Quote:
Originally Posted by Darlene159
Last I looked, N-Pulse gets more than 10 players daily, but what does that have to do with anything?
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I said average. If you were to average the playercount of N-Pulse in a 24 hour period of time. It's most likely around 10. It's got 11 whole players and it's 6pm Eastern US time on a weekend. Compared to UN which has like 13 times the amount of players. I'm not talking about the maximum players N-Pulse is getting at it's peak time.
edit: It has everyting to do with the subject at hand. Why should a practically dead server get priority over a very lively developing server? It's really not a big deal to me. Zokemon has contacted me already since I made the post.
I just don't see why you're going to object to my claim other than your bias towards the server since you've previously managed it. If a server is getting less than a dozen players at 6pm on a weekend (and it's not a foreign server), then it's failing to hold player's attention.
Even 30 people... that's less people than you see walking around a Wal-Mart at any given time. This game is online and accessible to millions of people all over the world and N-Pulse is pulling in a whopping 30 of them.