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  #1  
Old 03-10-2009, 07:24 PM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by MysticX2X View Post
@All posts about team picking
It's not like CTF ISN'T hosted 8 times a day, right? The fact is, every team has a 50/50 chance to win regardless of team. But some people have been too spoiled upon team picking that they can't accept random teams like most other servers do for their events. Like I have seen Kill leave a recebt CTF because Thor wasn't on his team and Thor was probably the only decent one in that CTF, when the teams were randomed..
It isn't as clear cut as you will win or you will lose. There are many factors that come into play, such as teamplaying abilities, individual abilities, and the random factor (such as lag --either purposeful, or unintentional). Since team selection is basically a popularity contest, usually none of these factors are considered, so you may come out with teams of disproportionate skill.

Having a TrueSkill system to determine teams is an ideal choice, and since the math for such a system is already out there, it would be very easily created and implemented. Such a system would need to track various variables to determine player's strength on both individual and a team play level. Players would be paired according to this system. In the end we'd be closer to this '50/50' thing you're talking about. If a few players are upset that they can't play on someone's team and refuse to play, disqualify them and give them an infraction (and after X amount of infractions, a temporary event ban). GCs are not there to cater to the elitist whiners, they're hired to make the server more enjoyable for the majority.
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  #2  
Old 03-11-2009, 12:48 AM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by maximus_asinus View Post
Max's post
Sounds like a good idea, but as Ranger said, they probably should look into scripting something more vital to the server now. I'm not even sure if a system could measure all of the attributes of a player anyways lol


@Yump: GC's could, but then people would think a GC is biased. Especially when they are placed on a losing team.
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  #3  
Old 03-11-2009, 04:06 AM
WhiteDragon WhiteDragon is offline
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Quote:
Originally Posted by maximus_asinus View Post
Having a TrueSkill system to determine teams is an ideal choice, and since the math for such a system is already out there, it would be very easily created and implemented.
No, it's not easily created and implemented. I doubt anyone on this forum could do it, aside from maybe HR and myself depending on how much HR has dealt with Bayes' theorem and factor graphs.
It's not something I would feel like wasting time at the moment. It could be a future addition when our work load goes down.
  #4  
Old 03-11-2009, 06:43 AM
p2p_Sir_Link p2p_Sir_Link is offline
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Quote:
Originally Posted by WhiteDragon View Post
No, it's not easily created and implemented. I doubt anyone on this forum could do it, aside from maybe HR and myself depending on how much HR has dealt with Bayes' theorem and factor graphs.
It's not something I would feel like wasting time at the moment. It could be a future addition when our work load goes down.
or just use a gdf
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