MajinDragon View Post
There are alot of pow/dex gear these days, so mages aren't as worse off as they used to be, although i wonder how many mages can find a pair of MSoG and Archers to get that fabled 30dex 30pow...
Damn near impossible to get 30 dex 30 pow, Klay only has it because of bloods and cassy is pretty close to it she is like 30 28 or 29 with her aengus cloak.

Quote:
But lets not kid ourselves, magic is overpowered in a sense that it can be spammed to no end (based on sp reserves ofcourse - mana crystals?).
Mana Crystals are stupid I never use them unless I'm setting up a mass amount of walls or if someone decides to scroll.

Quote:
The main culprit is bullet storm. Especially storm. Cooldowns for some spells need to be introduced. I'd probably only suggest them for bullet storm, missile swarm (if it was fixed to dmg). I wreckon as mlvl increase and obvious spell power, aoe spells like bullet storm would last longer and cause more damage, but still prevented from spamming more than 3 at once, which may be possible at around 80-90+ mlvl.
This shouldn't be changed until spell damage and sp cost is fixed.

Quote:
Heh, i'd also like to see mages get wow sort of skip spell, since gaining distance to cast is how mages fight, it shouldn't be the case that a mage must attempt get more speed than a warrior...
shold take 1/8 of your mp just to prevent spamming. Mages aren't supposed to be ridiculously fast anyways. But a slow mage on gk = dead.
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  #43  
Old 07-25-2009, 09:44 PM
MajinDragon MajinDragon is offline
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Originally Posted by Cubes View Post
Damn near impossible to get 30 dex 30 pow, Klay only has it because of bloods and cassy is pretty close to it she is like 30 28 or 29 with her aengus cloak.
Erm 30 30 really isn't impossible, there are active MSoG and Archers which are hardest items to get for 30 30. Try and get them along with RoE's, Halloween Wizzy, Sash of Clarity, Gale, Speed Ammy, Ice shield, Dex Cloak and Bunny mask. that's 30 30 (unless i'm mistaken and sash of clarity gives 1pow then sorry to sound misleading).

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Originally Posted by Cubes View Post
Mana Crystals are stupid I never use them unless I'm setting up a mass amount of walls or if someone decides to scroll.
They're still incredibly cheap and offer infinite sp reserves, that's the only thing i'm pointing out.

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Originally Posted by Cubes View Post
1This shouldn't be changed until spell damage and sp cost is fixed.
I'd say it should just be done, shouldn't matter if it's before or after spell damage and sp cost is fixed, they all need to be taken care of. Would be best if they were all done simultaneously.
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