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  #1  
Old 09-04-2007, 11:06 PM
Ravenblade1979 Ravenblade1979 is offline
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Looking for some help.

I am looking to put together a small team of people to help me on a little project. I am good at LAT but suck at gfx and some script.

Anyone interested forum pm me or get a hold of me on the game. Yes before someone deletes this its for GK.
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  #2  
Old 09-04-2007, 11:16 PM
dNeonb dNeonb is offline
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I put thre thread on top of the page.

Can you give some short overview of the project maybe?
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  #3  
Old 09-05-2007, 02:29 AM
Ravenblade1979 Ravenblade1979 is offline
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Overview: I am making 3 new themed areas for Graal Kingdoms on main.

Themed area 1: This is in the west past West Haunted house. Its a area that will be called "Deep Forest". Basically how I am planning this is that there will be a heavily wooded area with only one way in and out. No you won't be able to walk through the trees. When you take one or the other way in you will enter the Deep Forest Gmap that in itself will be a fair size with multiple ways to travel. In the center area I want to have a rest stop where people can sit. There will of course be enemies.

Themed Area 2: Graveyard.

This area will be to the east of East Haunted House. Basically we will have a small setup to show a graveyard but only one link in and out and a gmap probably going to be eith 3x3 or 4x4. Of course enemies here. Maybe a new Bone Dungeon can be made. Can probably make a new quest from this.

Themed Area 3: Volcanic

Now this one will be tricky. I have already picked the island to the east of Hotaru as the site. Basically we will have to find some way to make a mountain that no one can get on but instead have to go into a enterance into the Lava Maze and make their way through fighting monsters. Maybe we could add a subterrainian (sp) town with old creatures.

The following are pending Stefans Approval.

Themed Area 4: Floating Island

This island was around before the bomy's invaded. Basically a bunch of wizards and witchs enchanted the island to float with very powerful and old magic. When the bomy's invaded this of course was their first target. They destroyed everything except a central Archive that held Graal Kingdoms ancient history. Now it only holds pieces. But where has it been. Well before all the witchs and wizards were wiped out a group of them were in the central archive and casted a powerful spell that made the floating island invisible to the eye. Nothing could see it. Not even the most powerful of magic. But while they were casting their protection spell on the archive failed and a Stone Bomy Lord managed to get in and kill them after they finished their disillusionment spell. From that act the Stone Bomy Lord had given the fate to his fellow bomy's to be trapped there till new people came to kill.

The island appears one day and so does a strange symbol in the north west 9the island is out above the water). A young girl takes the warp and no sign of her is ever found. New people go there all the time but not many return and those that do tell tales of ruins everywhere and one structure in the center of the island that they can hear roaring come from.

What would be on the island: sparse grass, lots of ruins, 1 central archive, monsters, stone bomy lord, new quest area, new dungeon, maybe a few new items.

Themed Area 5: Sunken City of Bomy

Basically this island sunk at the same time the floating island disappeared. A recent glyph appeared glowing near the castle wall in central bomboria. Someone stepped on it and was taken to the underground city. This person was a warrior but even he had to run for his life for the ancient bomy were strong. He learned from a scroll before he left that a Aquatic Bomy Lord once ruled the island and when the island had begun to sunk he went into a chamber to slumber till someone foolish enough wandered in.

What would be needed: Ancient looking buildings, new bomy's, new items, new dungeon, aquatic bomy, a water type particle effect. Like it would look like water was around you. A deep water dungeon.


thoughts??
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  #4  
Old 09-05-2007, 03:37 AM
Drakeero Drakeero is offline
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Speaking of new areas, I'm considering the underwater area that everyone wants for Zormite. I have a fairly simple idea on how it can be done, I just need a 'reality check' to see if its possible.
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  #5  
Old 09-05-2007, 06:54 AM
Mousymee Mousymee is offline
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Godspeed man.
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  #6  
Old 09-05-2007, 07:38 AM
Tracker180 Tracker180 is offline
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mines4kingdomspl0x
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This message has been deleted by Chris. Reason: replied to deleted post (don't hurt me Crono =()
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  #7  
Old 09-05-2007, 03:15 PM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by Tracker180 View Post
mines4kingdomspl0x
There are already two mines dude. Next time your outside of a house or shop on main hit M on your keyboard to bring up the map. It will show you two locations for mines.
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  #8  
Old 09-05-2007, 03:22 PM
kenyonandelliot kenyonandelliot is offline
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Quote:
Originally Posted by Ravenblade1979 View Post
There are already two mines dude. Next time your outside of a house or shop on main hit M on your keyboard to bring up the map. It will show you two locations for mines.
He said for kingdoms.

I like those ideas, however.

Last edited by kenyonandelliot; 09-06-2007 at 07:47 AM..
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  #9  
Old 09-05-2007, 03:27 PM
Ravenblade1979 Ravenblade1979 is offline
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For kingdoms. I am not sure if that would be allowed but this topic isn't about new mines for the kingdoms. Although I just got a idea for a new mine that I must discuss with stefan.

Anyways not really seeing a lot of people wanting to help. I best not see complaining in the near future that stuff isn't getting released fast enough. You have your chance now to join a huge project and help to progress GK.
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  #10  
Old 09-05-2007, 03:39 PM
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"I'm lazy, add mines to the kingdom islands."

Seriously, no. It's always because people are to lazy. Why add mines to the kingdom islands? Thats like you would make a pretty cool game, and someone gives the following feedback:

"I dont want to walk to town a just to buy randomitem. Why cant you add it to town b?"

Yea, why not? Well, because then you could buy/do everything everywhere.
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  #11  
Old 09-05-2007, 05:07 PM
MasterNuke MasterNuke is offline
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Quote:
Originally Posted by Crow View Post
"I'm lazy, add mines to the kingdom islands."

Seriously, no. It's always because people are to lazy. Why add mines to the kingdom islands? Thats like you would make a pretty cool game, and someone gives the following feedback:

"I dont want to walk to town a just to buy randomitem. Why cant you add it to town b?"

Yea, why not? Well, because then you could buy/do everything everywhere.
Adding mines to kingdom islands is logically sound in a sense that a kingdom would settle near areas with high resources to supplement their kingdom's growth over time. Also, each island has a mountain of some sort though it doesn't really matter.

Quote:
Originally Posted by Ravenblade1979 View Post
Themed area 1: This is in the west past West Haunted house. Its a area that will be called "Deep Forest". Basically how I am planning this is that there will be a heavily wooded area with only one way in and out. No you won't be able to walk through the trees. When you take one or the other way in you will enter the Deep Forest Gmap that in itself will be a fair size with multiple ways to travel. In the center area I want to have a rest stop where people can sit. There will of course be enemies.
Needs a better name than "Deep Forest" imo.
Quote:
Originally Posted by Ravenblade1979 View Post
Themed Area 2: Graveyard.

This area will be to the east of East Haunted House. Basically we will have a small setup to show a graveyard but only one link in and out and a gmap probably going to be eith 3x3 or 4x4. Of course enemies here. Maybe a new Bone Dungeon can be made. Can probably make a new quest from this.
Like a graveyard and a underground catacombs?
Quote:
Originally Posted by Ravenblade1979 View Post
Themed Area 3: Volcanic

Now this one will be tricky. I have already picked the island to the east of Hotaru as the site. Basically we will have to find some way to make a mountain that no one can get on but instead have to go into a enterance into the Lava Maze and make their way through fighting monsters. Maybe we could add a subterrainian (sp) town with old creatures.
If that island doesn't work, you could always stick the entrance deep into the stone mines.
Quote:
Originally Posted by Ravenblade1979 View Post
Themed Area 4: Floating Island

This island was around before the bomy's invaded. Basically a bunch of wizards and witchs enchanted the island to float with very powerful and old magic. When the bomy's invaded this of course was their first target. They destroyed everything except a central Archive that held Graal Kingdoms ancient history. Now it only holds pieces. But where has it been. Well before all the witchs and wizards were wiped out a group of them were in the central archive and casted a powerful spell that made the floating island invisible to the eye. Nothing could see it. Not even the most powerful of magic. But while they were casting their protection spell on the archive failed and a Stone Bomy Lord managed to get in and kill them after they finished their disillusionment spell. From that act the Stone Bomy Lord had given the fate to his fellow bomy's to be trapped there till new people came to kill.

The island appears one day and so does a strange symbol in the north west 9the island is out above the water). A young girl takes the warp and no sign of her is ever found. New people go there all the time but not many return and those that do tell tales of ruins everywhere and one structure in the center of the island that they can hear roaring come from.

What would be on the island: sparse grass, lots of ruins, 1 central archive, monsters, stone bomy lord, new quest area, new dungeon, maybe a few new items.

Themed Area 5: Sunken City of Bomy

Basically this island sunk at the same time the floating island disappeared. A recent glyph appeared glowing near the castle wall in central bomboria. Someone stepped on it and was taken to the underground city. This person was a warrior but even he had to run for his life for the ancient bomy were strong. He learned from a scroll before he left that a Aquatic Bomy Lord once ruled the island and when the island had begun to sunk he went into a chamber to slumber till someone foolish enough wandered in.

What would be needed: Ancient looking buildings, new bomy's, new items, new dungeon, aquatic bomy, a water type particle effect. Like it would look like water was around you. A deep water dungeon.
Those two stories need refining.
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  #12  
Old 09-05-2007, 05:43 PM
MajinDragon MajinDragon is offline
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Orc Fortress anyone? I'd love to kill tons of orc's o.o Humanoids drop good things

Hmm, a graveyard leading with a large underground catacombs with many new undead sounds awsome :o
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  #13  
Old 09-06-2007, 04:48 AM
Ravenblade1979 Ravenblade1979 is offline
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I notice no one read the word "Theme"
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  #14  
Old 09-06-2007, 10:52 PM
jaws908 jaws908 is offline
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Good ideas I suppose, can't wait to seem them done in about a year or two... maybe three.... or four.
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  #15  
Old 09-07-2007, 03:04 AM
Ravenblade1979 Ravenblade1979 is offline
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Well why don't people get off their butts and help out?

I mean all you need to know is how to lat or do gfx and know some script. Instead though all I see is people commenting and you will end up complaining.
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