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View Poll Results: Classic Server should..?
be left as it is. 4 6.15%
bring back it's original levels and hit detection. 51 78.46%
bring back ONLY the original levels but leave the hit detection as is. 1 1.54%
bring back ONLY the original hit detection but leave the levels as is. 9 13.85%
Voters: 65. You may not vote on this poll

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  #1  
Old 05-11-2009, 03:29 PM
Rufus Rufus is offline
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Originally Posted by unknown View Post
IMO Classic is the only server that could make a come back, NP and Delt don't stand a chance.
Lmao.
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  #2  
Old 05-11-2009, 03:40 PM
xnervNATx xnervNATx is offline
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Originally Posted by unknown View Post
I agree, if the staff can't even take into consideration what players want, and won't test anything to benefit their player count, then pull the plug.
one question.

why are you still here THEN wtf? and ill repeat myself again(like i said to kill)
staff are not obligated to do what players ask or else players would rules to server without being a staff, if you really want something to happend, WAIT.
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  #3  
Old 05-11-2009, 08:25 PM
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Quote:
Originally Posted by xnervNATx View Post
one question.

why are you still here THEN wtf? and ill repeat myself again(like i said to kill)
staff are not obligated to do what players ask or else players would rules to server without being a staff, if you really want something to happend, WAIT.
yeah, well if they actually care for the server and care for their jobs, they would listen to the players.

I don't care if they are obligated or not, see the bigger picture and open your eyes before you open your mouth.
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Last edited by Darlene159; 05-11-2009 at 09:47 PM.. Reason: Either post respectfully, or dont post. There is no need for name calling and arguing
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  #4  
Old 05-11-2009, 08:30 PM
xnervNATx xnervNATx is offline
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Originally Posted by unknown View Post
yeah, well if they actually care for the server and care for their jobs, they would listen to the players.

I don't care if they are obligated or not, see the bigger picture and open your eyes before you open your mouth.

if u read my post again you will notice i did not write "to listen" but "TO DO" what players players tell them to do.
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  #5  
Old 05-11-2009, 09:11 PM
MysticX2X MysticX2X is offline
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Originally Posted by DutchGuy View Post
This thread started May 3th and is still hot for answers while we are exactly 1 week furthur.
Again a week of no development. Again a week of many ideas on a forum. The ignorance of the staff is the biggest problem. They are not open for ideas because if so, I think atleast something was added along time ago. While we keep talking about how classic should develope, I think it's time we should discuss how to leave classic. Just pull the plug out?
Probably because you're very ignorant to believe that taking a year of development to restore old levels will make Classic better than what can already done if the same willpower was used on newer content.
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  #6  
Old 05-12-2009, 03:07 AM
jacob_bald6225 jacob_bald6225 is offline
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Quote:
Originally Posted by MysticX2X View Post
Probably because you're very ignorant to believe that taking a year of development to restore old levels will make Classic better than what can already done if the same willpower was used on newer content.
If it was done when it should have we might have 4 years of progress instead of movement systems and disappointment.
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  #7  
Old 05-12-2009, 09:13 PM
MysticX2X MysticX2X is offline
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Originally Posted by jacob_bald6225 View Post
If it was done when it should have we might have 4 years of progress instead of movement systems and disappointment.
I'm not sure about all the stuff that happened in the past and the reasoning behind it, but I have a fairly good idea on what can and should be done right now for Classic. There might of been errors done in the past (Hell every server has em), but the focus should be on current.
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  #8  
Old 05-13-2009, 04:03 AM
DutchGuy DutchGuy is offline
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Originally Posted by MysticX2X View Post
I'm not sure about all the stuff that happened in the past and the reasoning behind it, but I have a fairly good idea on what can and should be done right now for Classic. There might of been errors done in the past (Hell every server has em), but the focus should be on current.


The focus should not be on past or current. The focus of a game is about " movin on" .
Where every other server has moved on, classic has been tearing to much on the success of the early 2000 years when classic had its highlights.
Other servers learned from that, used it to improve their own skills and made unique ideas to implent into the current servers. You can see now that Classic has not changed in improvement. Infact it has decreased its status by removing all of the content that made it so popular back in the day.

What classic should have done is keep the content , and expand from the content it had years ago, to expand the storyline, to improve npc's. heck, make a lv 2,3,4 and 5 trident, who cares.
But no, stupid people make stupid descisions and classis staff has a talent for that.
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  #9  
Old 05-12-2009, 02:55 AM
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  #10  
Old 05-12-2009, 05:01 AM
Corp1 Corp1 is offline
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How long b4 decent hit detection returns to classic (not some gimmick special room or toggle crap)?
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  #11  
Old 05-12-2009, 01:33 PM
BlackSolider BlackSolider is offline
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Depends how many people, whether they currently play Classic or not, decide to dedicate some time and work on the massive project.
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  #12  
Old 05-13-2009, 04:35 AM
BlackSolider BlackSolider is offline
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Coulda, shoulda, woulda. That didn't happen and we can't do anything about it now. We have to move on with what we do have, no matter how little it is.
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  #13  
Old 05-13-2009, 08:06 AM
acaremon02 acaremon02 is offline
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At least bring back the default HD. I realize why everyone's crying about it now... And I also feel the necessity for it.
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  #14  
Old 05-13-2009, 08:13 AM
DarkCloud_PK DarkCloud_PK is offline
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It isnt as easy as simply removing the custom systems and whatnot.
A lot of classic, both the big parts down to the smallest of detail would have to be rebuilt to support default HD and movement.
Most of the GC events and tools involving any HD or movement would have to be restructured to work around default, and as we saw with the introduction of clientside HD. Even after being set up for default HD, it would alter the way most events are played, especially CTF, as we have already scene with introduction of clientside HD, which more closely resembled default HD than serverside did.
It wasn't exactly a transistion for the better, since CTF relies on players able to kill each other relatively easily. To both hold up any sort of flag defense and more importantly, being able to kill a flagcarrier who is trying to not be killed. This caused so much of an uproar in CTF that the HD was made toggleable in GC events, and mostly left to serverside.

But I digress, the main point is, it isn't a simple flick of a switch, any conversion to default systems would require exceptional amounts of scripting manpower. Not exactly what Classic has a lot of. If the little amount scripting power that we do have were diverted to reconstructing classic to handle default systems, I could see the project going into years, as in plural. All the while, development on Classic would completely stagnante, as you can't really go on and make anything worthwhile, as your scripting team is busy converting, remember?

As for the old levels before NPC server? That would take even more time than converting the current classic to default.
Fun fact: GTA as of 2004 contained over five THOUSAND levels, remember, it is over 6 years of content.
A vast majority of these levels are in gs1 of varying quality and age, and are not converted to work with the npc server.
This means all 5000+ levels would have to be converted to at LEAST clientside/serverside functionality, as well as removing and updating depreciated scripting commands.
A very thankless task to do by the way, you can barely find people that want to convert levels now for using on Classic, much less Classic as it existed in 2004 in its entirety. It isn't a fun job to convert levels, and in the end, you are left with an end product that contains none of your original work, none of your own creativity.
Needless to say, while many people say they're going to do it, help out and convert some levels, they never do stick around to do it. It is simply not fun at all to do, if you say converting levels to work with the npc server is fun, I would call you a liar. Honestly, find me a team that is capable enough, and large enough, to convert 5000 levels in a respectable time period, people that will actually stick it through one painful level after another.

Oh.
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  #15  
Old 05-14-2009, 06:55 AM
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Originally Posted by DarkCloud_PK View Post
Fun fact: GTA as of 2004 contained over five THOUSAND levels, remember, it is over 6 years of content.
6000*

Quote:
<statements that make a ridiculous assumption that the majority of the levels have complex scripts in them that take hours to redo>
I think I've said this before... it's unlikely that the MAJORITY of them have that kind of complexity. I'd be willing to bet that it's not even half. All of them aren't even necessary at first. It really would NOT take that long to get something reasonable done if the proper tools (scripts for baddies and other various frequently-used things) existed. Too bad all of those tools don't even exist on the CURRENT server yet. I wonder where the problem is.
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