
05-01-2009, 04:37 AM
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RIP DarkCloud_PK
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Join Date: Oct 2001
Location: Canada
Posts: 3,746
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Turn it into an RPG system, where wins give you experience, and at certain levels you'll be able to select a type of booster pack. You'd gain experience through PLAYING. Winners would get more experience per game of course, but losers will still walk away with something. After that just implement an anti boost logging system which would be monitored. It seems like a fairly simple solution to me. |
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Save Classic!
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