Quote:
Originally Posted by Inverness
Yea, mostly done by using copylevel() and fancy things like that.
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Or just use the same levels and hide people not in your map.
NPC Code:
for (temp.p : players) {
p.zoom = p.account in this.accountslist;
p.ispaused = !p.zoom;
}
And thus we can replicate no-pk zones for only certain individuals.