
03-07-2007, 09:12 AM
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my name isn't bold, HA!
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Join Date: Jun 2003
Location: 0H10
Posts: 668
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In my opinion, UN isnt a hard server to run when you have the time to give it the proper attention.
There is no possible way to make everyone happy on a server with a population like UN. So there will ALWAYS be complaints.
As far as staff, I always prefered to hire people that actually played UN for what it was instead of hiring those who were more skilled from other servers, because those people that play UN would have more incentive to make there home server better rather than just seeing it as a job on a large server.
The problem with that is you tend to run into the age range of 11-17 on UN where maturity isn't neccesarily at its peak. So the work ethic of these young, unpaid, volunteering children aren't exactly something you can control.
I guess what I am trying to get at is, running a server such as UN is very hard unless you can do everything yourself without NEEDING staff to complete or finish projects. Staff should be seen as helping your already smooth running server, adding input, and creativity into what you have created. I found out that giving staff an assignment that you can not do isn't something you can get away with on UN, because more times than not it will not be completed on time... or at all.
What UN needs is a manager that can develop in all positions and has the work ethic to create what he/she invisions. I.E. Liquidice
Atleast that was the problem I continued to run into.
I miss the dream team though... Me, Xec, Manta, Paradox, Pixie, BlooKat, and Samara.... bad ass combination. |
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