Quote:
Originally Posted by Bell
What happened to the days where guilds took things into their own hands. They needed no incentive to take over anything. They would just decide one day that level 14 for example was theirs and destroy anyone that happened to wander into their territory.
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These days died along with the playercount. There actually was some incentive back then, and it was being able to say that your guild was better then another. Nobody cares enough nowadays with the playercount so low.