Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 07-20-2008, 06:56 AM
excaliber7388 excaliber7388 is offline
Banned
excaliber7388's Avatar
Join Date: Jul 2005
Location: US
Posts: 5,229
excaliber7388 can only hope to improve
Send a message via AIM to excaliber7388
Quote:
Originally Posted by Tigairius View Post
You're right, most playerworlds would be fine without it.

My hacker detection works by checking the onwall event and comparing it to a few other events... I don't really want to let out anymore than that though because if I did it could be bypassed eventually.
I assume it also takes player speed into account, therefore if they move slowly, and change the onwall flags in some way, they could be undetected.

A custom system could provide more protection through more protected flags and variables.

Most servers don't have nearly enough hacking or bug abuse protection. Not much has changed since I last created anti hacking tools for a server.


Now, if you're using custom bodies, you should use a custom movement system. Chances are, the custom bodies and ganis will not have the same stride as the original characters. Therefore, the speed and flow of the movement would have to be effected. It will allow you to create more realistic movement, even allowing realistic ganis and movement for certain movements. For example, the swinging of a sword could create movement in the legs, which could be represented by a gani, as well as realistic movement for that animation.
Yes, a custom movement system would be much better if you were using custom bodies and ganis, to create a much more realistic system.
Reply With Quote
  #2  
Old 07-21-2008, 07:11 PM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Quote:
Originally Posted by excaliber7388 View Post
I assume it also takes player speed into account, therefore if they move slowly, and change the onwall flags in some way, they could be undetected.
No. They couldn't. His detection is quite amazing.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:29 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.