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  #1  
Old 11-16-2007, 03:46 AM
napo_p2p napo_p2p is offline
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RC PMs

I like how the client still shows PMs from those who have logged off. Is it easy to add this to RC as well?

(Probably should throw in a community name column in the playerlist while you're at it )
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  #2  
Old 11-16-2007, 10:47 AM
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Quote:
Originally Posted by napo_p2p View Post
I like how the client still shows PMs from those who have logged off. Is it easy to add this to RC as well?

(Probably should throw in a community name column in the playerlist while you're at it )
Nice idea

It would also be nice to have a buddy list on the RC it will make it easier to pm people from other servers.
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Old 11-16-2007, 11:02 AM
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I say that everyone should use scripted RC instead, it has all those functions since it is the effing client!
But yes, it would be nice.
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Old 11-16-2007, 11:17 AM
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I say that everyone should use scripted RC instead,
The RC is still better than the Script RC in some ways so i don't think everyone should use it.
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  #5  
Old 11-16-2007, 02:52 PM
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Scripting with scripted RC is a pain in the ass. I agree, overall its nice, but it doesnt replace the standalone one.
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  #6  
Old 11-16-2007, 04:47 PM
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I don't know why it was removed, but something I'd like to see added to a next version of RC would be the ability to right click and open something of a person on another server like we used to be able to do.

For example: A player is banned on Era, their account is easy enough to find out, but their PC ID was caught in the ban, also, and they can't for the life of them figure out how to check thier PC ID. In the old RC, I could open the "Servers" tab and right click>Edit Access on them directly and get their Local Ban, Global Ban, Computer Ban and Global Computer Ban tabs as if they were still on the server.

As a side note, I'm kinda sick of having to hover over the players appearing in the player list on RC just so the list will update.

Eg: The player list is open, and is up to date. Someone logs on, they appear on the top of the "Players" part of the list, but the person originally on the top is gone, as if logged off, but when you hover over them, they move down in the list, replacing the next in the list appearance, and so forth. x.x
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  #7  
Old 11-16-2007, 11:42 PM
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I liked whatever GUI that the first RC used, GTK+ is big and clunky and I don't like it. Especially the file browser part.

I would like it if Stefan would hire someone to program the RC
And use something like wxWidgets instead of GTK+
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  #8  
Old 11-17-2007, 12:23 AM
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I would like it if Stefan would hire someone to program the RC
I've wanted to for a long time because I had a ton of ideas and it's rarely updated. I forgot why I was turned down exactly.
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  #9  
Old 11-17-2007, 01:13 AM
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I've wanted to for a long time because I had a ton of ideas and it's rarely updated. I forgot why I was turned down exactly.
Do it! :[
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  #10  
Old 11-17-2007, 02:28 AM
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The next Graal version will make it possible to open external windows by script, that way the scripted RC can use external windows for scripting and filebrowser etc. It can probably replace the normal RC sometime then. The playerlist can also be customized to add new right-click menu entries or columns.

I think it can be quite interesting to combine several tools that we have:
- hide the graal window if you just want to chat/script/administrate (eventually automatically go into observer mode)
- login directly into RC by starting Graal with "-rc" option
- use the normal external dockable playerlist plus a tab for displaying chat channels
- player-list right-click menu for opening attributes, sending admin messages, disconnect, warpto, summon
- script your own tools for managing events or items which then can be opened by clicking on a button

There is still some functionality missing in the scripted RC but it should be possible to add that (e.g. drag&drop files from the filebrowser for downloading them into a folder). The RC also needs some new design, it should be more clean and look more professional, the current layout uses too much space for displaying the background image and stuff, while the menu-only version is looking too plain.
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  #11  
Old 11-17-2007, 03:15 AM
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That is so AWESOME, I've always wanted to script my own tools for RC to help staff manage things better, because its usually hard or verbose for those who aren't scripters.

Btw I'm sure if you're starting Graal for just for RC (the "-rc" option) it would create the GUIs only and not draw the levels and such and drain computer resources?

Well, whats the ETA on this new version?
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  #12  
Old 11-17-2007, 08:31 AM
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Quote:
Originally Posted by Stefan View Post
The next Graal version will make it possible to open external windows by script, that way the scripted RC can use external windows for scripting and filebrowser etc. It can probably replace the normal RC sometime then. The playerlist can also be customized to add new right-click menu entries or columns.

I think it can be quite interesting to combine several tools that we have:
- hide the graal window if you just want to chat/script/administrate (eventually automatically go into observer mode)
- login directly into RC by starting Graal with "-rc" option
- use the normal external dockable playerlist plus a tab for displaying chat channels
- player-list right-click menu for opening attributes, sending admin messages, disconnect, warpto, summon
- script your own tools for managing events or items which then can be opened by clicking on a button

There is still some functionality missing in the scripted RC but it should be possible to add that (e.g. drag&drop files from the filebrowser for downloading them into a folder). The RC also needs some new design, it should be more clean and look more professional, the current layout uses too much space for displaying the background image and stuff, while the menu-only version is looking too plain.
Hip hip! HOORRAAY

I like this, RC hasnt got any love in a long time.
Now the editor?
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  #13  
Old 11-17-2007, 10:40 AM
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I like that you are planning to update things, Stefan, but I would rather keep a standalone RC. I dont really like the overall idea of a scripted one you can only use with the client...
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  #14  
Old 11-17-2007, 03:17 PM
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As long as the windows can be created outside the client and the client doesn't take up resources, then I'll be content.
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  #15  
Old 11-17-2007, 09:02 PM
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Added a way for adding your own menu entries to the scripted player list, some example on Zone:

PHP Code:
//#CLIENTSIDE
function onCreated() {
  (
"-Playerlist").addCustomMenuEntry(1000,"Kick");
}

function 
PlayerList_Menu.onSelect(entryid,text) {
  
temp.pl = ("-Playerlist").menuplayers[0];
  switch (
entryid) {
    case 
1000: {
        
triggeraction(0,0,"serverteamchat","kick " temp.pl.account);
        break;
      }
  }

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  #16  
Old 11-17-2007, 10:30 PM
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Quote:
Originally Posted by Stefan View Post
Added a way for adding your own menu entries to the scripted player list, some example on Zone:
Thats nice and all, but what I'm really interested in is being able to script the external GUIs to make improvements or tools for administration.

The first thing I'm doing to do is make the comment system more organized so its not just a mass of text
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  #17  
Old 11-18-2007, 11:09 PM
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First screenshots of the external windows (linux and windows) (windows playerlist is still the old, but will be replaced):
Attached Thumbnails
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Name:	externalwindows.jpg
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Name:	externalwindows2.jpg
Views:	262
Size:	318.7 KB
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  #18  
Old 11-18-2007, 11:37 PM
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Quote:
Originally Posted by Stefan View Post
First screenshots of the external windows (linux and windows) (windows playerlist is still the old, but will be replaced):
Looks excellent (and it's nice to see my RC demonstrating it too!)
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  #19  
Old 11-18-2007, 11:51 PM
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Quote:
Originally Posted by Stefan View Post
First screenshots of the external windows (linux and windows) (windows playerlist is still the old, but will be replaced):
That looks very promising . What is the ETA on that?
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Old 11-19-2007, 09:19 AM
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one question though...
It would be a lot better if we could have that on RC2 instead of scripted.
I rarely develop with the client on.
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  #21  
Old 11-19-2007, 10:37 AM
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Quote:
Originally Posted by Pimmeh View Post
one question though...
It would be a lot better if we could have that on RC2 instead of scripted.
I rarely develop with the client on.
We pretty much do have that stuff with RC2.

Stefan is trying to make the client RC more like the external one (and with those screenies, he has done well ).

Another quick question: will we be able to script external windows too, or will those just be limited to the client RC?
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  #22  
Old 11-19-2007, 10:48 PM
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You've done an excellent job Stefan, I've been waiting for such a feature for a long time.
Quote:
Originally Posted by napo_p2p
Another quick question: will we be able to script external windows too, or will those just be limited to the client RC?
I would like to know that myself.

Also, with this new RC I was hoping you could include two things, first, the ability to send echos to RC (those without NC) and also, the ability to send these messages to just one person rather than everyone on RC.
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  #23  
Old 11-20-2007, 01:02 AM
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It's right now limited to 1000 external windows, but can be used by any script.
Need to make the echo-thing compatible to scripted RC yes, sendtonc is working I think but not sure about echo(). May be can we can add that npclog-tab idea with the scripted RC.
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  #24  
Old 11-21-2007, 12:01 AM
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Still hoping for an ETA
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Old 11-21-2007, 12:44 AM
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Before Christmas
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  #26  
Old 11-21-2007, 08:49 AM
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Quote:
Originally Posted by Stefan View Post
It's right now limited to 1000 external windows, but can be used by any script.
Haha, I think 1000 external windows is more than enough.

Quote:
Originally Posted by Stefan View Post
Before Christmas
Great work, Stefan. I can't wait .
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Old 11-21-2007, 09:13 AM
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Haha, I think 1000 external windows is more than enough.
I think its a bit too much if someone wants to try to open 1000 windows on your computer with a malicious script. 20-30 windows seems like a better choice.
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Old 11-21-2007, 11:12 AM
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Quote:
Originally Posted by Inverness View Post
I think its a bit too much if someone wants to try to open 1000 windows on your computer with a malicious script. 20-30 windows seems like a better choice.
More like way too much.

And knowing the things some people do on Graal, someone will take advantage of a high window limit .
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Old 11-21-2007, 11:31 AM
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Before christmas?
Great!
Cheers for Steban!
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Old 11-21-2007, 12:53 PM
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Cheers for Steban!
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Old 11-21-2007, 01:48 PM
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Yes, I typed that on purpose
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Old 11-22-2007, 10:44 AM
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  #33  
Old 12-13-2007, 11:47 PM
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Is there an official ETA on this yet?

quite a bit of a bump.
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Old 12-14-2007, 01:58 AM
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Is there an official ETA on this yet?

quite a bit of a bump.
He said before Christmas, so probably around easter.
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  #35  
Old 12-15-2007, 04:42 PM
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Hehe well you might be right, it might not be released before christmas because we plan to do a lot of other stuff, and this update is quite huge and will probably also have some bugs or glitches.
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  #36  
Old 12-25-2007, 06:44 AM
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Quote:
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Hehe well you might be right, it might not be released before christmas because we plan to do a lot of other stuff, and this update is quite huge and will probably also have some bugs or glitches.
stefan, you jsut said it yourself, please don't put a release date unless you've already finished, tested, debugged, and tested again the thingy,

btw, bump, I just wanted to say that
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Old 12-26-2007, 05:56 AM
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Quote:
Originally Posted by Tracker180 View Post
stefan, you jsut said it yourself, please don't put a release date unless you've already finished, tested, debugged, and tested again the thingy,

btw, bump, I just wanted to say that
I was going to post here a bump and be like STEFAN YOU IDIOT WHERE IS IT, but then I saw his post and I felt bad about myself
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Old 12-27-2007, 07:41 PM
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Well, err, he was asked and he estimated, and like always with time and programming, estimations are off and wrong. Especially if you're the sole programmer.
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Old 12-28-2007, 01:55 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Codein View Post
Well, err, he was asked and he estimated, and like always with time and programming, estimations are off and wrong. Especially if you're the sole programmer.
Eat my heart out.

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Old 09-14-2010, 12:50 AM
Luca Luca is offline
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