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  #1  
Old 12-03-2008, 09:03 PM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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uh?
This is obviously spam. So why does Sam ignore this stuff, but delete other posters' posts simply for not agreeing with him?

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I agree with xXZiroXx on this one. We should be trying to complete our projects rather than moaning.
I think we can all agree on this one. Except I don't develop, so I'd hate to tell you all to do your damn work instead of complaining.

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Originally Posted by xXziroXx View Post
Graal the Adventure definitely was, but so were servers like Rudora (although the majority would disagree with me) and Maloria. When Maloria went off, Graal personally died for me, but I'm still here trying to revive it, and I'll be damned to learn Resurrection Rank 6 just to be able to do it sooner or later.
I think the numbers accurately represent opinions. I was never into your server much, sorry, but wasn't the playercount usually lower than servers like N-Pulse (before UN came in and stole the show), or UN (after it stole the show from NP), and Graal the Adventure before... well, I don't really know what caused that server to lose players, but let's just say... before that happened. Anyways, the dominant servers likely succeed because they have something to suck you into the gameplay early enough and keep you there. Sounds simple enough, right? Well, sometimes this doesn't happen. Sometimes you have to dig a little deeper to find awesomeness. So maybe that's why some servers keep a stable playercount, but don't reach the big numbers like the other ones. I'm guessing yours was one of those... ?

This is also to answer PoJo's question; yes, they were that great, at least the big names. The smaller names... maybe just depends on your preference.
  #2  
Old 12-04-2008, 01:11 AM
xXziroXx xXziroXx is offline
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Originally Posted by Ziro_of_the_Turks View Post
I think the numbers accurately represent opinions. I was never into your server much, sorry, but wasn't the playercount usually lower than servers like N-Pulse (before UN came in and stole the show), or UN (after it stole the show from NP), and Graal the Adventure before... well, I don't really know what caused that server to lose players, but let's just say... before that happened. Anyways, the dominant servers likely succeed because they have something to suck you into the gameplay early enough and keep you there. Sounds simple enough, right? Well, sometimes this doesn't happen. Sometimes you have to dig a little deeper to find awesomeness. So maybe that's why some servers keep a stable playercount, but don't reach the big numbers like the other ones. I'm guessing yours was one of those... ?
Maloria v2 (2004-2005) was always at the top 3, fighting with UN and Era about the playercount, until we ruined the server by competing about who could release the best updates. I can't say about v1, because I wasn't into Maloria at the time.
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