Here are a few snapshots of
some of the things I've been working on (scriptwise), or that other staffmembers have created.
Shopping:
This is an example of a shop in some forest, shopping works like this; You move over the item > you see the name and some fading thing, you rightclick it to get info + price and after that you can double click or drag it to you and change the quantity to buy.
Mining:
It'll occupy some time to mine a rock, but it will be very nice and easy to do, and will pay well. Also I'll make use of some nice effects during mining (eg. dust, combo's that you can make, tired-ness, and so on...)
Baking:
Baking will be much more nice (interface wise), getting some wheat works different also (you have to cut it with a scythe). Once you've got some wheat you walk to the bakery and drop it on the table, you get 2 waters from another table in the bakery and you put them on the table aswell, after that you can use the UP, DOWN, LEFT and RIGHT key to play with the dough a bit, and the UP and DOWN key to roll the dough. Once the dough is ready to be baken it works the same as before, grab a stick and put it into the ovens and..... voilla! (Made by Twusk, edited by me to work with my new set of systems).
Markets:
Markets will work a bit different than before, but I won't go into detail about that, this is just how a new stand will look like.
Kingdoms:
Traveling:
This boat will help you travel between different Kingdoms, maybe later we will add some more functions to it.
That's all I will show, please be patient and logon once in a while to check out if some stuff is perhaps released (I think I'll make a forum thread if so..)
I agree with you, if you think... 'Hey.. that's just some jobs redone and very very little things added', but I've redone the entire set of systems lately, which took me very much time to let them work all proper and without bugs (I hope).