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  #1  
Old 01-25-2009, 11:39 AM
zim5354 zim5354 is offline
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PK zones

To many buildings are no-PK, why not make more buildings PK areas or remove the no-PK status of the current buildings. Second remove the PK area by unstick me, it discourages PKing in the over world and building interiors. Era seems to easy, you get shot at you run inside and your safe, wait 30 seconds then unstick. Back in the old days if you ran you got chased and killed, it was fun..now not so much. Anyway what does the community think (not like this will even be considered though).
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  #2  
Old 01-25-2009, 11:45 AM
DarkRenji DarkRenji is offline
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The only building I want to be no-pk is the hospital, And I want unstick moved into the hospital ....

Make like 4 ways to get out so theres not laming then its all good.
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  #3  
Old 01-25-2009, 01:18 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Agreed, And lockers also no-pk
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  #4  
Old 01-25-2009, 01:23 PM
DarkRenji DarkRenji is offline
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Quote:
Originally Posted by DuBsTeRmAn View Post
Agreed, And lockers also no-pk
then they need to be apart of the unstick/hospital because we dont need no-pk buildings over the gmap :X
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  #5  
Old 01-25-2009, 01:57 PM
DuBsTeRmAn DuBsTeRmAn is offline
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So you say that a business should be PK? Eh that sucks? You are buying ammo and you just get lamed, wow?
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  #6  
Old 01-25-2009, 03:15 PM
Frankie Frankie is offline
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ha that's funny because I made lockers pk zones and all I got were complaints. now people want them back to a pk zone. tsk tsk.
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  #7  
Old 01-25-2009, 04:32 PM
Yocas Yocas is offline
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This has been suggested a hell of a lot of times. They're just afraid that players will start complaining about getting killed at every corner. I say screw them. How do you guys think most of Era's top players got good at this game? I remember I'd get killed every 5 minutes once I left the hospital. People were pking the hell out of each other back in the day. But now Era became some kind of care bear society where there's always a safe spot for these little girls to hide in.

Seriously Era, man the **** up.
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  #8  
Old 01-25-2009, 06:55 PM
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I'm not sure what's the current administration's plan with the new gmap, but I had it set up so that the hospital and unstick me were in the same place, and all no-pk zones were in, or very close to, unstick me. In pking places (such as around gang bases) there wouldn't be a single no-pk zone.

Getting rid of all no-pk zones is a bit overkill, but I agree that having them in places where people tend to pk is a fun-killer.
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  #9  
Old 01-25-2009, 07:29 PM
Yocas Yocas is offline
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Is there a way to script an NPC guard for for certain buildings/businesses that attack players who fire a gun within their building?

My idea was to have it where businesses have to pay daily/weekly for guards that are programmed to prevent PKing on their property. Depending what type of guard they hire would determine the damage and HP the guards would have.

If you really want to get strict about it I was thinking of having it where you'd be sent to an automated jail for an 'X' amount of time (2 - 3 minutes) if you ended up getting killed by one of the guards.

Just a though. If there was a script like this to work then there would be no need for non-pk zones and it would run just like any MMORPG game in PvP.
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  #10  
Old 01-26-2009, 07:40 AM
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Possible compromise,

We make a fenced in area that contains hospital, unstick, bank(locks/safety deposit), mall,restaurant and 2-3 playerhouses/apartment. Outside of this area it's no holds barred. Every area i pk zone.

The inside of the fenced in area could even be a pk zone, but there are guards(NPC) there. If they catch you firing at someone, You get shot and throw out of the safety zone, When you die you got a hospital that is pk. You may return after a certain amount of time (days/weeks) to the safety region.

This would allow for a safe harbor for newbies and people that don't want to fight but leave the rest of era completely pk.

I'll also go ahead and steal Yocas idea. Business could hire protection NPC's to ensure there is no player killing in/around their property.
Just a idea.
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  #11  
Old 01-26-2009, 01:37 PM
cbk1994 cbk1994 is offline
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I don't think that businesses hiring "protection NPCs" would work very well. I'd rather see fewer shops, and all of them no-pk.
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  #12  
Old 01-26-2009, 03:46 PM
Yocas Yocas is offline
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Quote:
Originally Posted by cbk1994 View Post
I don't think that businesses hiring "protection NPCs" would work very well. I'd rather see fewer shops, and all of them no-pk.
I look at it this way. It gives the businesses more to pay for other than taxes. Except this would be optional.

But how wouldn't it work?
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  #13  
Old 01-26-2009, 04:58 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Yocas View Post
I look at it this way. It gives the businesses more to pay for other than taxes. Except this would be optional.

But how wouldn't it work?
As long as there was a way to ensure they were actually doing the job, it would do okay. However, if they actually tried to shoot at the player, that wouldn't really work.
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  #14  
Old 01-26-2009, 05:19 PM
Freudian_slip Freudian_slip is offline
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Quote:
Originally Posted by Angel View Post
Possible compromise,

We make a fenced in area that contains hospital, unstick, bank(locks/safety deposit), mall,restaurant and 2-3 playerhouses/apartment. Outside of this area it's no holds barred. Every area i pk zone.

The inside of the fenced in area could even be a pk zone, but there are guards(NPC) there. If they catch you firing at someone, You get shot and throw out of the safety zone, When you die you got a hospital that is pk. You may return after a certain amount of time (days/weeks) to the safety region.

This would allow for a safe harbor for newbies and people that don't want to fight but leave the rest of era completely pk.

I'll also go ahead and steal Yocas idea. Business could hire protection NPC's to ensure there is no player killing in/around their property.
Just a idea.
I actually think Yocas's idea would work wonderfully if you were strict on it and you'd actually get jailed if one of those guards kill and/or catch you. Be really neat. Afterwards they could be thrown outside as well not to return to the non-PK zone for a while. There would have to be ammo shops though outside, otherwise they'd be screwed.
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  #15  
Old 01-26-2009, 05:20 PM
Freudian_slip Freudian_slip is offline
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Another option though could be the Guard NPC in the store that you paid for just made the level non-PK, but eh...
I love running from cops on games.
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