Quote:
Originally Posted by TSAdmin
I hadn't noticed it until I needed it for something, but has anyone else noticed that setting a players direction doesn't stick, anymore?
EG: To test it, I threw a player.dir = 2; in an onActionGrab function and it visually set my dir to direction 2, and half a second later (or less) I was facing back the way I was before grabbing the NPC to change it o.o The only way I've found it will stick is if I also set the player to freeze, but I'd rather them to be not frozen in this instance.
Anyone else getting this as well?
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Thats our movement TSA. I still have to fix that ;D