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  #1  
Old 10-12-2008, 06:42 PM
Liberated Liberated is offline
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a RPG

this is an RPG, i thought of this, since Rocketlauncher is lame because it follows people, and mortar can shoot very rapidly,

an rpg will have to be reloaded everytime you fire, which will require another press of the firing button. Just like shotgun, only an RPG will require that after every shot.
It will do about 39 damage? ( 2 shots won't kill a trial)
and will fall under heavy arms.
Unlike the rocket launcher it will not follow it's target, but will just got straight like normal bullets, it will cause an area of effect damage like an explosion, altough if it zips past you it won't explode, it should also explode when it stops moving forward/at it's maximum range.
it will go faster then a rocket, actually it should go quite fast.

i used this picture for reference:
http://www.bf2benelux.com/page/bf2sf/wapens/rpg.jpg


the green piece is the grenade, so the front end of the RPG
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Last edited by Liberated; 10-12-2008 at 07:05 PM..
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  #2  
Old 10-12-2008, 06:56 PM
Huwajux Huwajux is offline
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Quote:
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the green piece is the grenade, so the front end of the RPG
The grenade needs to be of a darker tone, and try not to pillow shade.
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Old 10-12-2008, 07:02 PM
Liberated Liberated is offline
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it's not pillow shaded, as you can see the light is coming slightly from above, and as it is a cilinder, it becomes a gradient

made up and down views
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Old 10-12-2008, 07:09 PM
Jesper Jesper is offline
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I like it!
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Old 10-12-2008, 07:10 PM
Liberated Liberated is offline
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k, i will only allow stefan to implement it if he makes it a normal weapon for a class, and not for gelats. i want a normal weapon added to zone for a change.
i might have to change the up and down views a bit because there the grenade IS pillow shaded *ugh* pillow shading sucks.


i hope im not demanding too much, because he can always refuse it.
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Old 10-12-2008, 07:25 PM
Dante55555 Dante55555 is offline
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Quote:
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k, i will only allow stefan to implement it if he makes it a normal weapon for a class, and not for gelats. i want a normal weapon added to zone for a change.
i might have to change the up and down views a bit because there the grenade IS pillow shaded *ugh* pillow shading sucks.


i hope im not demanding too much, because he can always refuse it.
It looks weird to be honest o.O


I don't know if it'd get implemented anytime soon since we don't have a gani artist. We're going to be uploading a new look for the rocket launcher very soon, but maybe if Stefan or Dan like it they could upload yours instead.
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Old 10-12-2008, 07:26 PM
Liberated Liberated is offline
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okay, can you please define weird, because to me, it looks TOO smooth, so any tips for improvement are appreciated.

Darky, you can gani, you gani this if they want it! >:]
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Old 10-12-2008, 07:32 PM
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I like it!
This ^

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It looks weird to be honest o.O


I don't know if it'd get implemented anytime soon since we don't have a gani artist. We're going to be uploading a new look for the rocket launcher very soon, but maybe if Stefan or Dan like it they could upload yours instead.
we can hire one
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Old 10-12-2008, 07:34 PM
Liberated Liberated is offline
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i've also still got to make a bullet.
Because the rocketlauncher/mortar bullet/rocket wouldn't look good with this.
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Old 10-12-2008, 07:41 PM
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Left and right look good but the up and down look ridicoulsly retarded.
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Old 10-12-2008, 08:38 PM
MagikMasterMind MagikMasterMind is offline
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Looks fine. But not suitable for Zone yet. It needs more details in the first place. As for the shading... it looks ridiculous.
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Old 10-12-2008, 08:40 PM
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It reminds me a lot of this
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Old 10-12-2008, 09:11 PM
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It reminds me a lot of this
Well that is what an RPG looks like.

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Old 10-12-2008, 09:17 PM
DarkReaper0 DarkReaper0 is offline
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Left and right looks good.

But up and down honestly looks like a spear. (I'm not crazy!)

If it is implemented i hope it's scripted to actually behave like a realistic projectile and not just to defy gravity completely like the rocket launcher. (Have you CONSIDERED the ridiculousness of that thing from a physics standpoint?)

The mortar weapon almost got it right (except gravity is NOT that slow)
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  #15  
Old 10-12-2008, 09:21 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Liberated View Post
okay, can you please define weird, because to me, it looks TOO smooth, so any tips for improvement are appreciated.

Darky, you can gani, you gani this if they want it! >:]
I'm not making a Gani for it until I know it won't be a stupid cash shop weapon. Besides, fix the up and down view, they aren't positioned at an angle and look as if you are directly above the weapon.
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