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  #1  
Old 08-01-2007, 11:10 PM
Crono Crono is offline
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Originally Posted by Switch View Post
The small gmaps is good with me, bt 3x3 isn't. 20x20 at least for a city, 11x13
3x3 for small forests and such is fine, trust me.
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  #2  
Old 08-01-2007, 11:29 PM
ChrisNolan ChrisNolan is offline
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May I have a link to the forum? I just want information like what's planned for the server.. you know basic stuff like will there be trade skills and what kind of battle system.
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Old 08-01-2007, 11:31 PM
Switch Switch is offline
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Quote:
Originally Posted by ChrisNolan View Post
May I have a link to the forum? I just want information like what's planned for the server.. you know basic stuff like will there be trade skills and what kind of battle system.
We never posted anything
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Old 08-01-2007, 11:30 PM
Switch Switch is offline
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Quote:
Originally Posted by Gerami View Post
3x3 for small forests and such is fine, trust me.
note that u said SMALL forest
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #5  
Old 08-02-2007, 02:07 AM
Crono Crono is offline
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Originally Posted by Switch View Post
note that u said SMALL forest
6x6 is a big forest
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  #6  
Old 08-02-2007, 02:13 AM
Cloven Cloven is offline
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Quote:
Originally Posted by Gerami View Post
6x6 is a big forest
Equating level quantity to size-guaging is relative. Layout, transportation, and content factors all determine what is too big and/or too small.
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  #7  
Old 08-02-2007, 06:22 AM
theHAWKER theHAWKER is offline
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Quote:
Originally Posted by Cloven View Post
Equating level quantity to size-guaging is relative. Layout, transportation, and content factors all determine what is too big and/or too small.
that is a real good point ;D

i think a good size would be 4x3 or 3x4 or maby a bit bigger considering the ammount of trees which takes from playablility...
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Old 08-02-2007, 02:17 PM
Crono Crono is offline
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Quote:
Originally Posted by Cloven View Post
Equating level quantity to size-guaging is relative. Layout, transportation, and content factors all determine what is too big and/or too small.
I'm assuming each level is put to use. Not just spammed treetops.
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  #9  
Old 08-02-2007, 04:35 PM
Cloven Cloven is offline
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Quote:
Originally Posted by Gerami View Post
I'm assuming each level is put to use. Not just spammed treetops.
There are still more things to consider than just plainly stating that each level is put to use, my friend.
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  #10  
Old 08-02-2007, 05:15 PM
Crono Crono is offline
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There are still more things to consider than just plainly stating that each level is put to use, my friend.
Put to use as in roads, housing, etc.
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