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  #1  
Old 03-13-2009, 09:32 PM
maximus_asinus maximus_asinus is offline
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I've been saying for years that multiguilding was going to kill guilds, and not one person listened to me. If you want to increase guild activity, disable global guilds, and then create an ingame system with some actual rules and heavy restrictions on who can create a guild. Disable multiguilding, so a player's choice actually has consequences (I joined US, I can't get into Ventrue now). Multiguilding made guilds meaningless.
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Old 03-15-2009, 04:37 AM
jacob_bald6225 jacob_bald6225 is offline
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Originally Posted by maximus_asinus View Post
I've been saying for years that multiguilding was going to kill guilds, and not one person listened to me. If you want to increase guild activity, disable global guilds, and then create an ingame system with some actual rules and heavy restrictions on who can create a guild. Disable multiguilding, so a player's choice actually has consequences (I joined US, I can't get into Ventrue now). Multiguilding made guilds meaningless.
Liar, I agreed.
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  #3  
Old 03-15-2009, 05:34 AM
MiniOne MiniOne is offline
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Global guilds fail since you can join as many as you like, as well as the dying playercount.
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