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  #16  
Old 09-30-2008, 02:30 AM
RealJuggernaut RealJuggernaut is offline
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of course people want to keep their items, but the people who only care about keeping their items are the ones who are ruining gk. i dont exactly want to lose my phys level, but i would sacrafice it...
something would have to be done about ac if the server was reset too.. because ac compared to wc (in how easy it is to get/how useful it is) is waaaay out of wack.

but hell if staff is that lazy, tell me how to make levels for gk and ill do it.. i love making levels, and i could supply ideas for bosses and **** (cant script anymore) i wouldnt even want anything out of it except maybe free gk for another year ;]
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  #17  
Old 09-30-2008, 02:32 AM
Nataxo Nataxo is offline
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i dont like a server being reset...so annoying....its like playing again from zero-.-
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  #18  
Old 09-30-2008, 02:34 AM
RealJuggernaut RealJuggernaut is offline
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playing again from zero, in a sense... but if you look at it that way; then right now we're playing at -63 billion
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  #19  
Old 09-30-2008, 02:36 AM
Nataxo Nataxo is offline
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Quote:
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playing again from zero, in a sense... but if you look at it that way; then right now we're playing at -63 billion
explain?!o_O
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  #20  
Old 09-30-2008, 02:46 AM
RealJuggernaut RealJuggernaut is offline
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because there are less items around than ever before, and theres NOTHING to do. if the server was reset, the same quantities of event items could be released as before (im sure staff doesnt want to release "long lost items" and then have the old ones turning up again). and all the ****ty little things all over the place would be flushed out, i cant give any examples for that point but just imagine all the clutter and bs
edit- actually i got an example for the last point and can explain in one word: bugs
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  #21  
Old 09-30-2008, 04:40 AM
CABAL49 CABAL49 is offline
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This has all been discussed before. I can't think of a singe point here that has not been expressed before. I do agree with this but I mean. Really.
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What logical reason is there to be loyal?
What logical reason is there to implement your view of right/wrong?
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  #22  
Old 09-30-2008, 04:45 AM
RealJuggernaut RealJuggernaut is offline
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This has all been discussed before. I can't think of a singe point here that has not been expressed before. I do agree with this but I mean. Really.
ok so how do you bring about change, talk about something once and then wait 4 years and hope it happens? think before you speak. if enough people keep pushing on the subject it MAY happen (i mean it WOULD happen if you were talking about any other topic in the world except graal, i must say "may")
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  #23  
Old 09-30-2008, 04:47 AM
xAzerothx xAzerothx is offline
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What he's trying to say is that this has been brought up many times before. It's not going to happen.
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  #24  
Old 09-30-2008, 04:51 AM
RealJuggernaut RealJuggernaut is offline
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at least one day in the future if stefan is wondering why graal crashed and burned maybe he'll see these posts and realize he should see if he can take care of a hampster before trying to operate a game
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  #25  
Old 09-30-2008, 04:52 AM
xAzerothx xAzerothx is offline
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Not to be rude but I don't think she gives a **** about Graal Kingdoms.
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  #26  
Old 09-30-2008, 04:53 AM
NightmareNight NightmareNight is offline
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It's worth a shot. Bringing up the subject and giving ideas and suggestions is better then not talking about it at all.
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  #27  
Old 09-30-2008, 04:54 AM
RealJuggernaut RealJuggernaut is offline
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well yea obviously he doesnt.. which is kind of pathetic considering GK is how he started making money from graal
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  #28  
Old 09-30-2008, 09:33 PM
CABAL49 CABAL49 is offline
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Quote:
Originally Posted by RealJuggernaut View Post
ok so how do you bring about change, talk about something once and then wait 4 years and hope it happens? think before you speak. if enough people keep pushing on the subject it MAY happen (i mean it WOULD happen if you were talking about any other topic in the world except graal, i must say "may")
We had more people asking for change four years ago.
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What logical reason is there to be loyal?
What logical reason is there to implement your view of right/wrong?
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  #29  
Old 10-01-2008, 12:47 AM
RealJuggernaut RealJuggernaut is offline
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because the player count wasnt an average of 10...
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  #30  
Old 10-01-2008, 05:47 AM
SouFooOoO SouFooOoO is offline
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New content, such as an 'instance' type would be nice. Having to have actually use team work etc to achieve the goal would make it more fun, and more reasons to group up. Also, the idea of having boss drops is great, just make sure its still rare, like a rare drop %. Could possbily make quests that require you to slay those bosses, maybe it would encourage players to want to do 'em. Make it so that each player could only do the boss once a week, or 3 times a week etc. Need to prevent constant farming of the bosses etc.

One thing I would like to see would probably be, a requirement before entry type thing. Perhaps say, your party must have 1 player of each class, or make it instance specific, for example the Dustari dungeons would require a warrior thief priest and barbarian, and the Zormite ones would require differently. Maybe that'll bring some use to classes...Maybe make it so you can't even start the instance without the required classes participating.
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