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View Poll Results: Where do playerworlds fall?
lack of worthy management 9 28.13%
lack of active management 4 12.50%
lack of worthy staff 5 15.63%
lack of active staff 14 43.75%
Voters: 32. You may not vote on this poll

 
 
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  #19  
Old 09-15-2007, 12:36 AM
Codein Codein is offline
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Quote:
Originally Posted by Chompy View Post
Yes, for example on my server I always updated my mudlib to be more efficient and it opened for alot of new stuff, but that required more work etc..

In the end the staff got bored of waiting, because they just wanted to get hosted as fast as possible.

It's better to release a more thought-out server that has been taking into consideration of ideas from players/beta testers/staff members and has for example beta tested the server, instead of just having a big hurry when applying for hosted, in the end you turn out with players finding bugs, glitches and will then abuse it. And then you gotta close the server just to fix stuff and alot of stuff..
I think 1 graphics designer and 1 scripter, who's MAIN goal was to complete the server with mini goals set. Like, for example, first goal would be to get down Battle System or whatever.
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