Quote:
Originally Posted by DustyPorViva
NPC Code:
if (playerenters) timeout=20;
if (timeout) setlevel2 blahblah.nw,x,y;
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This is your shortest working solution in gs1 but you dont want to put it clientside (like i suspect you are doing) unless you want to trigger to warp the player (since setlevel2 isnt clientside).