Graal Forums  

Go Back   Graal Forums > PlayerWorlds > PlayerWorlds Main Forum
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #31  
Old 08-07-2008, 05:27 PM
Arch_Angel Arch_Angel is offline
Registered User
Join Date: Apr 2007
Posts: 482
Arch_Angel is on a distinguished road
Send a message via AIM to Arch_Angel
It's all good littlekinky. I think the guys who were complaining of stolen tiles have now come to the conclusion that they are not stolen. Were back to Server questions, ideas, and comments.
Reply With Quote
  #32  
Old 08-07-2008, 06:07 PM
ceserthen ceserthen is offline
What?
ceserthen's Avatar
Join Date: Mar 2006
Location: Good question...
Posts: 542
ceserthen will become famous soon enough
Send a message via AIM to ceserthen
Why are there two styles of cliffs in the tileset?
__________________


ZONE GFX BLOG (PART #1)
Reply With Quote
  #33  
Old 08-07-2008, 08:06 PM
Chompy Chompy is offline
¯\(º_o)/¯
Chompy's Avatar
Join Date: Sep 2006
Location: Norway
Posts: 2,815
Chompy is just really niceChompy is just really niceChompy is just really nice
Send a message via MSN to Chompy
Quote:
Originally Posted by ceserthen View Post
Why are there two styles of cliffs in the tileset?
Angel and Sage
__________________
Reply With Quote
  #34  
Old 08-07-2008, 08:42 PM
Arch_Angel Arch_Angel is offline
Registered User
Join Date: Apr 2007
Posts: 482
Arch_Angel is on a distinguished road
Send a message via AIM to Arch_Angel
Correct, these tiles are meant to have a variety of tiles. Especially since there will be 3 'cities', or just call them GMaps if you will. And we aren't trying to stick with the same look, thats why there is 4 different grass tiles as well.


MAJOR UPDATE

-> After Dusty pointed out some of the similarities of Era tiles to ours, we decided to take him up on his advice and make some slanted tiles. Now, these took me a good bit of time to make. Also I had to think of how to make them take up as little room as possible on the tile set, while also having 3-4 different floor tiles for each color of wall. Well, i think I came up with a good solution, but I only added the checkered floor tiles at the moment, seeing as I gotta run for the day. We are hoping these tiles will help out player world stick out. We are also going to take it a step further and re-do some of the other things Dusty has pointed out, but I simply do not have the time today.

Anyways, here is the Screeny, and individual tiles I made for Interitus



( My imageshack isn't loading right. I will have another Int staff host it in a post.)
Reply With Quote
  #35  
Old 08-07-2008, 08:44 PM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
You do know about addtiledef2(), right?
__________________
Reply With Quote
  #36  
Old 08-07-2008, 08:46 PM
Codein Codein is offline
jwd
Codein's Avatar
Join Date: Oct 2005
Location: Greater Manchester
Posts: 2,423
Codein has a spectacular aura aboutCodein has a spectacular aura about
Send a message via AIM to Codein Send a message via MSN to Codein
Screenshot
Attached Thumbnails
Click image for larger version

Name:	screenshot.jpg
Views:	178
Size:	128.2 KB
ID:	45529  
Reply With Quote
  #37  
Old 08-07-2008, 08:52 PM
PrinceOfKenshin PrinceOfKenshin is offline
That guy with a beard
PrinceOfKenshin's Avatar
Join Date: May 2004
Location: Ontario, Canada
Posts: 819
PrinceOfKenshin has a spectacular aura aboutPrinceOfKenshin has a spectacular aura about
I took in Dusty's advice and start to work on different color guis beside gray and here is what i have made so far. We are leaning towards the light brown. Please feel free to give your opinion on my recolors
Attached Images
   
__________________


Quote:
Game Master (Server): Greetings PrinceOfKenshin, there are new posts on the forums that demand your urgent attention! God speed, the fate of the world is in your hands. If you fail, middle earth will forever be in the darkness and your children will be enslaved by McKain.
Reply With Quote
  #38  
Old 08-07-2008, 09:00 PM
Vima Vima is offline
Registered User
Join Date: Dec 2005
Posts: 542
Vima is an unknown quantity at this point
Quote:
Originally Posted by Codein View Post
Screenshot
Is this the new tile?
Looks buggy, very simple, really ugly and woah, the floor really gives me a headache.
If you guys are going to compete with Era(?)
I think you'll need a better tile.
__________________
*aka SwedishKing*
Reply With Quote
  #39  
Old 08-07-2008, 09:04 PM
Codein Codein is offline
jwd
Codein's Avatar
Join Date: Oct 2005
Location: Greater Manchester
Posts: 2,423
Codein has a spectacular aura aboutCodein has a spectacular aura about
Send a message via AIM to Codein Send a message via MSN to Codein
Quote:
Originally Posted by Vima View Post
Is this the new tile?
Looks buggy, very simple, really ugly and woah, the floor really gives me a headache.
If you guys are going to compete with Era(?)
I think you'll need a better tile.
It'll look better when it's not shown as much as it is here. You also can't judge us off one tile aswell :/
Reply With Quote
  #40  
Old 08-07-2008, 09:50 PM
PrinceOfKenshin PrinceOfKenshin is offline
That guy with a beard
PrinceOfKenshin's Avatar
Join Date: May 2004
Location: Ontario, Canada
Posts: 819
PrinceOfKenshin has a spectacular aura aboutPrinceOfKenshin has a spectacular aura about
So here is what we have decided to keep as our gui. In the bottom left is the inventory I'm going to work on adding some more detail later
Attached Thumbnails
Click image for larger version

Name:	screeny.PNG
Views:	183
Size:	127.4 KB
ID:	45536  
__________________


Quote:
Game Master (Server): Greetings PrinceOfKenshin, there are new posts on the forums that demand your urgent attention! God speed, the fate of the world is in your hands. If you fail, middle earth will forever be in the darkness and your children will be enslaved by McKain.
Reply With Quote
  #41  
Old 08-07-2008, 10:08 PM
xXziroXx xXziroXx is offline
Malorian
xXziroXx's Avatar
Join Date: May 2004
Posts: 5,289
xXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant future
I can really tell that you're working with Sage.

http://forums.graalonline.com/forums...3&d=1176082705
__________________
Follow my work on social media post-Graal:Updated august 2025.
Reply With Quote
  #42  
Old 08-07-2008, 10:20 PM
Arch_Angel Arch_Angel is offline
Registered User
Join Date: Apr 2007
Posts: 482
Arch_Angel is on a distinguished road
Send a message via AIM to Arch_Angel
Sage hasn't even been on
Those diags were made by me and me only.
But then again, Sage is pretty much my tutor xP

Quote:
Originally Posted by Vima View Post
Is this the new tile?
Looks buggy, very simple, really ugly and woah, the floor really gives me a headache.
If you guys are going to compete with Era(?)
I think you'll need a better tile.
Of course those give you a headache. That was just the bare minimum of what was made. The basic checkered floor to go with the base walls. If this was "that simple" I think a lot of other player might have done it already. Also, from what I've payed around with, it's not buggy at all :X

Heres what just the tiles look like (don't mind the purple/pink):



We might end up eventually, adding some wall borders and design to those tiles also, but heres the start!
Reply With Quote
  #43  
Old 08-07-2008, 10:47 PM
DrakilorP2P DrakilorP2P is offline
Registered User
DrakilorP2P's Avatar
Join Date: Apr 2006
Posts: 755
DrakilorP2P is just really niceDrakilorP2P is just really nice
Suggestion:

Reply With Quote
  #44  
Old 08-07-2008, 10:54 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by DrakilorP2P View Post
Suggestion:

Would require double the tiles to work... not to mention isometric is mainly used for its angles when dealing with strictly isometric tiles(the FF Tactic games, for example). That angle is used to portray perspective, while his intentions with the 45 degree angles are used to portray the wall 'turning'.

Oh, and tone down the black in the checkered floor tile. At such a small size, the black and white contrast harshly... try a mildly dark dark grey, or tone down the white... or do both.
Reply With Quote
  #45  
Old 08-07-2008, 11:05 PM
Vima Vima is offline
Registered User
Join Date: Dec 2005
Posts: 542
Vima is an unknown quantity at this point
Quote:
Originally Posted by PrinceOfKenshin View Post
So here is what we have decided to keep as our gui. In the bottom left is the inventory I'm going to work on adding some more detail later
Is the tile made in just MS paint?
__________________
*aka SwedishKing*
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:21 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.