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  #1  
Old 07-19-2007, 05:07 PM
OMGosh OMGosh is offline
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Exclamation Graal v5 for Nintendo DS.

When mentioning all the new Gv5 Features and such, Stefan had this to say,
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Originally Posted by Stefan View Post
What kind of glitches are you speaking of? It is fully backwards compatible and much more optimized
So if this is true Stefan, why can't we release some sort of version of Graal to the open market (once everything is fixed and working)? It would be a GREAT way for the world to find out about Graal and shouldn't be that hard to alter the source code and such.

The Nintendo DS is Wifi compatible but you should concentrate on offline gaming just as much as online gaming.

Just giving ideas. =]
Anyone agree?
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Last edited by OMGosh; 07-19-2007 at 05:08 PM.. Reason: Grammar+addition.
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  #2  
Old 07-19-2007, 05:37 PM
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I dont think graal is a viable product when it comes to the main stream..
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  #3  
Old 07-19-2007, 05:42 PM
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It can be it just needs more man-power I guess you could say? The GBC version of Graal was weird but it got the main points out. I would buy it for the DS!
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  #4  
Old 07-19-2007, 06:09 PM
OMGosh OMGosh is offline
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=] What's GBC?? Graal was for GameBoy Color?!
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  #5  
Old 07-19-2007, 06:13 PM
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Yeah Graal had a Demo for the GBC :P I think the Games RAM is on the internet somewhere, if you have an GBC emulator you can play it.
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  #6  
Old 07-19-2007, 06:17 PM
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A full running version of v5 will not be that simple on DS. The DS only has 4 MByte RAM.
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Old 07-19-2007, 06:18 PM
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then let the user decide what should be in, better yet let us make the levels, since we are actually the ones providing graal with gameplay.
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  #8  
Old 07-19-2007, 06:26 PM
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I agree. Let us try Stefan, we're more than willing and it'll be your name on the 'Credits' anyways!!
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Old 07-19-2007, 06:36 PM
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Quote:
Originally Posted by Stefan View Post
A full running version of v5 will not be that simple on DS. The DS only has 4 MByte RAM.
Wii?
If you have internet that's wireless you already have internet on the Wii.
WII FTW!
But instead have it full version since a demo would suck for Wii.
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  #10  
Old 07-19-2007, 06:41 PM
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Wii would be more difficult, it would need to have a LOT more things than it does now, DS would be MUCH easier. I, along with many people, have a big TV, this, and even Graal 3D would look terrible on anything much bigger than a 20" screen.
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Old 07-19-2007, 06:46 PM
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Graal isn't really suitable for the mainstream market. I'd say release Graal 3D (from the looks of the graphics currently, it would fit perfectly on the DS) for it, and keep some type of PvP or whatever, but graal is best suited to stay on a computer. G3D, since we know nothing of it's commands, should work perfectly with the DS.
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  #12  
Old 07-19-2007, 08:22 PM
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Quote:
Originally Posted by OMGosh View Post
Wii would be more difficult, it would need to have a LOT more things than it does now, DS would be MUCH easier. I, along with many people, have a big TV, this, and even Graal 3D would look terrible on anything much bigger than a 20" screen.
DS would be MUCH harder. The system specs for the ds are way too low. The wii has a relatively cheap dev kit and could handle graal.
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Old 07-19-2007, 08:23 PM
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Theres pages of documentations on Graal3d on both Graal wikis, we know most of the commands there just not available to us. And why should Graal try to become Mainstream? The have the potential in my opinion.
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Old 07-19-2007, 08:29 PM
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Quote:
Originally Posted by Angel_Light View Post
Theres pages of documentations on Graal3d on both Graal wikis, we know most of the commands there just not available to us. And why should Graal try to become Mainstream? The have the potential in my opinion.
They should try to go mainstream on the 360. Why the 360? The 360 has plenty of graphics power, hard disk space, support for headsets. The biggest reason Graal would be best on the 360 is because it would be the easiest to port to. Garage games has a new torque engine based off of the one graal3d is made up of.

"Because Torque X was written in C# and XNA, you can CodeOnce in C#, then run your game in Windows or on your very own retail XBox 360 using XNA Game Studio Express and the XNA Creators Club."
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  #15  
Old 07-19-2007, 09:33 PM
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Graal on the PSP would be sooo much better... ;0
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  #16  
Old 07-19-2007, 09:53 PM
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Quote:
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Graal on the PSP would be sooo much better... ;0
People would need to own PSPs for that to look enticing.
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  #17  
Old 07-19-2007, 10:07 PM
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Quote:
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People would need to own PSPs for that to look enticing.
hahaha, niiiice ooonee

And Graal isn't gonna run on a DS with 4 MB RAM.
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  #18  
Old 07-19-2007, 10:13 PM
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Quote:
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People would need to own PSPs for that to look enticing.
Yea, same with DS though too, and Stefan already mentioned DS only has 5mb of RAM, which would be extremely hard to port to the DS, so the PSP would be the best thing, right?
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  #19  
Old 07-19-2007, 10:22 PM
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Thats pathetic, they can fit a gig on one stick easily, with 8 chips per stick of RAM each with 128 MB, and they couldn't fit something like that into the DS? Or maybe even if it did have enough memory, the processing power would probably be lacking, same with resolution.
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  #20  
Old 07-19-2007, 10:47 PM
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Graal doesn't have the support to make it onto a platform system, I believe.
Who the hell COULD or WOULD just make a game for free? Lol, DS or PSP (maybe) although, anyone of us would work on those for free, I'm sure.

Space-wise. You, obviously, don't put ALL the images we have now. You can limit it. And if you're going to make it for online use, as well, limit the amount of levels 2-4 people can share. =]

Like a small GMAP you can edit and add things to.
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  #21  
Old 07-19-2007, 11:43 PM
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Bah PSP sucks, If you barely bump it, the thing shatters. and it's not all that better than the DS.
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  #22  
Old 07-20-2007, 12:35 AM
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Quote:
Originally Posted by Angel_Light View Post
Bah PSP sucks, If you barely bump it, the thing shatters. and it's not all that better than the DS.
Do you own a PSP? From the looks of it you don't. I've had mine since it came out and its not broken at all, what are you talking about it shatters if you barely bump it? I love my PSP, it comes everywhere with me, perfect for music, perfect for browsin the web, perfect for gaming, perfect for movies on the road ((when your laptop dies)), and perfect for just about everything else. The DS doesn't even compare to a PSP at all. The PSP beats it in all ways around. I don't understand your "it's not all that better than the DS" lingo, because it definitly ISN'T!
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Old 07-20-2007, 12:55 AM
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Quote:
Originally Posted by Sky View Post
Do you own a PSP? From the looks of it you don't. I've had mine since it came out and its not broken at all, what are you talking about it shatters if you barely bump it? I love my PSP, it comes everywhere with me, perfect for music, perfect for browsin the web, perfect for gaming, perfect for movies on the road ((when your laptop dies)), and perfect for just about everything else. The DS doesn't even compare to a PSP at all. The PSP beats it in all ways around. I don't understand your "it's not all that better than the DS" lingo, because it definitly ISN'T!
DS has way better games.
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  #24  
Old 07-20-2007, 01:10 AM
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Technically the PSP is much more advanced, it's better than a PS2 which says a lot. On DS there a lot of nice games though, there is the touch-screen which makes it possible to make some special games which are not possible on the PSP, and it's overall more a game platform, loading of games is instant most of the time while the PSP is more like a PC where it takes some moments to load games or new maps. Both platforms are quite interesting, it almost looks like that they are replacing the stationary game consoles (PS3 etc.) in the future.
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Old 07-20-2007, 01:58 AM
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Pictochat owns everything the PSP has to offer. I tried a PSP and the way the controls felt just seemed wrong. But for putting Graal on the DS you could take the original Graal the Adventure and break it up into seperate files so it wouldn't be too big. A good amount of people I know have flash cards for thier DS meaning you can store information from the computer onto them.
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  #26  
Old 07-20-2007, 03:13 AM
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Quote:
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A full running version of v5 will not be that simple on DS. The DS only has 4 MByte RAM.
There's a memory extension pak out for the DS now that ADDS 8MB of ram... It currently comes packaged with the DS Browser, but I'm sure other games will be taking advantage of it in the future.

But even still, you mean to tell me that you couldn't compile a make of Graal to work on the DS when I can play 3D N64 ports like Mario 64 and Diddy Kong Racing? 0.o

I must not be understanding how this works.

Last edited by haunter; 07-20-2007 at 03:24 AM..
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  #27  
Old 07-20-2007, 04:22 AM
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Yeah, c'mon Stefan! Please try again!! For me? <3 lol Graal DS would so be, for the rest of my life, my favorite game! xD
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Old 07-20-2007, 04:46 AM
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Isn't being able to chat one of the main aspects of graal ? Without a keyboard.. what is there to do ?
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  #29  
Old 07-20-2007, 04:47 AM
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Isn't being able to chat one of the main aspects of graal ? Without a keyboard.. what is there to do ?
Um... touchscreen control?



I find it very easy to type on my DS.
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  #30  
Old 07-20-2007, 04:48 AM
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The DS is already home to a few touchscreen keyboard games. It would work out pretty nicely if the screen didn't require the tiny stylus to press the tiny keyboard buttons.
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  #31  
Old 07-20-2007, 04:58 AM
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You people should pay more attention. My main focus is not to get it online, but to make an offline game (with MAYBE an online-feature). My main focus is to attract people to the real game BY USING the DS game. =]
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Old 07-20-2007, 05:37 AM
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Quote:
Originally Posted by Sky View Post
Do you own a PSP? From the looks of it you don't. I've had mine since it came out and its not broken at all, what are you talking about it shatters if you barely bump it? I love my PSP, it comes everywhere with me, perfect for music, perfect for browsin the web, perfect for gaming, perfect for movies on the road ((when your laptop dies)), and perfect for just about everything else. The DS doesn't even compare to a PSP at all. The PSP beats it in all ways around. I don't understand your "it's not all that better than the DS" lingo, because it definitly ISN'T!
I and 3 of my friends all bought PSP's (not at the same time) and barely a week after we got them they either broke or just plain old stop working, sent it to sony and they said "Sorry, we can not repair this" and well Sony isn't known for top quality in there gaming department. I dropped my DS from the top of my roof by accident and it's fine, few scratches but works fine, I dropped my PSP onto my bed and it broke x.x
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Old 07-20-2007, 05:38 AM
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You people should pay more attention. My main focus is not to get it online, but to make an offline game (with MAYBE an online-feature). My main focus is to attract people to the real game BY USING the DS game. =]
But an online MMO would standout in the current DS line-up. If an MMO is even possible on the DS.

An offline adventure game would just get lost in the ranks. Especially with games like Phantom Hourglass up against it.
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Old 07-20-2007, 05:38 AM
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Quote:
Originally Posted by OMGosh View Post
You people should pay more attention. My main focus is not to get it online, but to make an offline game (with MAYBE an online-feature). My main focus is to attract people to the real game BY USING the DS game. =]
Why use a DS game then? It's controls will own the PC. I'd say make a GBA game with a small example of each server for a couple bucks, and that will HORDE people onto the game (if done correctly), like you could level up to level 10 in an offline Zodiac, then you could explore the quests and such of Unholy Nation, try out spars with bots on Delteria, just get a little taste of a couple of UN's thriving classic and possibly hosted/gold servers (if there is room, although I could only see ol' west being of good use, as it has bots and such already and could give players a taste of that.)

I don't know if Graal's servers will be used to have 10k+ players online, considering the normal playercount, and how everything was made to be very little players, like events (I mean, all of the events I've played/seen are built for 10-20 players!).

Servers would have to be a LOT more dedicated with events, as well. Applications would have to be removed (who works for free and wants to read 500+ applications for a FAQ or ET hiring?), Mass messages would be insane lag for those who keep it on, Staff would have to be forced to hire more because of such thriving numbers (and most of these players will have to get skills they'll need a year to get experience for; like GS2 and Graphics are skills very few take on succesfully, although jobs like GANIs and Levels will grow pretty simply), and then when we have all these playerse eventually staff will be begging for the horrible <b>pay</b> for all the work they're doing for so many players.

It could work, but it would change graal. A lot. It would become v6 from all the changes (instead of 5.*.*.*)
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Old 07-20-2007, 05:46 AM
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Lol...not possible. The DS doesn't have a hardrive. It'll be difficult to fit so much onto a cartdrige. MMO isn't possible (unless it's something similar to Animal Crossing) and that gets boring after a while, lol.
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Old 07-20-2007, 05:57 AM
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  #37  
Old 07-20-2007, 06:07 AM
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umm I haev a reason it couldn't be played on the Wii or DS, it would need some kind of control for the stylus, and how, just HOW would it work on the wii with it's remote? I think it should be an Xbox Live game even though I don't have Xbox Liveunless someone is willing to be genorous...

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I dropped my DS from the top of my roof by accident
umm, why would ya be playing with ure DS on a roof?
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Old 07-20-2007, 06:12 AM
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umm, why would ya be playing with ure DS on a roof?
Heh it was in my pocket and fell out slid on the roof then fail off into the grass.

And why not make serveral cartridges like Graal: Unholy Nation or Graal: Zone etc ;]
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  #39  
Old 07-20-2007, 06:22 AM
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This is getting no where. STEFAN, please just make it, however you'd like. I'd be willing to help anyways I can. =]
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Old 07-20-2007, 06:50 AM
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make it for Xbox 360 >.< and then make exspansion packs for more servers
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