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  #1  
Old 01-31-2008, 05:40 AM
PaperMario PaperMario is offline
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Weapon Ideas: Post them here!

I have searching around the Zone forums for a bit now and I saw just exactly how many "OMG ZONE NEEDS NEW WEAPONS ASAKLD:A" posts there were.

So I wanted to ask you guys - what weapons do you think would be suitable for Zone? Post their stats and others in the following matter:

EXAMPLE

Name: CAPS LOCK
Ammo: CAPS BUTTONS
Fire Rate: HIGH
Damage: 100, BECAUSE ITS CAPS LOCK
Graphic: (Only use this if you have created or have the graphic.)
Description: PUMMELS YOUR ENEMY WITH HORRIFIYING TEXT.

Start posting! The more the better.
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  #2  
Old 01-31-2008, 05:46 AM
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Name: (Can't think of a good one)
Ammo: Mines
Rate of Fire: Like proxies?
Damage: 10
Graphic: I can't gfx for crap.
Description: I was messing around with the gravity hammer and the D shot was always fun. How about a mine, when landed on propels you back like a blaster would?

I can't think of anything else to go with it right now I'm bored.
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  #3  
Old 01-31-2008, 05:49 AM
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Name for Az's weapon: Gravi Grenade or Gravi Mine
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Old 01-31-2008, 06:23 AM
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Name: green pistols
rate of fire: faster than any other pistol
damage: 16
ammo: green stuff =D
description: shoots 2 intertwining bullets, combined to do 16, so if dual wielded, max damage could be 32. Fastest rate of fire for any plasma pistol, but needs to be reloaded the most.

Name Medic Rifle
Damage: +3
Rate of fire: same as RR
Description: each bullet heals target by 3 points for each bullet.
Graphics: no clue =D
Ammo: medical stuff

Electro Pistols
Damage: 10
Ammo: Electric bolt/plasma
rate of fire: moderate to slow
description: each pistol fires 1 bolt that stops vehicles and freezes any player target for 1 second
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  #5  
Old 01-31-2008, 08:07 AM
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Quote:
Originally Posted by luffy620 View Post
Name: green pistols
rate of fire: faster than any other pistol
damage: 16
ammo: green stuff =D
description: shoots 2 intertwining bullets, combined to do 16, so if dual wielded, max damage could be 32. Fastest rate of fire for any plasma pistol, but needs to be reloaded the most.

Name Medic Rifle
Damage: +3
Rate of fire: same as RR
Description: each bullet heals target by 3 points for each bullet.
Graphics: no clue =D
Ammo: medical stuff

Electro Pistols
Damage: 10
Ammo: Electric bolt/plasma
rate of fire: moderate to slow
description: each pistol fires 1 bolt that stops vehicles and freezes any player target for 1 second

Your green pistols are way to overpowered and you got to be realistic <.< faster then bps and does good damage your insane <.<

Medic rifle is already out its been out
You probably see it on valentines day its called lover rifle

I like your pistol idea
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  #6  
Old 01-31-2008, 05:43 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Quote:
Originally Posted by luffy620 View Post
Name: green pistols
rate of fire: faster than any other pistol
damage: 16
ammo: green stuff =D
description: shoots 2 intertwining bullets, combined to do 16, so if dual wielded, max damage could be 32. Fastest rate of fire for any plasma pistol, but needs to be reloaded the most.

Name Medic Rifle
Damage: +3
Rate of fire: same as RR
Description: each bullet heals target by 3 points for each bullet.
Graphics: no clue =D
Ammo: medical stuff

Electro Pistols
Damage: 10
Ammo: Electric bolt/plasma
rate of fire: moderate to slow
description: each pistol fires 1 bolt that stops vehicles and freezes any player target for 1 second


Green Pistols? Thats fake.. We arleady have Red- and Blue pistols

Medic rifle? >Love Rifle

Electro Pistols, U mean Beampistols? (I made a cool 1 but they told me there already is a beam pistol)
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  #7  
Old 01-31-2008, 06:22 PM
luffy620 luffy620 is offline
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Quote:
Electro Pistols, U mean Beampistols? (I made a cool 1 but they told me there already is a beam pistol)
nah, i had the idea that they were more of bullet-like electric bolts, like a rps or plasma rifle single bullet but electric
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  #8  
Old 01-31-2008, 06:45 PM
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I've heard of no beam-pistols.
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  #9  
Old 01-31-2008, 10:59 PM
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Lightning and icepistol's please? And have the ice pistols freeze hot lava in the lava caves so that you can walk into that area. :P
Gravigrenades could create a gravity field that could grab mechs and hold them hostage for a set time of 20 seconds.
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  #10  
Old 01-31-2008, 11:48 PM
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True - would there be a limit on them?
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  #11  
Old 02-01-2008, 12:02 AM
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On ice or gravigrenades? Probaly or just make it so incredibly expensive that you only want to put 1 down.
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  #12  
Old 02-01-2008, 01:22 AM
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I've got one.

Name: Field Deflector
Ammo: FD (Same as name)
Fire Rate: None
Damage: None
Graphic: None
Description: Is not a "weapon" but more a defensive item. Creates a field of force around you and protects you from damage for 1 minute or until it takes 150 HP worth of damage.
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  #13  
Old 02-01-2008, 01:32 AM
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created a new weapon:

Name: Green Pistoles
Type: Pistole
Hands: 1 or 2
Bullets: 1/2
Damage: 25
Speed: Red Pistoles
Clip: 8
Ammo: Plasma
Cost: Event Weapon
Graphic



Name: Medic Boost
Type: Powerup
Ammo: Energy
Bullets: (none)
Cost: 200$ zone Money
Class: Medic
Speed: Causes player to stop for 1.5 seconds.
Powerups: Causes a Speed Boost for Medics uses 100 energy
Graphic: Soon to Come
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Last edited by Knightmare1; 02-01-2008 at 02:38 AM..
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  #14  
Old 02-01-2008, 01:33 AM
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That doesn't look half bad - make them a little smaller maybe?
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  #15  
Old 02-01-2008, 01:38 AM
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Talking My Gun

Name: GP-ECTOR (cant decide on a name* Tell me a good name)
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 17-21(anywhere in that range)
Cost:6-8k (TRADER)
Description: Heavy Infantry Rifle, USED TO OUT FLANK NOOBS.
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"Shouts Out to all the Original Players of ZONE v4"
Quote:
Originally Posted by Kim Jon El View Post
I love the dropping of the Bombs
Quote:
Originally Posted by Geo View Post
"Shouts Out to all the Original Players of ZONE v4".

Last edited by Geonosis_Phoenix; 02-01-2008 at 01:52 AM..
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  #16  
Old 02-01-2008, 02:40 AM
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Quote:
Originally Posted by Geonosis_Phoenix View Post
Name: GP-ECTOR (cant decide on a name* Tell me a good name)
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 17-21(anywhere in that range)
Cost:6-8k (TRADER)
Description: Heavy Infantry Rifle, USED TO OUT FLANK NOOBS.
GP-ECTOR? why not call it like... Plasma Cannon? Vapor Cannon?
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  #17  
Old 02-01-2008, 03:05 AM
Geonosis_Phoenix Geonosis_Phoenix is offline
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Quote:
Originally Posted by Knightmare1 View Post
GP-ECTOR? why not call it like... Plasma Cannon? Vapor Cannon?
cant call it anything with plasma in it it shoots solid rounds....... like i said i dont kno any good names....
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"Shouts Out to all the Original Players of ZONE v4"
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Originally Posted by Kim Jon El View Post
I love the dropping of the Bombs
Quote:
Originally Posted by Geo View Post
"Shouts Out to all the Original Players of ZONE v4".
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  #18  
Old 02-01-2008, 03:11 AM
Geonosis_Phoenix Geonosis_Phoenix is offline
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This gun was once apon a time ok'd by Stefan himself but it was a while back before the upgrade to v5

Name: x-Releaser
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 15-18(anywhere in that range)
Cost:4-6k (TRADER)
Description:Infantry Rifle, USED TO OUT FLANK NOOBS.
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"Shouts Out to all the Original Players of ZONE v4"
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Originally Posted by Kim Jon El View Post
I love the dropping of the Bombs
Quote:
Originally Posted by Geo View Post
"Shouts Out to all the Original Players of ZONE v4".
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  #19  
Old 02-01-2008, 03:13 AM
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I will tell you all something - that gun may be in development.
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Old 02-01-2008, 03:27 AM
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Old 02-01-2008, 03:32 AM
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which one my old one or my new1

Sayian helped me design my old1
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"Shouts Out to all the Original Players of ZONE v4"
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Originally Posted by Kim Jon El View Post
I love the dropping of the Bombs
Quote:
Originally Posted by Geo View Post
"Shouts Out to all the Original Players of ZONE v4".
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  #22  
Old 02-01-2008, 03:43 AM
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Did we say either of them were actually being developed? Nu. :P
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Old 02-01-2008, 03:48 AM
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Quote:
Originally Posted by Geonosis_Phoenix View Post
cant call it anything with plasma in it it shoots solid rounds....... like i said i dont kno any good names....
ok then why not XML Assault Rifle?

Quote:
Originally Posted by Geonosis_Phoenix View Post
This gun was once apon a time ok'd by Stefan himself but it was a while back before the upgrade to v5

Name: x-Releaser
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 15-18(anywhere in that range)
Cost:4-6k (TRADER)
Description:Infantry Rifle, USED TO OUT FLANK NOOBS.
and this = Battle Rifle
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Old 02-01-2008, 04:11 AM
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Quote:
Originally Posted by Geonosis_Phoenix View Post
Name: GP-ECTOR (cant decide on a name* Tell me a good name)
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 17-21(anywhere in that range)
Cost:6-8k (TRADER)
Description: Heavy Infantry Rifle, USED TO OUT FLANK NOOBS.
y u steel?
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Old 02-01-2008, 04:20 AM
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i have a feeling he just wants to flank out newbs..... Battle rifle would be awesome though.

Name: Gravity Gun
Ammo: Energy
Damage: Depends on Object
Cost: 10k trader or 200 gelats
Description: S Button- Uses gravity to pick up various objects or people. Allows you to move them either standing still or move them ahead of you while you move? cant decide that part. Humans takes 20 energy every second to control, objects take 2-5 depending on size.

D button- Throws/Launches object in direction desired. Takes 10 Energy for objects and 20 for people? not sure about that.

idk it'd be pretty cool to have momentary control on a object, just pick up a barrel or box and throw it at someone, or even a vehicle, but i imagine a vehicle would need the same energy requirements as a human or it'd be too unfair. Idk needs kinks worked out.
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Old 02-01-2008, 04:46 AM
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Make something new up. Don't steal ideas like "oh we dont have a green pistole like the green rifle, make a new one!" Make something origional. Example:

Name: Subsided Pistol
Ammo: Caliber .45 & Energy
Damage: Energy (in 10's) divided by 10
Cost: 25k from trader, 320 gelats
Description: The Subsided Rifle is a quiet gun, and barely moves when shooting. This allows a fast shoot-rate. It does, however, require 15 energy, allowing you to shoot in the ammount of time needed to regain 5 energy. This means, that with the energy divided by 10 for damage (100 energy = 10 dmg, 90 energy = 9 dmg, etc) you will quickly lose the amount of damage given. But you are very quick in shooting. 5 energy is about .5 of a second to regain, meaning 2 shots per second. You will, though, shoot 2 bullets for every single shot, meaning 4 bullets a second. You can hold 2 at a time, but that takes off 20 energy instead of 10, though that IS more damage per shot (if done correctly). The reason for this is to keep the ammount of damage per 100 energy relatively small, but still quick and powerful, if used right. It will require skill.
Image: Will make one later maybe tomorrow if I have time.

(Yes, this may be used for a weapon to be put on Zone) What I did was made a completely new idea and a new way of shooting a pistol and damage system. Why dn't you guys try it (DON'T STEAL MY IDEA! Come up with a new one)
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Last edited by Switch; 02-02-2008 at 12:02 AM..
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  #27  
Old 02-01-2008, 05:32 AM
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Quote:
Originally Posted by luffy620 View Post
i have a feeling he just wants to flank out newbs..... Battle rifle would be awesome though.

Name: Gravity Gun
Ammo: Energy
Damage: Depends on Object
Cost: 10k trader or 200 gelats
Description: S Button- Uses gravity to pick up various objects or people. Allows you to move them either standing still or move them ahead of you while you move? cant decide that part. Humans takes 20 energy every second to control, objects take 2-5 depending on size.

D button- Throws/Launches object in direction desired. Takes 10 Energy for objects and 20 for people? not sure about that.

idk it'd be pretty cool to have momentary control on a object, just pick up a barrel or box and throw it at someone, or even a vehicle, but i imagine a vehicle would need the same energy requirements as a human or it'd be too unfair. Idk needs kinks worked out.
This is GraalOnline, not Half-Life 2.
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Old 02-01-2008, 07:17 AM
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hmmm howabout this?

Name: Desolation Rifle
Ammo Type: .12 Caliber
Graphics: Fairly Long, Double Barreled So It can shoot 2 bullets at once. If someone likes they can make it.
Damage: 20 or 10
Description: The gun has two barrells, ones bigger than the other, and the bigger one shoots a larger bullet. The smaller one shoots at a more constant rate like a smg, but the larger shoots at 1/3 that. So obviously, for ever 3 bullets from the smaller barrel that do 10, the larger one shoots 1 that does 20. The secondary fire causes a short burst of both combined rather than a constant stream, but does more damage considering its condensed. Sort of like the storm rifle, but instead of one line there are 2 sidebyside in a shorter row.
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Old 02-01-2008, 01:52 PM
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Quote:
Originally Posted by Switch View Post
Make something new up. Don't steal ideas like "oh we dont have a green pistole like the green rifle, make a new one!" Make something origional. Example:

Name: Subsided Pistol
Ammo: Caliber .45 & Energy
Damage: Energy (in 5's) divided by 5
Cost: 25k from trader, 320 gelats
Description: The Subsided Rifle is a quiet gun, and barely moves when shooting. This allows a fast shoot-rate. It does, however, require 15 energy, allowing you to shoot in the ammount of time needed to regain 5 energy. This means, that with the energy divided by 5 for damage (100 energy = 20 dmg, 90 energy = 16 energy, etc) you will quickly lose the amount of damage given. But you are very quick in shooting. 5 energy is about .5 of a second to regain, meaning 2 shots per second. You will, though, shoot 2 bullets for every single shot, meaning 4 bullets a second. You can hold 2 at a time, but that takes off 20 energy instead of 10, though that IS more damage per shot (if done correctly). The reason for this is to keep the ammount of damage per 100 energy relatively small, but still quick and powerful, if used right. It will require skill.
Image: Will make one later maybe tomorrow if I have time.

(Yes, this may be used for a weapon to be put on Zone) What I did was made a completely new idea and a new way of shooting a pistol and damage system. Why dn't you guys try it (DON'T STEAL MY IDEA! Come up with a new one)
Reminds me of DH18s. Althought they sound more like a very lame gun. No offense nerf it down, you made it shoot 4 bullets like appirces, shoot very fast, and do 40 DMG altogether if you dual-wield. And the energy is fine, just nerf the damage, especially since they are fast. (And can be used with any class?)

I have a suggestion, make some more Heavyweapons, we don't have that many. We have enough pistols, and rifles.
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Old 02-01-2008, 03:20 PM
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Name: Plasma Cannon
Ammo: Plasma
Damage: 15
Bullets: 2 per shot
Freeze Time: 0.3
Class: Heavy Infantry or Shop 20k
Type: firepower
Graphic:
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  #31  
Old 02-01-2008, 04:01 PM
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I liked that weapon better when it was the plasma chaingun.
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Old 02-01-2008, 04:05 PM
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Name: XM-26
Damage: 15
Speed: SMG
Bullet Speed: SMG
Type: Rifle
Class: Commando/Heavy Infantry/Marines
Graphic:
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Old 02-01-2008, 05:26 PM
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Nice weapon but it looks like it would go well on Era.
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Old 02-01-2008, 05:41 PM
Knightmare1 Knightmare1 is offline
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i made it for zone though D:
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Old 02-01-2008, 05:44 PM
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Suggestion: Perhaps you could look at some Zone Weapons and check out the styles of them, then try to create something similar? .

The weapon up there does look quite nice though
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Old 02-01-2008, 06:07 PM
Knightmare1 Knightmare1 is offline
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i made it the same size and stuff as the redrifle
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Old 02-01-2008, 06:32 PM
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Hm, i'll gani the idle and post pictures to show you what it would look like. ^_^
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Old 02-01-2008, 11:55 PM
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Quote:
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This is GraalOnline, not Half-Life 2.
True, but I'm tired of seeing all the remakes and renames...
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Originally Posted by UnknownMasterMind View Post
Reminds me of DH18s. Althought they sound more like a very lame gun. No offense nerf it down, you made it shoot 4 bullets like appirces, shoot very fast, and do 40 DMG altogether if you dual-wield. And the energy is fine, just nerf the damage, especially since they are fast. (And can be used with any class?)
It was supposed to be an example unless many people liked it...
And also, it eventually becomes to shoot more slowly, because you USE 10 energy each shot, and wait .5 of a second (or atleast that's what I THINK is 5 energy) and it shoots 2 from 1 shot. If you dual-wield, it's 20 energy, but still .5 of a second wait. I nerfed it down like that. Oh and, I see the error with my calculation with 5 so I changed that. You now do the calculation of energy divided by 10, which means 40 dmg if you hit with all bullets (not too likely (unless close), will still be the normal pistol-spread). I think it'll probably be just as good, if not a little worse, than appirces, but a bit easier to use.
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  #39  
Old 02-02-2008, 08:41 PM
Geonosis_Phoenix Geonosis_Phoenix is offline
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Quote:
Originally Posted by Switch View Post
True, but I'm tired of seeing all the remakes and renames.
i see wat ur say but if it is not in the game already if plp wanna remake it to make it look better and more sutible for the game just let the "Chuck Norris"
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"Shouts Out to all the Original Players of ZONE v4".
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  #40  
Old 02-02-2008, 11:24 PM
Bolivian Bolivian is offline
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Name:Fairfrozen
Ammo:Plasma
Damage:13
Bullets:5 Per Shot
Freeze Time:1.0
Class:All Gelet Shop
Type:firepower
Description: A Legendary Weapon Only found on Iricia.[IMG]
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Last edited by Bolivian; 02-02-2008 at 11:39 PM..
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