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  #76  
Old 09-08-2008, 08:46 PM
Rufus Rufus is offline
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Regarding quality and standards -- Making compromises or designing content with a half-assed attitude on Graal contributes to the stagnation in real Graal development. Development teams seem to compare their work to other servers in order to determine what is "good" or "acceptable" and because of this, Graal has barely progressed at all since 2002.

I'm not claiming my standards are super high or are going to promote change in other servers (there's only so much you can do with a revival while keeping it the same server) I just play a lot of real games instead of sneaking around other servers to make sure we 'live up to' them. I don't think it's appropriate to cut down just for a release myself, I really don't see the point in releasing a server that could have had a much better opening, hooks, and things to do.

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Originally Posted by maximus_asinus View Post
I am kind of upset that Rufus has control of the server now. He has no planned release date, or even a schedule/deadlines.
It was apparent in your other claim that you're pretty out of touch with the goings on in the server and I don't see why you would be in touch with it, but to say something like this makes me laugh. I've got a pretty good schedule, and we've imposed deadlines with the staff various amount of times, but it never actually works and never will. Problem is that in this developing environment on Graal, where nobody gets paid, deadlines are never met and why would they be? It's nice to have a target to work towards, but you should know as well as I do that they're highly unrealistic.

When I started my Olympics project, for a month release, there was deadlines, it was a rush and it didn't happen because of things that you just can't plan for. I announced a release for August, and I still have people asking me why it didn't happen, I'm not disappointing people like that over issues that are out of my control. I am never going to announce a release date again unless I am 100% sure that it is going to be released on that day, and it's not really my concern if that upsets you.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #77  
Old 09-12-2008, 08:12 AM
Alure1316 Alure1316 is offline
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Can you at least give us a percentage number on how much is finished?
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  #78  
Old 09-14-2008, 02:00 PM
James James is offline
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Can you at least give us a percentage number on how much is finished?
It really doesn't matter. I'm not trying to be mean, but it's the truth. It'll be released when it's ready.
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  #79  
Old 09-21-2008, 02:32 AM
Sparkplug Sparkplug is offline
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Hopefully we get to see it soon.
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  #80  
Old 09-22-2008, 10:16 AM
James James is offline
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Hopefully we get to see it soon.
Yeah, what Sparkplug said.
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  #81  
Old 09-22-2008, 02:29 PM
Birdo13 Birdo13 is offline
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Yeah, what Sparkplug said.
yeah what sparkplug and james said.
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  #82  
Old 09-24-2008, 08:38 AM
Alure1316 Alure1316 is offline
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yeah what sparkplug and james said.
Yeah what sparkplug, james and birdo13 said.
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  #83  
Old 09-24-2008, 11:37 AM
James James is offline
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yeah what sparkplug and james said.
The hell is going on here? First Sparkplug posts and then Lamer. Nice to see you guys are still around!
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  #84  
Old 09-24-2008, 07:14 PM
Damix2 Damix2 is offline
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Too bad 90% of the core players are still missing.
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  #85  
Old 09-24-2008, 07:16 PM
Crono Crono is offline
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Too bad 90% of the core players are still missing.
90percent of Graal's core players are missing.
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  #86  
Old 09-24-2008, 07:21 PM
draygin draygin is offline
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I think the main reason for that is most of the old players don't feel like there is a server worth playing on. The closest I found was Classic except that it's so far gone from what it used to be it's just not the same.. that and it doesn't have much of a player base.

I personally think we'll see any version of 2k1 around the same time we'll see Duke Nukem Forever.
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  #87  
Old 09-24-2008, 10:07 PM
Unkownsoldier Unkownsoldier is offline
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Why don't you guys just let it run its course first off yes it was a great server but 9 times out of ten a remake is never as good as the original if it comes out I wont expect it to be good I wont expect it to be great. It will popular for one month then I say it will be desolate a week or two later. Look what happened when the last bomy server was realest how long did that last?
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  #88  
Old 09-24-2008, 10:09 PM
draygin draygin is offline
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Quote:
Originally Posted by Unkownsoldier View Post
Why don't you guys just let it run its course first off yes it was a great server but 9 times out of ten a remake is never as good as the original if it comes out I wont expect it to be good I wont expect it to be great. It will popular for one month then I say it will be desolate a week or two later. Look what happened when the last bomy server was realest how long did that last?
The problem with the last bomy server was it was the same exact server with only very minor changes.

For a bomy server to make it now they basically need a server that has a similar look and feel to the original 2k1 but is completely different than the original. Otherwise you run into the problem where players have done it all already and the coolness wears off after a couple of weeks as it's just the same old thing they got bored with before.
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  #89  
Old 09-24-2008, 10:11 PM
Unkownsoldier Unkownsoldier is offline
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Even if it has better things really looked better and had better things if you want it to be original change the name.
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  #90  
Old 09-24-2008, 10:15 PM
Rufus Rufus is offline
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Quote:
Originally Posted by Unkownsoldier View Post
Even if it has better things really looked better and had better things if you want it to be original change the name.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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