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  #1  
Old 08-03-2008, 01:19 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by TheStan View Post
I believe the proper function is onActionProjectile2()
That's for when a projectile lands, anywhere.
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Old 08-03-2008, 01:30 AM
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Quote:
Originally Posted by cbk1994 View Post
That's for when a projectile lands, anywhere.
When does projectiles land? I thought they crashed..
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Old 08-03-2008, 01:56 AM
cbk1994 cbk1994 is offline
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When does projectiles land? I thought they crashed..
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Old 08-03-2008, 04:28 AM
Pheonixfire Pheonixfire is offline
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You might be able to use an OnActionProjectile() clientside and then use a triggeraction() in response. That works for weapons... But it may be different for showcharacter NPCs.
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