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View Poll Results: When was the last time you designed a level?
In the past week 24 33.80%
Sometime within the past month 9 12.68%
In the last six months 13 18.31%
Within the past year 5 7.04%
Over a year ago 17 23.94%
Never 3 4.23%
Voters: 71. You may not vote on this poll

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  #1  
Old 01-13-2009, 01:11 PM
Rufus Rufus is offline
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When was the last time you designed a level?

I am trying to understand the scope of the problem that Graal has with level designers, or lack of. I don't think there's many level designers around these days, but I could be wrong so when was the last time you actually sat down and designed a level? I'm not talking minor edits here though, major ones are fair enough but opening a level to fix a chair or something isn't quite what I mean.

Obviously if you haven't made one for a while you're not going to know exactly, but have an estimate.
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Old 01-13-2009, 01:14 PM
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I do design levels everyday, even if it's a bit I'm editing still.
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  #3  
Old 01-13-2009, 01:15 PM
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Tried making some in 2005 but it was an epic fail .
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  #4  
Old 01-13-2009, 01:22 PM
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I think a couple of months ago on some backwater UC world, going back to my LAT roots
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Old 01-13-2009, 01:46 PM
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last friday i was making some levels, but before that i didn't make any levels for like 2 months but that was because my computer broke.
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  #6  
Old 01-13-2009, 02:44 PM
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Took a break; maybe like 2 months. Now i've started again.
Finishing up Opan's overworld, after that i'm going to finish all Elan levels.
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  #7  
Old 01-13-2009, 02:57 PM
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It's been a while.
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  #8  
Old 01-13-2009, 03:27 PM
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Same here, must have about just about a year.
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  #9  
Old 01-13-2009, 03:31 PM
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Started doing some at around Christmas, before then would've been a few months. I'm currently working on a map.
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  #10  
Old 01-13-2009, 03:46 PM
Pimmeh Pimmeh is offline
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Well, me and james are preparing a project for hirings, so I am leveling quite a lot lately.
But before that... I dunno, a level a month or something? Even less... But averagely a level a month.
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  #11  
Old 01-13-2009, 04:56 PM
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I started messing with some cliffs and trees to test gonstruct, but then it crashed and I lost the level. So voting over a year ago.
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  #12  
Old 01-13-2009, 10:06 PM
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Ugh its been awhile. Christmas break I've made a few, but before then it was at least 6 months.
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  #13  
Old 01-13-2009, 10:14 PM
maximus_asinus maximus_asinus is offline
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Haven't touched Graal as a whole for over a year.
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  #14  
Old 01-13-2009, 10:15 PM
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My overworld I posted.
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  #15  
Old 01-13-2009, 10:27 PM
Tigairius Tigairius is offline
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Not counting GK levels I'd have to say sometime within the past year, counting GK levels I'd have to say within this week.
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  #16  
Old 01-13-2009, 10:37 PM
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A few months ago.
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  #17  
Old 01-13-2009, 10:59 PM
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I make levels everyday :3
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  #18  
Old 01-14-2009, 12:33 AM
Pimmeh Pimmeh is offline
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Quote:
Originally Posted by Tigairius View Post
Not counting GK levels I'd have to say sometime within the past year, counting GK levels I'd have to say within this week.
Why wouldn't GK levels be levels?
You still use the editor for that, right?
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  #19  
Old 01-14-2009, 12:36 AM
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Quote:
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Haven't touched Graal as a whole for over a year.
liar, seen you on about a month ago even though it was for a quick second. DON'T PLAY GAMES WITH MY HEART
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  #20  
Old 01-14-2009, 12:37 AM
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Quote:
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Why wouldn't GK levels be levels?
You still use the editor for that, right?
Well, I feel that as manager of GK it is almost a given that I am sometimes designing levels for it.
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  #21  
Old 01-14-2009, 12:39 AM
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Quote:
Originally Posted by Pimmeh View Post
Why wouldn't GK levels be levels?
You still use the editor for that, right?
I wouldn't consider exterior GK levels as level designing... it's more of item placement than anything. Interiors, however, I would say is just as much level designing as the next... though I don't think GK interiors are very flexible.
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  #22  
Old 01-14-2009, 01:19 AM
Darlene159 Darlene159 is offline
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I quit making levels because the regular tileset is boring, and I cant make a new one.
Yea, I am not graphics talented at all.
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  #23  
Old 01-14-2009, 01:19 AM
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13 people have said that they have made a new level within the last week so far. I wonder why this forum section never sees any of them.
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  #24  
Old 01-14-2009, 07:42 AM
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I make levels everyday :P Never posted one on the forums, but I might in the near future
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  #25  
Old 01-14-2009, 08:00 AM
lardy227 lardy227 is offline
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I don't post mine either :o
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  #26  
Old 01-14-2009, 08:00 AM
DustyPorViva DustyPorViva is offline
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Why not? You people should!
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  #27  
Old 01-14-2009, 11:35 AM
maximus_asinus maximus_asinus is offline
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liar, seen you on about a month ago even though it was for a quick second. DON'T PLAY GAMES WITH MY HEART
I haven't been on my home PC for months, it couldn't have been me.
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  #28  
Old 01-14-2009, 03:49 PM
Pimmeh Pimmeh is offline
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Why not? You people should!
Because most people that rate them, rather then giving nudges in the right direction, just hang on to their own styles and tell you:
"You did this wrong, do it like this..." blah blah blah.

Its just not fun to post anymore.
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  #29  
Old 01-14-2009, 05:19 PM
Soala Soala is offline
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Because most people that rate them, rather then giving nudges in the right direction, just hang on to their own styles and tell you:
"You did this wrong, do it like this..." blah blah blah.

Its just not fun to post anymore.
True.
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  #30  
Old 01-14-2009, 09:12 PM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by Pimmeh View Post
Because most people that rate them, rather then giving nudges in the right direction, just hang on to their own styles and tell you:
"You did this wrong, do it like this..." blah blah blah.

Its just not fun to post anymore.
Then it seems the problem is that you can't take criticism and opinion. You post to have your level critiqued, we do so and offer suggestions on improving (which would be based on our style of work).
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Old 01-14-2009, 09:13 PM
Soala Soala is offline
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Then it seems the problem is that you can't take criticism and opinion. You post to have your level critiqued, we do so and offer suggestions on improving (which would be based on our style of work).
Well yeah, everyone's different.


I might post a few levels soon then =P
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  #32  
Old 01-14-2009, 09:39 PM
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I was working on a level for Skyld that he wanted for Rudora iPhone I believe, but thanks to Maloria I didn't get very far on it.
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  #33  
Old 01-14-2009, 10:37 PM
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Ill post levels soon if you peoples really want to see some of them :P
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Old 01-14-2009, 10:40 PM
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I post some levels if I'm proud of my work.
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  #35  
Old 01-15-2009, 03:57 AM
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maybe 2 years
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  #36  
Old 01-17-2009, 03:35 PM
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Interesting results.
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  #37  
Old 01-17-2009, 08:14 PM
King homer daStupid King homer daStupid is offline
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  #38  
Old 01-18-2009, 02:04 AM
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Haven't created a level in a good 3-4 months.
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  #39  
Old 01-18-2009, 04:25 AM
Frankie Frankie is offline
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last time I've tried to design a classic tileset based level was a long time ago.

I've always been an Era LAT, but once I started getting better at scripting I stopped making levels for Era. last time I actually did levels for Era was over a year and a half ago.
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  #40  
Old 01-18-2009, 03:23 PM
WanDaMan WanDaMan is offline
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With all the people making levels I believe we should start posting them. I'll fix something up later to post!
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