
05-31-2008, 04:45 PM
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Boom!
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Join Date: May 2004
Location: San Francisco
Posts: 10,410
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I think a market, which introduces controlled supply and demand of items, adds a different level of interest to the age old "skill" game. I personally enjoy games with markets - I've always been good at selling and buying, and I love the challenge of making connections in your own favour.
If the problem is people who have a higher "market skill" which allows them better guns then seperate them - not forcibly - give them a reason to seperate. Make a new area which is harder, either because of tougher players or another factor (NPCs) but also has better lewts than the previous place.
This gives the new players room to grow and the old players a continual challenge. |
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