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  #16  
Old 03-28-2009, 04:51 PM
Shadow87 Shadow87 is offline
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Ya I honestly plan on holding onto my tickets, i might spend 1 or 2 on a ticket and then see my luck, but certainly not going to spend more than that. And, to attract players, well no update has been good enough to do that so far, and I know the newspaper wont, this lottery wont. On the statement thats about creating competitiveness between players, well it might? Thats something im gonna have to see.
  #17  
Old 03-28-2009, 05:21 PM
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Well the 'competitiveness between players' comes from, I think, the fact that most people have [i]so/[i] many tickets that winning events is really nothing special anymore. Do rich people get excited when they make a thousand bucks? I don't know, I'm not rich.

What I do know, is that people are happy when they get something they don't have, or achieve something they didn't achieve before. So with a reduced ticket count, maybe players will try just a little bit harder to win events because (hopefully) the prizes will be worth it.
  #18  
Old 03-28-2009, 05:48 PM
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Well for that to happen, then GC has to host a lot more, but for that to happen, we need a bigger player count to happen, so really it stems back to getting us a better player count again.
And also, you have to ask, will the people with a lot of tickets want to use them on the lottery? Its like me, i dont want to spend all my tickets on the lottery, maybe 1 or 2, and then ill wait for released GC prizes.

Actually, i think there should be a daily drawing of tickets, then ill spend my tickets LOL, seriously though, i would. The fact of knowing there is a prize waiting to be won at the end of each day is fun. And im not saying it has to be a big prize, you could have like minor prizes during the week, and the big ones on like weekends.
  #19  
Old 04-20-2009, 12:06 PM
ffcmike ffcmike is offline
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Update:
This is literally about 99.75% ready,
only really waiting on default prize list confirmation apart from the actual implementation of the lottery.

Ideally this would run sometime on the weekend,
ticket buying time is supposed to be 2 weeks long at first (subject to change at a later time),
but for the sake of cutting down delays we could perhaps do a shortened buying time for the first run and have this played either this weekend or the next.
  #20  
Old 04-20-2009, 01:56 PM
fragman85 fragman85 is offline
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I suggest making it so that the player has to be online when the lottery runs, otherwise he won't be able to win anything :o
  #21  
Old 04-20-2009, 01:57 PM
BlackSolider BlackSolider is offline
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IMO frag that is a bad idea. Too many people from different time zones, and perhaps, however unlikely, real life might get in the way.
  #22  
Old 04-20-2009, 02:10 PM
fragman85 fragman85 is offline
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It's supposed to bring up the Playercount :o

Maybe something like at the Weekend players have to go into the Castle (or whereever the Lottery will be placed) to check if they won
  #23  
Old 04-20-2009, 02:17 PM
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"The Lottery is commencing".
"1........ yes!".
"6........ come on 4!".
"You have been disconnected from the server".
"Connecting to Classic".
"4".
"Bugger".
  #24  
Old 04-21-2009, 04:54 PM
trifle trifle is offline
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Looks like a pleasure to be using that machine!
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  #25  
Old 04-21-2009, 05:08 PM
Shadow87 Shadow87 is offline
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Please wait to increase player count

please wait

please wait!
  #26  
Old 04-21-2009, 05:38 PM
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Quote:
Originally Posted by Shadow87 View Post
Please wait to increase player count

please wait

please wait!
This project never was intended to increase playercount. Classic's only economy has always been ticket based. In recent times that economy was ruined and I find this to be a creative way of restoring that. It by far beats plan b of doing a ticket reset (been through that twice now and it sucks) and removing everyone's GC items or having a tiered pricing policy. There will always be a few people that just want to hold their tickets and that's fine. If you want to have 1500 tickets and be able to brag about having the most, go for it! But the rest of us would rather have toys to play with.

Kudo's to the members of the staff team that were involved in this particular project. Whether the release is considered small or large, I don't care. All things done to improve the quality of a server become a part in the overall increase of playercount in time.
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  #27  
Old 04-21-2009, 06:59 PM
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Ya bell, I've heard that one before.

Or instead of ripping us all off of our hard earned tickets, they could just keep making fun toys to buy with tickets.

How do you even know people will buy into the lottery? If they realize that they could get more for their buck if the dev was doing what has always been done and just kept updating the GC prize room, we probably wouldn't have a ticket stockpile problem.

Is this complicated? I feel people are taking things to extreme sometimes. For instance this..
"omg people have way to many tickets"
"Oh ticket economy on graal is plummeting!"
"New managers try to think of way to save graal economy!!!"
"Lottery idea thought up! Means to save Graal economy!"
"Lottery implemented! Spend lots of tickets to possibly win a prize!"
"People find out lottery idea is really a scam to make you waste tickets"
"People rather just buy new GC prizes to keep themselves occupied!"
"People pissed about not having any more tickets and not enough new prizes in their inventory!"
"GC prize room useless!"
"GCs being shot to death!"
"Thor and Storm hanged!"
"Someone is made manager!"
"Someone thinks that doing a quest would be a good idea!"
"Classic has a player count!"
"Hoorah for someone!"

...you are all screwing yourselves in thinking this ****s gonna be any kind of fun, they want you to waste tickets, hence the lottery. If you all really want those tickets to goto something useful, just ask them to make new NPCs that are fun but have no point to any kind of story line. They used to do it, now i don't know why they don't want to. I swear classic becomes more and more like Nazi Germany every day.

And keep in mind, the last couple of those quotes are just joking, im serious about the first couple.
  #28  
Old 04-21-2009, 07:23 PM
BlackSolider BlackSolider is offline
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Quick joke.

If this was turning into Nazi Germany, we'd go from a horrible economy where a couple thousand german dollars were worth 1 US dollar to a pretty darn good economy capable of waging war across Europe. People forget that, before starting ww2 and killing millions of people, Hitler took a country broken from the after effects of ww1 and turned it into a respectable economy again. Not saying what he did with that economy was a good thing, nor that he did it all himself, but he certainly played a roll.

History lessons aside, we still need better gc prizes whether this lottery is successful or not.
  #29  
Old 04-21-2009, 07:28 PM
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Glad i wasn't pressing on the economy aspect of Nazi Germany, I was more taking a stab at how DC still really has no care for players like he said he did, its just what he wants gets done.

but at least we are on the same page that we need more GC prizes.

See they thought up a more complicated possibly flop of an idea solution, to a problem that had a very very easy solution. Players want more to do, give us more GC prizes, god you can crap those out. Then we'll spend our tickets.
  #30  
Old 04-21-2009, 07:30 PM
Rufus Rufus is offline
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Quote:
Originally Posted by Shadow87 View Post
we need more GC prizes.
Suggestions?
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Quote:
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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