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View Poll Results: What do you think about Zone Bunker?
Good graphics/level quality but I don't like the gameplay. 8 26.67%
Good gameplay but I don't like the graphics/level quality. 5 16.67%
I like both graphics/level quality and the gameplay. 11 36.67%
I don't like the graphics/level quality nor the gameplay. 6 20.00%
Voters: 30. You may not vote on this poll

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  #1  
Old 10-12-2008, 10:50 PM
Shadow5596321 Shadow5596321 is offline
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Originally Posted by Dante55555 View Post
We'd love to have that much extra time, but there's a lot of pressure to release them when they're done.
If i was saying the staff should do it, i would.
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  #2  
Old 10-13-2008, 04:51 AM
Dante55555 Dante55555 is offline
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Originally Posted by Shadow5596321 View Post
If i was saying the staff should do it, i would.
I'm pretty sure I already told you that Dan added several non-staff members debug access to test Bunker.
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  #3  
Old 10-13-2008, 03:27 PM
Jesper Jesper is offline
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I'm pretty sure I already told you that Dan added several non-staff members debug access to test Bunker.
Yeah.

I was one of they
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  #4  
Old 10-13-2008, 06:40 PM
xAzerothx xAzerothx is offline
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Originally Posted by Jesper View Post
Yeah.

I was one of they
You'd think one of the requirements to test on Zone Debug would be to speak english well..
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  #5  
Old 10-13-2008, 08:09 PM
Dante55555 Dante55555 is offline
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Originally Posted by Shadow5596321 View Post
That doesn't mean you test it to the fullest now does it?
And how would we know it was tested to the fullest? Please elaborate your suggestions rather than throwing statements on the table and expecting me to puzzle out what to do with them. I have better things to do.

We had several people test it and we actually did fix a few bugs along the way. It is entirely understandable that we missed some. I've been playing the new Elder Scrolls game and I've noticed a few glitches and bugs.

Their devstaff is hundreds of times bigger than ours and even they miss a few things.

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You'd think one of the requirements to test on Zone Debug would be to speak english well..
Nope.
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  #6  
Old 10-13-2008, 08:14 PM
Shadow5596321 Shadow5596321 is offline
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Originally Posted by Dante55555 View Post
And how would we know it was tested to the fullest? Please elaborate your suggestions rather than throwing statements on the table and expecting me to puzzle out what to do with them. I have better things to do.
Really, i thought you were smarter than this x.x by testing, i mean TEST EVERYTHING AND DO EVERYTHING. Get it now?

Quote:
We had several people test it and we actually did fix a few bugs along the way. It is entirely understandable that we missed some. I've been playing the new Elder Scrolls game and I've noticed a few glitches and bugs.
But i'm sure they would notice the over powered weapon *cough* The helicopter *cough* and change it before release? Along with not putting extremely over powered weapons in to the game for real money *cough* Assault pistols *cough* and change it before release. I understand you can miss SOME, but obivous ones is just completely retarded.

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Their devstaff is hundreds of times bigger than ours and even they miss a few things.
They're usually minor ones though.
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  #7  
Old 10-13-2008, 08:19 PM
Dante55555 Dante55555 is offline
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"Really, i thought you were smarter than this x.x by testing, i mean TEST EVERYTHING AND DO EVERYTHING. Get it now?"


We did think we tested everything and did everything, but obviously we didn't. Which is why I was asking you how would we know for sure in the future, since you seem to know everything.


"But i'm sure they would notice the over powered weapon *cough* The helicopter *cough* and change it before release?"

Actually I'm not sure about the Helicopter, myself. I wasn't so involved with the "testing" so I can't say much about that one.

"Along with not putting extremely over powered weapons in to the game for real money *cough* Assault pistols *cough* and change it before release."

I was under the impression we were nerfing that godforsaken weapon. I suppose the devstaff is still crippled.

"I understand you can miss SOME, but obivous ones is just completely retarded. They're usually minor ones though."

I see. Thank you for your input.

Last edited by Dante55555; 10-13-2008 at 08:22 PM.. Reason: Eh, removed a less than polite statement
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  #8  
Old 10-13-2008, 08:29 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Shadow5596321 View Post
Really, i thought you were smarter than this x.x by testing, i mean TEST EVERYTHING AND DO EVERYTHING. Get it now?

But i'm sure they would notice the over powered weapon *cough* The helicopter *cough* and change it before release? Along with not putting extremely over powered weapons in to the game for real money *cough* Assault pistols *cough* and change it before release. I understand you can miss SOME, but obivous ones is just completely retarded.

They're usually minor ones though.
Graal has a very nifty little trick, it has no need for patches of any sort and stuff can be uploaded there and then on the spot when staff feel the need to do so. If we went ahead and tested every little bug that we thought could occur, we would be there for days on end. Releasing it to the public is a good idea so that we could get feedback and make edits and fixes here and there. The community is basically being used to iron out any imperfections and that's a completely fine method, heck Microsoft are even doing that with vista.

That other kind of stuff is purely down to the...less 'capable' hands of Stefan who unfortunately has no idea what constitutes as a balanced weapon.
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  #9  
Old 10-13-2008, 05:56 PM
Shadow5596321 Shadow5596321 is offline
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Originally Posted by Dante55555 View Post
I'm pretty sure I already told you that Dan added several non-staff members debug access to test Bunker.
That doesn't mean you test it to the fullest now does it?
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Last edited by pooper200000; 10-13-2008 at 08:39 PM.. Reason: Violates the forum rules with extreme vulgarity.
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