putnpc2(player.x,player.y,"join(\"test_projectile2\"); this.value=" @ this.value @ ";");
temp.npc = putnpc2(params[1],params[2],"join(\"blah!\");"); temp.npc.owner = player.account; temp.npc.attr[1] = params[3];
with(putnpc2(this.x, this.y, "join object;")) { this.curMode = "started...? lol"; }