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  #1  
Old 03-25-2008, 08:49 PM
PaperMario PaperMario is offline
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*OFFICIAL* Ideas Thread

Hey guys, Hato here. Decided to try something new.

I've noticed that quite alot of posts for new ideas have been posted all around the Zone forums, and found that almost every single thread almost here is ideas. So now we've a thread to post them all!

IF you are submitting and idea, use this format please!

Idea Name
Players (If Map)
Stats (If Usable Item, this includes weapons)
Description
Other Stuff

IF you are commenting on an idea, use this format.

Idea Name
Yes or No?
Depending on your answer, why? And if you say NO, use Constructive Critisism.

Your post will be deleted if any of the following happens:
  1. Format is not being used
  2. Flaming/Bashing
  3. Off-Topic

Please follow the rules of this thread, and perhaps some of the ideas will be put in (Then again, I barely have any say in that, Dan and Stefan do.)

If I am notified that there shouldn't be this thread, then it will be deleted and you may go back to idea threads.

Thank you,

- Hato
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  #2  
Old 03-25-2008, 08:56 PM
xAzerothx xAzerothx is offline
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Any idea we have? I want my old one in.

Name: Ice Mortar(?)
Ammo: Mortar Shells
Fire Rate: Same as Mortar
Damage: No damage
Graphic: I was thinking a mortar with the ice canon colors.
Description: It acts like a mortar and rains down shots that freeze people! It would freeze people the same amount of time as the ice canon just fire down more frozen hell!
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  #3  
Old 03-25-2008, 09:10 PM
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Az's is a great example of how things should be posted in this thread
I'll show what it's like to respond.

Name: Ice Mortar
Yes!
Well, just generally because I think it's well thought out and sounds awesome.

*NOTE* You do not need to follow the exact format for this. But seriously, follow the rules and you'll be fine.
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  #4  
Old 03-25-2008, 09:29 PM
UnknownMasterMind UnknownMasterMind is offline
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Quote:
Originally Posted by xAzerothx View Post
Any idea we have? I want my old one in.

Name: Ice Mortar(?)
Ammo: Mortar Shells
Fire Rate: Same as Mortar
Damage: No damage
Graphic: I was thinking a mortar with the ice canon colors.
Description: It acts like a mortar and rains down shots that freeze people! It would freeze people the same amount of time as the ice canon just fire down more frozen hell!
Will there be a blast wave of Ice substituted for an explosion for the Ice Mortar, if so would require a new GFX a simple color edit of the regular explosion probably won't do it. Nice idea though.
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To Hato: I doubt this thread will work out... you see the reason for the general, "Zone" forum itself is so they can make their own threads about ideas, and other things, One thread may get out of control fast. Although we will see, maybe you will be lucky.

Edit: Also on your rules I would guess quoting the Idea itself works just as well?
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  #5  
Old 03-25-2008, 09:42 PM
luffy620 luffy620 is offline
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This is long

Sparbot Difficulty Settings
Basically you can change the skill/weapon of the sparbot to give you the right kinda training, maybe a gold only option. Example would be like
Easy mode(Everyone)- Has 80hp Classic Sparbot Outfit; Cannot shoot diaganol/stafe. Grendier/Sapper Speed. Weapons: g18, plasmarifle, combatknife, Smg.

Medium/Moderate(Gold Only): 100hp More threatening look, possibly mask/bandana head with dark looking body. Marine/LightInfantry Speed. Can shoot diagonal, stafes rarely, attacks more frequently with better aim. Weapons: Blue/Redrifle, Appirces/Appripper, Muramasa/Plasmasabre, Shotgun/Lrpulsar.

Hard Mode (Gold Only): Menacing look, has 120hp (to give the feel of the other player healing). Shoots accurately and at a fast rate, moves at Scout speed. Strafes moderately, shoots well in any direction, would feel as if you were fighting a good season player. Weapons: Greenrifle/Photon, Gravityhammer/GoldMuramasa/Plasmasabre(Black), Scifipistol/GoldAppirces/Dh18, Enhancepulsar/Laserforce, Grenades/Fraggrenades

Unholy Mode (Gelat Purchase): Reccomended for only Generals and up. Maybe some new outfit that looks really hardcore. Has 140hp and heals with cookies as health goes down. Fastest Speed/Commando. Shoots fast, strafes extremely well, but only with some weapons and when it needs to. Feels as if you were fighting an olbie/pro/kid who has been playing for years. Deafeating it 10 times grants a medal. Weapons: Photon, Doubleshot, Twinblade/Chainsaw/Reapers, Red/Bluepistoles, Ghostrifle/Chaingun, Heavy Laser, Pipebombs/Flamebombs

Holiday Mode (All players): If it is a certain holiday, ET's or staff can activate a special "holiday" bot, that wears the clothes that have been added for some of the holidays, and they would use teh special weapons from those holidays that have been added in the past.
examples: Santa: Candyreapers, Icecanon, After death occasionally drops a present.
Easterbunny: Carrot, Grenades(Egg Image like from Mortar), drops eggs on rare occasions.
HalloweenDude: Hallogrenade/Greengrenade, Pumpkinrifle, Ghostrifle. Drops Candy
Dragonball Z Day?: Idk we have so many body parts for it. Can transform to supersayian? uses kamahamahaha attack?

Obviously some of this is realistic, and It would take a ton of work, but I think it would be really cool, it would add a nice NPC edge. Of course this isn't going to happen, but I like the idea =)
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  #6  
Old 03-25-2008, 09:56 PM
xAzerothx xAzerothx is offline
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Quote:
Originally Posted by UnknownMasterMind View Post
Will there be a blast wave of Ice substituted for an explosion for the Ice Mortar, if so would require a new GFX a simple color edit of the regular explosion probably won't do it. Nice idea though.
Since it would be shooting ice I thought the ice would shatter if it didn't hit a target. If it hits the ground it'd shatter into hundreds of pieces doing minor damage to anyone nearby it.
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  #7  
Old 03-25-2008, 10:01 PM
UnknownMasterMind UnknownMasterMind is offline
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Quote:
Originally Posted by xAzerothx View Post
Since it would be shooting ice I thought the ice would shatter if it didn't hit a target. If it hits the ground it'd shatter into hundreds of pieces doing minor damage to anyone nearby it.
I see, that sounds nice, still a question will the ice shards radius be the same as the mortar's explosion, bigger, or smaller? And for the projectile itself, Will you be using a Mortar Shell just re-colored with the Ice cannon pattern?
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  #8  
Old 03-25-2008, 11:45 PM
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Name: Slime Blaster

Ammo: Snails?... j/k but slime it is.

Damage: Guess the slime could be a little toxic so players could gets some
sort of sickness that removes a little hp over time from it.

Graphic: Some kind of glass container that the player has on its back with all
the slime in, then a tube goes from that to some sort of riffle that shoots the slime.

Description: The slime blasters has kinda short range and shoots at an angle
the slime stays on the ground and if a players steps in it he/she walks very
slow and has a change to get stuck for a few seconds aswell while standing in
the slime.

Could be a good tool to slow down enemy troops or so if your alone and has
to protect a node.
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  #9  
Old 03-26-2008, 12:06 AM
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Some great ideas so far. .

Desear - Yes, quoting works as well.
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  #10  
Old 03-26-2008, 12:06 AM
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Quote:
Originally Posted by luffy620 View Post
lots of stuff =)
Responding to ^
Mode's: I agree people who pay should have an advantage but I think that the trials are already limited enough as it is. Those modes would just give unfair advantages to p2p.
Holiday mode: We already have that pretty much. A rabbit won't hold a gun.

Quote:
Originally Posted by Galdor View Post
Name: Slime Blaster

Ammo: Snails?... j/k but slime it is.

Damage: Guess the slime could be a little toxic so players could gets some
sort of sickness that removes a little hp over time from it.

Graphic: Some kind of glass container that the player has on its back with all
the slime in, then a tube goes from that to some sort of riffle that shoots the slime.

Description: The slime blasters has kinda short range and shoots at an angle
the slime stays on the ground and if a players steps in it he/she walks very
slow and has a change to get stuck for a few seconds aswell while standing in
the slime.

Could be a good tool to slow down enemy troops or so if your alone and has
to protect a node.
Slime blaster: This is already in game. Goonadier is the name of the weapon.

Name: Bunny grenade

Rest of the information: http://forums.graalonline.com/forums...ad.php?t=65323

I think that would be cool. We could buy them for high prices and the bunnies could have a more long range attack by spazzing out with them. The rabbits could be female for all we know
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  #11  
Old 03-26-2008, 02:13 AM
smirt362 smirt362 is offline
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I don't particularly like idea threads. Some ideas simply just get passed over if the thread gets long. Why not just have a zone suggestion forum like they have for kingdoms?
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  #12  
Old 03-26-2008, 02:16 AM
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I thought the zone main form was for stuff like that.
Zone (10 Viewing)
Talk about the game, the zones, the teams, and post ideas about what could be added next
sorry hato I broke your rule
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  #13  
Old 03-26-2008, 02:22 AM
kia345 kia345 is offline
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IDEAS IN THIS THREAD? I liked it then and I like it now.

Quote:
Originally Posted by kia345 View Post
Sup guys. In light of all these other planet suggestions, I have decided to bring forth my own two cents to Zone, in the form of reviving one of my ideas from an older thread and then Enchanting it to +5.

Quote:
Originally Posted by kia345 View Post
playing off jo's idea of cops and robbers...

how about there are two teams, ok?
one team is of POWs (prisoners of war), they have no class, and no weapons (except for purchased ones) and theyre locked in that room (or a similar room) on irica where you get shot up after you lose. its slightly modified so there's a way out, possibly a destroyable wall (destroy with barrels). they have to escape. then, they roam around that 'base/prison' and find a room with a class selecter, and from there they run around in the POW camp, killing off the other team.

now for the OTHER team. they can be the people that run that POW camp. they start the same, classless. they start at random places in the bases, and have to go select a class as well before they can do anything (possibly add new classes, like jailer, security guard, janitor?) and they have to either chase the POWs back to the prison room or kill them.

now this takes place mostly inside (to give it a base raid kind of feel), and outside parts of the 'base.' the POW team can win either by killing the entire other guys OR making it to the control room and holding it for 5 minutes (doing so allows reinforcments to come in and save them, incase you need a reason). the other team wins by chasing the POWs back to the cell or killing them.

i highly doubt anything like this will ever happen, but it does sound vaguely fun to me. opinions?
Alright. So you got the basic gist of it. But shall I elaborate?

The players are split into two sides. we got one team as the role of the winners of the previous battle on Iricia, and one side as the losers. This battle takes place directly after that (not necessarily, but for the sake of the story, assuming Zone had a calender of all the wars, this is the aftermath to a battle on Iricia).

As you should've already figured out, one side attempts to escape, while the other side attempts to hold the fort. And now for the additions.

The POWs, will find a way to escape from the chamber, and be pretty safe as it is unguarded and all the troops within the base now spawn in place, the control room. In the control room, there is a screen that allows them to view the on goings of the prison chamber (Think EGSL Spar viewer). The POWs must escape undetected and find a weapons stash within the base, and fight their way through the soldiers who have to rush through the chaos to a class selector keeping their prisoners at bay.

Once a troop dies, he respawns in the infirmary at 1hp and needs to remain in the bed healing at a slow rate before he can fight back, or be healed by a med. (No outside items may be brought into this battle, so no med packs and cookies.) The infirmary will be inaccessible by prisoners, for the sake of no-laming.

POWs do not respawn. If one dies, they end up in the drop ship and await the next match, cut themselves, go to another planet, I don't care.

To make this more awesome, I've thought up some secondary objectives for both teams, completing at least one will result in awesome prize money for the entire winning team.

The POW's first.

The prisoner's secondary abjects involve them working as a team. The first one, and what I believe is hardest for a self-absorbed Zone player, involves disabling the enemy's base. Yes, rather than merely escaping, their will be four generators conveniently placed in four corners of the base. Each of these generators must be destroyed in order to shut off the base's power supply, and thus disable it (which includes the soldier's class selectors, the video cameras, and the automatic doors, meaning you now have to destroy the doors to pass). The catch? Each generator must be destroyed within 10 seconds of the earlier one. That means there needs to be someone at each generator prepared for it, and some team member most alert them of when to blow it up. There will be no alert of when one was destroyed, and being prisoners, you don't have the "/yo what's up" radio. Use your imagination and get creative.

The POW's other secondary object should be a little easier. Simply kill all of the enemy. "But Doctah PoJo, they respawn!". Ah, and there's the challenge! You must kill them all quickly! Kill them all so they're all in the infirmary healing, and the match will be ended early because their are no able bodies to defend the base.

On to the "Base-holder's" secondary goals:

An easy one, that requires camping, something every Zone kid is good at. Simply keep the POWs from even setting foot in the control room to call for reinforcements (which would lead to them winning). Easy right? Nah, as the control room's mechanics haven't been keeping the security system up to date. Ever since your squad got new uniforms, the auto torrents have considered you guys the enemy and completely ignore the escapees! This means if you guys hang out in the control room too long, the base will start randomly shooting you. Deal with it, when this battle is said and done, someone's getting fired.

Storming around and killing the POWs is easy right? You have virtually infinite fire power, limitless amounts of troops, and the entire base is yours. But what happens if you chase a POW back into their pin? A gravity control system kicks in and prevents them from running, trapping them back into the cage. And there's your next bonus objective, sending them back to the cage. For every one in bring in, it'll be a small money bonus to your entire team, regardless of whether you win or lose.

Now on to a bit about the "planet".

No vehicles. Deal with it. You're in a base with tight corridors, the most you get is a torrent or two.

Limited classes. No heavy inf here. Scouts, Light-inf, Commandos, etc, but most heavy weapons will be disabled here. Chainguns will be fine, but there will also be a limited amount of ammo, and you don't get any of your bullets bought with mummy's credit card, you get a wimpy 100 shot for every weapon.
And that puts emphasis on melee weapons. All of them will be enabled here, with the electron playing a newer role: Being able to freeze people. Push them in front of you as a shield, or push them back into their cell, or even push the owners of the base into the cell, they're your puppets for 10 seconds! Don't taze me bro!

Anyways, that's my idea, just trying to give a little to Zone in the form of ideas. Be gentle guys.
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Old 03-28-2008, 02:31 PM
RaptorFCZsam RaptorFCZsam is offline
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Quote:
Originally Posted by luffy620 View Post
This is long

Sparbot Difficulty Settings
Basically you can change the skill/weapon of the sparbot to give you the right kinda training, maybe a gold only option. Example would be like
Easy mode(Everyone)- Has 80hp Classic Sparbot Outfit; Cannot shoot diaganol/stafe. Grendier/Sapper Speed. Weapons: g18, plasmarifle, combatknife, Smg.

Medium/Moderate(Gold Only): 100hp More threatening look, possibly mask/bandana head with dark looking body. Marine/LightInfantry Speed. Can shoot diagonal, stafes rarely, attacks more frequently with better aim. Weapons: Blue/Redrifle, Appirces/Appripper, Muramasa/Plasmasabre, Shotgun/Lrpulsar.

Hard Mode (Gold Only): Menacing look, has 120hp (to give the feel of the other player healing). Shoots accurately and at a fast rate, moves at Scout speed. Strafes moderately, shoots well in any direction, would feel as if you were fighting a good season player. Weapons: Greenrifle/Photon, Gravityhammer/GoldMuramasa/Plasmasabre(Black), Scifipistol/GoldAppirces/Dh18, Enhancepulsar/Laserforce, Grenades/Fraggrenades

Unholy Mode (Gelat Purchase): Reccomended for only Generals and up. Maybe some new outfit that looks really hardcore. Has 140hp and heals with cookies as health goes down. Fastest Speed/Commando. Shoots fast, strafes extremely well, but only with some weapons and when it needs to. Feels as if you were fighting an olbie/pro/kid who has been playing for years. Deafeating it 10 times grants a medal. Weapons: Photon, Doubleshot, Twinblade/Chainsaw/Reapers, Red/Bluepistoles, Ghostrifle/Chaingun, Heavy Laser, Pipebombs/Flamebombs

Holiday Mode (All players): If it is a certain holiday, ET's or staff can activate a special "holiday" bot, that wears the clothes that have been added for some of the holidays, and they would use teh special weapons from those holidays that have been added in the past.
examples: Santa: Candyreapers, Icecanon, After death occasionally drops a present.
Easterbunny: Carrot, Grenades(Egg Image like from Mortar), drops eggs on rare occasions.
HalloweenDude: Hallogrenade/Greengrenade, Pumpkinrifle, Ghostrifle. Drops Candy
Dragonball Z Day?: Idk we have so many body parts for it. Can transform to supersayian? uses kamahamahaha attack?

Obviously some of this is realistic, and It would take a ton of work, but I think it would be really cool, it would add a nice NPC edge. Of course this isn't going to happen, but I like the idea =)


Very Very good idea i had a idea of it to but not so good xD.
Maybe you can do it with 2 players and if you have defeated 1 mode youre able to go to the next mode the level where you are can be showed at your profile.

Thanks -- Samm
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  #15  
Old 03-29-2008, 12:44 AM
blazeingonix blazeingonix is offline
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Camuflage Map:


Something that you can go with the new soldier helmet and militar clothes and then you can hold A and go walking in the floor. With weapons with camufalge and more so sniper can kill , that would be nice i think.


Just a fast idea , i was bored and this computer doesnt have too much batery for 5 secondsa aaaa bye
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