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  #1  
Old 05-26-2007, 06:15 AM
Inverness Inverness is offline
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Way to disable PMs per-player

Just was the title says, I would like some kind flag on the serverside of the player object that indicates whether or not PMs are enabled. If they're disabled then the player would only be able to send PMs to staff. The reason for this is that I wish to implement an in-game way of communicating that doesn't allow players to blast things across mass-messages that shouldn't be told. There needs to be a feeling of isolation at certain times.

Its of no use to be able to jam enemy communications if they can open up the playerlist and send messages.
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Old 05-26-2007, 06:57 AM
Deadly_Killer Deadly_Killer is offline
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Originally Posted by Inverness View Post
Just was the title says, I would like some kind flag on the serverside of the player object that indicates whether or not PMs are enabled. If they're disabled then the player would only be able to send PMs to staff. The reason for this is that I wish to implement an in-game way of communicating that doesn't allow players to blast things across mass-messages that shouldn't be told. There needs to be a feeling of isolation at certain times.

Its of no use to be able to jam enemy communications if they can open up the playerlist and send messages.
Seconded.
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Old 05-26-2007, 06:59 AM
DustyPorViva DustyPorViva is offline
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According to what I've heard, it probably won't happen because they feel the PM thing is what makes Graal, Graal. Or something along those lines, so shouldn't be possible to disable.
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Old 05-26-2007, 07:04 AM
Deadly_Killer Deadly_Killer is offline
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Originally Posted by DustyPorViva View Post
According to what I've heard, it probably won't happen because they feel the PM thing is what makes Graal, Graal. Or something along those lines, so shouldn't be possible to disable.
Sorry, but what makes Graal, Graal, has been ended for about 4 years now.
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Old 05-26-2007, 08:54 AM
DustyPorViva DustyPorViva is offline
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Don't tell me, I didn't make the decision. I think it's stupid myself.
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  #6  
Old 05-26-2007, 09:16 AM
zokemon zokemon is offline
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It isn't so much the PM system that bothers me as is the system that lets you see what level another player is on. That is a horrible way to stymie staff from catching bug abusers, etc.
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Old 05-26-2007, 09:20 AM
Deadly_Killer Deadly_Killer is offline
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It isn't so much the PM system that bothers me as is the system that lets you see what level another player is on. That is a horrible way to stymie staff from catching bug abusers, etc.
Custom profiles =D
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Old 05-26-2007, 09:20 AM
DustyPorViva DustyPorViva is offline
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Should be a way for staff to stay 'hidden', from players and such.
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  #9  
Old 05-26-2007, 12:23 PM
Admins Admins is offline
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Sending of pms, mass pms and unlimited pms (no 1-minute limit) can be disabled with the next gserver update by setting a player flag
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  #10  
Old 05-26-2007, 01:02 PM
zokemon zokemon is offline
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Quote:
Originally Posted by Stefan View Post
Sending of pms, mass pms and unlimited pms (no 1-minute limit) can be disabled with the next gserver update by setting a player flag
Can we get the level display via profiles and the playerlist toggled on a server option too?
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  #11  
Old 05-26-2007, 10:36 PM
xXziroXx xXziroXx is offline
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Can we get the level display via profiles and the playerlist toggled on a server option too?
Oh god, please, I just cant live with the F7 menu on Mythic. It will ruin all of our player communication ideas.
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  #12  
Old 05-27-2007, 12:55 AM
Inverness Inverness is offline
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Stefan has saved the day once again. If shipping was free I would send you some cookies.
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  #13  
Old 05-27-2007, 01:14 AM
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Stefan has saved the day once again. If shipping was free I would send you some cookies.
order directly to his house!
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  #14  
Old 05-29-2007, 04:38 AM
zokemon zokemon is offline
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Quote:
Originally Posted by zokemon View Post
Can we get the level display via profiles and the playerlist toggled on a server option too?
Quote:
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Oh god, please, I just cant live with the F7 menu on Mythic. It will ruin all of our player communication ideas.
:: coughs ::
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  #15  
Old 05-29-2007, 04:46 AM
Googi Googi is offline
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Wait, how did No-PM jail on 2K1 work?
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Old 05-29-2007, 05:01 AM
DustyPorViva DustyPorViva is offline
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I think it used to be a built-in thing, you'd put the jail levels in the server options or something like that.
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Old 05-29-2007, 05:17 AM
Googi Googi is offline
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I think it used to be a built-in thing, you'd put the jail levels in the server options or something like that.
Is it still possible to do?
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  #18  
Old 05-29-2007, 05:19 AM
DustyPorViva DustyPorViva is offline
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No idea, I can't say I've seen it done recently.
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Old 05-29-2007, 05:35 AM
Googi Googi is offline
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Quote:
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No idea, I can't say I've seen it done recently.
I don't see why they would add the functionality and then intentionally remove it unless it somehow conflicted with something else.
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Old 05-29-2007, 06:27 AM
CheeToS2 CheeToS2 is offline
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Is it still possible to do?
Most definitely. The option is jaillevels.
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Old 05-29-2007, 06:30 AM
zokemon zokemon is offline
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But most developers with these new generation servers don't want to put every level in jaillevels=.
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Old 05-29-2007, 06:31 AM
Deadly_Killer Deadly_Killer is offline
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You can script something to get a list of a folder, but yeah, I think jaillevels ****s with level links or something.
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Old 05-29-2007, 06:45 AM
Tyhm Tyhm is offline
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Yeah, the jaillevels list blocks PMs. However, it also blocks warping, level links, baddyspawning, certain scripts like putnpc...

Although I must admit, the jaillevels PM blocking is an attractive option. "You can only F7-PM admins." Exactly the people who you'd need to contact when one little glitch destroys the scripted PM system...
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