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Old 07-21-2009, 09:00 PM
Tigairius Tigairius is offline
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Originally Posted by Gambet View Post
The problem is that Tig doesn't actively play on the server so he wouldn't know how bad it was, hence the delay in things like the crypt being reopened (that plus all the global duties he's expected to be fulfilling).

Honestly, I didn't even know it was so bad in GK until I started logging on these past few days and actually experienced the things that so many players were complaining about. They're all legit arguments, and I can't believe this hasn't been addressed when the only thing to do on GK most of the time is to level.
I am well aware of the problems on Graal Kingdoms.
I realize there are issues that need to be taken care of, but with little-to-no reliable scripting help it's not exactly easy. Doing the entire quarter updates is not exactly an easy job, and it would be nice to have some reliable help.

There is a reason why there are more smaller updates than there are larger ones and it's because the smaller ones take less time and enable me to get more done at once, it's not that I prioritize them higher than the other large, important things. You, as a developer, should understand that very well. All in all, the server is being improved, the 200% playercount increase is testament to that, it's just a slow process. I work as best as I can for what I have to work with.
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Originally Posted by MajinDragon View Post
Tig knows what we're facing, that isn't the problem. I do wonder why exactly Crypt is taking so long... I do know Tig needs more access to GK, specifically C++ to make alot of deeded changes, but it's Denied to him, even as Manager.
Yes, a lot of GK is still in the NPC-Server/Mudlib, which is only accessible by Stefan. Slowly, over time we are moving stuff over so that it's more flexible for me to access. This requires Stefan's assistance to do as well though, so it takes a while since Stefan is very busy.
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Last edited by Tigairius; 07-21-2009 at 09:10 PM..
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  #2  
Old 07-22-2009, 03:19 AM
Gambet Gambet is offline
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Quote:
Originally Posted by Tigairius View Post
I am well aware of the problems on Graal Kingdoms.
I realize there are issues that need to be taken care of, but with little-to-no reliable scripting help it's not exactly easy. Doing the entire quarter updates is not exactly an easy job, and it would be nice to have some reliable help.

There is a reason why there are more smaller updates than there are larger ones and it's because the smaller ones take less time and enable me to get more done at once, it's not that I prioritize them higher than the other large, important things. You, as a developer, should understand that very well. All in all, the server is being improved, the 200[percent] playercount increase is testament to that, it's just a slow process. I work as best as I can for what I have to work with.
I understand completely and I think you have done a great job so far, I don't think anyone is questioning that, it's just that with something as important as this I think it should be looked into before anything else since leveling is the core of the server, and leveling currently is impossible at a high level without brutal maps, which as is are hard to come by when they're selling for 16 dias each.

I tried helping GK like a year ago but had to leave when I started college, but now I'm helping out with Zone so I wouldn't have the time to help GK, but I think you guys have added Twinny recently to the team and I don't know exactly what he's working on but perhaps he can be given the job of getting the crypt ready for release or so, or at least something that gives higher level players the opportunity to level up without having to rely on brutals alone?
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