Quote:
Originally Posted by Polo
Consider this example: There are 10 weapons, each with a starting price of 20 tickets. After you have purchased your first weapon, the remaining nine double in price to 40 tickets. After you buy your second one the price of the remaining eight doubles to 80 tickets, and so on. The first few items, at 20 and 40 tickets will be quite easy for newer players to obtain but the later weapons, costing a lot more, will give the ticket hoarders something to work towards. Working the maths out, the 10th item would cost 10240 tickets. A new player could easily get one or two weapons, whereas a long time ticket stockpiler will have a challenge purchasing their 6th and 7th ones.
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Just make it so the price increases by 20 each time instead of doubling it, making the max 200.
I don't see the fuss over the reset business. I don't really care, if it's for the better of the server go on and do it.