I would love for GK to get a makeover like this, have a feeling it would be another failed project though...
Erm @thosewhoquestionfoodandweightsystem: They're key elements of the game, used for tactical play and realism. With the weight system, one is given an almost endless limit of regular items (obviously not heavy items in bulk) to carry as long as you have the strength for it. And the food system means players have to prepare better for fights, engage in cooking or hunt for their food. I actually feel the food bar shouldn't have been made to go down slower, it was pretty perfect, i think people felt the effects of not eating because they were fighting/levelling without rping propely to stop, make/buy food and then proceed to venture out again (you'll probably all cry: shadap bile noob).
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