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  #16  
Old 06-20-2009, 10:51 PM
Clockwork Clockwork is offline
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Originally Posted by papajchris View Post
If Symphonia is using the same stat system from like 3 years ago, then that was a rip from zodiac, which was probablly ripped from Mal or Val as Ziro stated. Either way, with Maloria making a come back, theres no room for 3 servers that were similar. Mal is changing alot (so i hear) and symphonia needs too. BUt anyways, the pics above look cool, and i have always considered the server a good one and a threat to zodiac before we made classic.

P.S. don't be mean to Elk!
Protip: Graal servers didn't invent stats.

Besides, as manager, the plans I have for Symphonia will derive it from the generic image that people associate with Zodiac and Maloria.

RPG's in an aspect are all a little of the same, but, thats what makes them good! Also, it wasn't Elk that ruined old symphonia, it was Angelu, Elk simply followed whatever Angelu mentioned! No disrespect to either of them though.

Symphonia is off to a great start and is still looking for great developers of nearly all kinds. Please apply!
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  #17  
Old 06-20-2009, 11:31 PM
Angelu Angelu is offline
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Originally Posted by Clockwork View Post
Protip: Graal servers didn't invent stats.

Besides, as manager, the plans I have for Symphonia will derive it from the generic image that people associate with Zodiac and Maloria.

RPG's in an aspect are all a little of the same, but, thats what makes them good! Also, it wasn't Elk that ruined old symphonia, it was Angelu, Elk simply followed whatever Angelu mentioned! No disrespect to either of them though.

Symphonia is off to a great start and is still looking for great developers of nearly all kinds. Please apply!
Thats not really true
The whole Staff without you was open for changes on the concept
Caleb got probs with the payment of the Server and Ian tried to make a standalone game out of it :P
Elk and me declined that and worked again on Symphonia/Crystia
You stoped working for 2 months so Chompy Elk and me started Crystia as new Server
Elk is old enough to know that uncreative fake work brings him nothing even without me
To stay on topic :
How i said if you change the concept so its not a Mal/Zod fake all is fine...
In the time i worked on Symphonia it was all a "to fake things is fine because the things proved they work" talking
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  #18  
Old 06-21-2009, 12:15 AM
Clockwork Clockwork is offline
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Originally Posted by Angelu View Post
To stay on topic :
How i said if you change the concept so its not a Mal/Zod fake all is fine...
In the time i worked on Symphonia it was all a "to fake things is fine because the things proved they work" talking

I'm all for originality, but I know what works for players and what doesn't. :P Maybe, just maybe, I didn't think that we should change the entire concept of symp only because you thought it would be better. And it wasn't just me.
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  #19  
Old 06-21-2009, 12:31 AM
Hiro Hiro is offline
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...what i could accomplish with a team that can develop products such as this...and what a shame that this will only be another RPG server, but hey; maybe you guys can perfect the graal-RPG server. who knows
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  #20  
Old 06-21-2009, 09:13 AM
Clockwork Clockwork is offline
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Originally Posted by Hiro View Post
...what i could accomplish with a team that can develop products such as this...and what a shame that this will only be another RPG server, but hey; maybe you guys can perfect the graal-RPG server. who knows
Are you saying that you could do this better than I ? D:

On another note, still hirining...lots of fun, though still a WIP! X3

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  #21  
Old 06-21-2009, 10:17 AM
Luda Luda is offline
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So cool!
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  #22  
Old 06-21-2009, 12:27 PM
Soala Soala is offline
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  #23  
Old 06-21-2009, 01:59 PM
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Weee, detention
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  #24  
Old 06-21-2009, 03:04 PM
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Why is the concept stolen? Nearly all rpg systems are stat-based.. It's all more or less the same.
If you start like this, you can continue the "omg its stolen" line to dungeons and dragons....

Last edited by Darklux; 06-21-2009 at 05:17 PM.. Reason: Reply to deleted post.
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  #25  
Old 06-21-2009, 03:17 PM
Rufus Rufus is offline
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I really like your chalk board Aeko, but I think the whole level could use some more contrast and the floor tiles are pretty uncomfortable to look at.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #26  
Old 06-22-2009, 01:14 AM
Unkownsoldier Unkownsoldier is offline
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Quote:
Originally Posted by xXziroXx View Post
Zodiac wasn't first.



Valikorlia added stat system and mobs.
Maloria copies Valikorlia and implements their own version of their system.
Valikorlia stops using stat system.
Maloria adds more things into their system, making it somewhat unique (comparing to what it originally was).
Zodiac copies Maloria (+WoW and all the other 71236 games Yen admitted to ripping off).
Maloria goes off Classic.

I didn't include Maloria because it is better than Zodiac. I put Zodiac in the description because that's all Zodiac is.
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  #27  
Old 06-22-2009, 01:21 AM
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Quote:
Originally Posted by Darklux View Post
Why is the concept stolen? Nearly all rpg systems are stat-based.. It's all more or less the same.
If you start like this, you can continue the "omg its stolen" line to dungeons and dragons....
Pretty much the same reason why we call most modern servers Era rips, servers that differentiate from Graal's normal gameplay have a tendency to rip off of the "original" servers that first broke loose of the default system in favor of whatever it is they're doing instead (modern, rpg, etc). I have yet to see an RPG server that offers something new apart from better graphics than xyz server.

Either way I wouldn't mind if a server entirely "inspired" by Zodiac's gameplay makes it's way up the ladder, Graal needs it as Zodiac looks awful to the point where it's a joke. Yes I said looks, I don't mind the gameplay and play there myself.
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  #28  
Old 06-22-2009, 05:04 AM
Hiro Hiro is offline
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Quote:
Originally Posted by Clockwork View Post
Are you saying that you could do this better than I ? D:
in concept, game play, and general management? yes, probably. then again, people would have to listen and do what i said, which usually doesn't go over well with any developer.
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  #29  
Old 06-22-2009, 07:31 AM
Clockwork Clockwork is offline
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Originally Posted by Hiro View Post
in concept, game play, and general management? yes, probably. then again, people would have to listen and do what i said, which usually doesn't go over well with any developer.
How can you say that when you don't even know me?
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  #30  
Old 06-23-2009, 03:45 AM
Hiro Hiro is offline
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How can you say that when you don't even know me?
quite simply because i know myself.
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