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  #16  
Old 04-07-2008, 04:46 AM
SolidSnake989 SolidSnake989 is offline
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Quote:
Originally Posted by Desear View Post
I see, so it is expected people are up-set with the removal of speeders. I myself did not like this move, but if you play it was for the best, seeing as how they made Mechs weaker on the Darkside, and the lightside's plasma sabre's have double power, it evened out.
I liked that one, Always went to the dark side, Always won
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  #17  
Old 04-07-2008, 04:50 AM
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Originally Posted by Desear View Post
Actually, if we wanted we could close all planets and make them like the Events Planet, although if you really would like maybe we could close some unused planets, and put Zone Wars up in there place, the reason we can't have it open is due to too many planets now. Will have to discuss this with the other ETs first, but this could work. Maybe even alternate between opening Guild Wars, and then Zone Wars each day?
I agree, ZW is way better the GW and is more fun too. The alternating part i find wouldnt work, because no one would go on GW and jump to Iricia and then when ZW is up they'll go there, so there's no point in having GW alternating really.

Last edited by Xterminator; 04-07-2008 at 04:51 AM.. Reason: grammer
  #18  
Old 04-07-2008, 04:56 AM
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Quote:
Originally Posted by Xterminator View Post
I agree, ZW is way better the GW and is more fun too. The alternating part i find wouldnt work, because no one would go on GW and jump to Iricia and then when ZW is up they'll go there, so there's no point in having GW alternating really.
So you propose we close Guild Wars, and open Zone Wars? I would agree but the reason Events Planet, and Zone Wars are staying fun is because they are sorta fresh, seeing as how you can't play them 24/7. Although, if I talked with the other staff, maybe we can figure a way to keep Zone Wars open, but this is an extremely delicate thing, I can't promise it, I really don't have any say in what happens with the major things like this. But I will try and convince them to keep Zone Wars open, if that is what the players want, although you may be sacrificing another planet or planet(s) in the process.
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  #19  
Old 04-07-2008, 05:33 AM
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Originally Posted by Desear View Post
So you propose we close Guild Wars, and open Zone Wars? I would agree but the reason Events Planet, and Zone Wars are staying fun is because they are sorta fresh, seeing as how you can't play them 24/7. Although, if I talked with the other staff, maybe we can figure a way to keep Zone Wars open, but this is an extremely delicate thing, I can't promise it, I really don't have any say in what happens with the major things like this. But I will try and convince them to keep Zone Wars open, if that is what the players want, although you may be sacrificing another planet or planet(s) in the process.
I see..Well its true it is fun as you cant play em 24/7..but maybe some times like twice a week let Zone Wars open all day and then close or something. That way we have more time to enjoy
  #20  
Old 04-07-2008, 11:57 AM
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Originally Posted by Knightmare1 View Post
Oh, and another thing i noticed. what is the plasmachaingun going to be (and look like)?is it a gelat wep?
You might want to use your common sense on this. Yeah it will most likely be a gelat weapon.
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  #21  
Old 04-07-2008, 11:58 AM
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Quote:
Originally Posted by Desear View Post
I see no bad moves, and yes Zone War is fun, unless something has suddenly made it bad... could you elaborate on, "was"?
From what I've gathered from this thread, now I have to take time out of my schedule to wait for and play an event to see this map, rather than play it at my leisure like before.
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  #22  
Old 04-07-2008, 03:15 PM
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We need to balance Zone Wars a little bit more:
- eventually make the flame bombs less strong
- eventually disallow jetpacks near the power stations
- add some more ways to stop or overtake mechs? e.g. throw a grenade at the mech and then the driver is thrown out
- eventually reuse the lava cave, e.g. when the dark side wins then everyone is put into the lava cave and there is a final round (last-man-standing), only melee weapons allowed
  #23  
Old 04-07-2008, 06:16 PM
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have it so staff can't kill a power station

go on ET tag and try to kill a power station.
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  #24  
Old 04-07-2008, 06:29 PM
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Originally Posted by Ravenblade1979 View Post
have it so staff can't kill a power station

go on ET tag and try to kill a power station.
Wouldn't that be abuse?..
  #25  
Old 04-07-2008, 07:32 PM
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Zone wars is too sexy as it is. Make it impossibly 6000°C Hot.
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  #26  
Old 04-07-2008, 09:47 PM
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Quote:
Originally Posted by Stefan View Post
We need to balance Zone Wars a little bit more:
- eventually make the flame bombs less strong
- eventually disallow jetpacks near the power stations
- add some more ways to stop or overtake mechs? e.g. throw a grenade at the mech and then the driver is thrown out
- eventually reuse the lava cave, e.g. when the dark side wins then everyone is put into the lava cave and there is a final round (last-man-standing), only melee weapons allowed
You forgot fixing the glitch on the teams =D. I think sabres should be exclusive to lightside, or maybe put it so like veteren/sergent+ can use sabre on darkside? I don't know, but it defeats the whole purpose of light/dark sides if you have kids on each team with the opposite weapon sets x.x

And for the lava cave, we should incoperate some sort of boss like ending, where you fight luke or darth vader and they have the overpowered sabres, force push and like a ton of hp? Idk I've always wanted bosses on zone.

And you should make it so the power stations emit a sort of tazebomb effect around the area, disabling jetpacks =)
  #27  
Old 04-07-2008, 10:18 PM
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Originally Posted by luffy620 View Post
And for the lava cave, we should incoperate some sort of boss like ending, where you fight luke or darth vader and they have the overpowered sabres, force push and like a ton of hp? Idk I've always wanted bosses on zone.
No, Zone is not going to work, its a pvp server, Bosses, are a definite no, plus it would make no sense to have a boss, unless you make a player the boss, whoever scored the most amount of kills or something becomes the boss?
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  #28  
Old 04-07-2008, 10:24 PM
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Originally Posted by Stefan View Post
- add some more ways to stop or overtake mechs? e.g. throw a grenade at the mech and then the driver is thrown out
For some reason, this made me thing of Master Chief hijacking a Wraith tank in Halo. Might be interesting for hijacking to be possible when mechs/bikes are frozen.
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  #29  
Old 04-07-2008, 10:32 PM
SolidSnake989 SolidSnake989 is offline
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Originally Posted by Vulcan View Post
For some reason, this made me thing of Master Chief hijacking a Wraith tank in Halo. Might be interesting for hijacking to be possible when mechs/bikes are frozen.
Now i shall quit Halo before i meet you on it! :*( jk, Anyway, yeah that had me thnking of that.
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  #30  
Old 04-07-2008, 10:58 PM
Desear Desear is offline
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Quote:
Originally Posted by Vulcan View Post
For some reason, this made me thing of Master Chief hijacking a Wraith tank in Halo. Might be interesting for hijacking to be possible when mechs/bikes are frozen.
Sweet idea.
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