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View Poll Results: IS SPIDER THE BSET EVER?
YES -2,147,483,648 0%
NO 10 100.00%
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  #1  
Old 08-05-2001, 10:41 PM
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I've been testing different styles of mountains, so expect new, better mountain tiles soon! The old don't match the tileset, and look crayon drawn (as Lady Midnight first said). So the new will match everything, look very good, and be alot easier to make.

Also, the water will be change as well, the old also has a few problems, lacking in a few areas...so I will replace it with more realistic water which matches better...

We are soon to start on our 3rd tileset for the Middle Ages time period...yes, each time will have 3 different tilesets, if not more. Me and W-Dragoon think its best to have a different tileset for each dungeon, that way less NPC detailing, and far more level detail. It also adds alot of variety to different areas instead of always seeing the same thing. Yes, it will be alot of work, but we are willing to do it...

Soon enough we will be done with the equiptment system, and status effect system. Once thats complete, progress on Murasamune will increase alot. Plus, with our unique equiptment system (I'd rather not go into detail, I don't want to spark any other servers brains on a similiar idea) we can make as many unique weapons as we want, very easily...same with equiptment....and items...

Oh, and I've been thinking of a house system. Where you work for money or something (through various jobs) and upgrade your house to different levels...you would be able to have blacksmith areas and everything, build your own weapons, have a pet storage....hehe anyway, W-Dragoon hasn't even heard this idea, so it will most likely go into alot of evolution before complete.

We got lots more on updates, but no point in saying it all
  #2  
Old 07-31-2001, 01:28 PM
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A few samples of some work on the tileset!

Haven't shown anything in a while because I've been hard at work!

Take a look at a fraction of some of the things we've completed in the time I haven't posted about Murasamune!

  #3  
Old 08-01-2001, 12:07 AM
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Quote:
Originally posted by LordAzeroth
Cool.
You need to start on those new bodies though!
Oops...thought you said baddies roflol....

Yes, we are working on the bodies...next time we submit you will get to see the equiptment/new body in work
  #4  
Old 08-01-2001, 12:22 AM
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Re: Re: A few samples of some work on the tileset!

Quote:
Originally posted by ownerofbabylon


Marasamune is gonna be awesome!! I cannot wait for it to go up. That looks really good. The only thing is it looks like everything is for Diablo but then a little cartoon character walking around it. (Kinda like Mario is Diablo or somthing) But other than that its great. I was just wondering but do you have custom baddies? If you have any done I would like to see them to see what they look like.
We have some, but they are old, and a disgrace to Murasamune work.
  #5  
Old 08-01-2001, 07:14 AM
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Just finished the body for Murasamune! After I or W-Dragoon detail the first head, I will post a screenshot of a level, using the new body!!

Also, I will most likely make a gif animation showing the walking movement of the body!

You won't want to miss this Worked all day on it, so the quality is pretty nice. Check back fequently, progress has been speeding lately!
  #6  
Old 08-02-2001, 12:43 AM
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Quote:
Originally posted by CyanideSR71
Sigh... This topic gives me nostalgia for that old Shadow Dragons board for some odd reason =P (anyone who's been to that board frequently when it existed would understand).
Soul Blade, please be a bit less argumentative. You drag things out too far, and usually rape English while going rofflammo!@!@ LOAL!!12. This could deter people from wanting to play it because of inhospitable staff.
Anyway, I will be working on the elven body (the old one you've seen before turned out to be too big, even for the body we have now). W-Dragon will be making the template for it, (I worked to hard on the origional in thegraphics forums, so I'm too pissed to make another) and I will detail it. From what I've seen and added so far, Mursasamune bodies will do a lot more than Graal's current ones.
Umm...Cyanide...I'm posting on my thread of my server...how is that "argumentive"?

Hehe, when I see a ***** I can't help as to insult him

btw, get on AIM so I can show you the body
  #7  
Old 08-03-2001, 01:10 AM
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Quote:
Originally posted by CyanideSR71
Right... Just no more conversations like the ones you've had with Tyne... Or me...
Haha you mean back in the sdragon board?
  #8  
Old 08-04-2001, 10:24 AM
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NOOOOO who made one of the stars go away???
  #9  
Old 08-04-2001, 10:11 AM
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Heres another screenshot...not sure If I showed this already...
  #10  
Old 08-05-2001, 12:17 AM
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Gah look not at the angle, but at everything else! The castle wall, the DESIGN of the fountain, the walkway...is there ANYTHING which looks nice in that screenshot?
  #11  
Old 08-05-2001, 12:19 AM
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GRRRR....AND SToP RATING THIS THREAD DOwN!!!
  #12  
Old 08-07-2001, 11:08 AM
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Heres a screenshot of the beta cavern tiles for mining areas, this is a very basic level of what can be done, and will be done with the tiles. There will be ALOT of tiles to detail these types of caverns, so this is a VERY primitive version of what we plan...this level I put together really fast to show a little of the tiles. It also shows the head template and new body.
  #13  
Old 08-08-2001, 04:48 AM
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W-Dragoon and Valder are working on some weapons and attacking ganis, and I just finished an incredible system. I'd rather not reveal what it is, or what is does...lets just say I highly doubt anything would be able to compete with it . Once we finish alot more things...for one, finish the equiptment/weapon/damage system, intergrate a very cool system (also something i'd rather not reveal ), and a few various other things we will submit. This time, people, I would look out on the playerlist, because with all the new stuff in Murasamune I couldn't imagine how Stefan will turn it down when we submit again.

Hehe no screenshot this time, because everything we have new I don't want to reveal...yet...but soon enough we will have new things to show you
  #14  
Old 08-12-2001, 07:38 AM
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Re: The Rha Project

Quote:
Originally posted by BocoC
Hiya. A couple friends and I are working on this server. Its current name is Rha, but it may be changed in the future. The Rha System is still in its Beta 2 stage, and we have no levels done. But that is not the reason I am typing this message right now. I wanna know how many people would actually consider playing Rha when it is released. We have a great goal and are working hard to exceed it. In this post, I will explain what Rha is currently, and what it is going to be... For more information other then what is posted here, go to this webpage:

http://boco.8m.com/rha/index.html

Rha will be a role-playing server. Yay. Currently, we have planned a race or 2, with more in thought. There will NOT be classes, because we feel that the player should not be limited by restrictions put upon his person. If you wish to be a wizard, then by all means, level up your magic ability and be a wizard! Rha will be a p2p server. Because of the complex scripting involved, npcserver is needed. We plan to spend a lot of time on Rha, making each town unique with townsfolk that actually have LIVES and do something, other than just stand there looking stupid =P The main focus on Rha is the System. Instead of your normal inventory window (Q button), I have programmed an entirely new inventory. See the webpage for screenshots. Also, in Rha you level your player up by defeating monsters, killing other players, or using magic. ALL attributes of your character come into affect when playing. Weapon Power and Strength can affect your attack. Armor Power and Defense result in damage you take. Speed adjusts how fast you walk. I invite you all to view the webpage, GIVE SUGGESTIONS, or even critisize us. In all, we would like to know if we should continue with the project, or if nobody will play Rha. Thank you =P
Complex scripting? Few points:

Complex scripting does NOT require the NPC server. Plus, scripting which does require NPC Server and is complex will not work offline. So that was *** to say...unless you use bravo as a testing grounds...but even then I doubt someone with lack of script knowledge, like you, could possibly get the full potential our of the NPC Server...

You item system will, I suspect, not beable to support new things like the default one. What I mean is, it will most likely be pre-set.

Most likely, based on the garbage script on old bravo and new, none of this scripts use arrays for spacing and showing the images...or recording the position of the items...meaning it is most likely a 700 line script which cause Kyle0654 to have seizures and is very bad.

The images are not very good...

The name is not original...

Barely nothing done...

Seems to be managed by unskilled...

All around looks ***.

Other then that, it looks good.
  #15  
Old 08-12-2001, 08:54 AM
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Quote:
Originally posted by BocoC
That was pretty mean. First off, yes, I DO use Bravo to test the system, because I DO need the npcserver. The npcserver is used to gain EXP for killing a player. When you attack, you send your damage, account name, x position, and y position to the target. The target uses the damage string to figure out how much damage he recieved, and the x and y position to figure out where to get "knocked" back. Now, if the player "dies", then he uses the account name of the attacker and sends it to the npcserver control npc, which then uses 'getplayer' to send EXP back to the attacker.

Also, we want townsfolk to wander around, go to work, church, and other things, so we need npcserver to let the npc's wander out of their level.

Now. The item system. It DOES have limitations, yes. One of those limitations is that item pictures bigger than 32 by 32 pixels have a change to "bleed" or "spill" out into other items. That is why we are making all icons 32 by 32 pixels. The item system uses npc's that your player has, loading the npc name and picture into the system and displaying it. I COULD have the item system support unlimited items, but that is unrealistic

I am skilled, T-Squad.

As for the pictures of the Inventory, I am just about to create an options window where you can change the image of the inventory. People can send in custom built inventory window's and we can upload them. I am also going to program into the options and option where the inventory automatically closes when you are attacked.

We have no levels currently, yes. I am waiting to do levels last, because I don't wanna create thousands of levels to find that I have to go through them all again and modify the npcs because I changed the system... But, we got a map done and are going to start working on levels soon.

Now, for the question I am going to ask. I currently have the system where after a certain amound of EXP points, your character levels up. I was wondering. Would people rather have it that way, or where your stats level up depending on how much you use them. Like, if you use Magic alot, your magic will level up, and if you use a lot of swords and axes, your strength will level up. See, your characters can be more like what you do if you use the stat's level up upon use system, besides the EXP level up system.

Hmm. I know I forgot something I was going to write, but oh well. This has been my reply. Please tell me your preference on which level up system to use.
Haha you must know nothing. Have you ever heard of triggeraction and params? You COULD have triggeraction as attacking, then the player you attacked could reply with triggeraction as well. Think you are smart by trying to sound intelligent? You aren't using the NPC server correctly...which proves what Is aid about you knowing nothing.
Your item system seems terribly laggy, imagine 10 people using it at once, or 100. And your whole system with experiance..imagine many people using that as once. Plus you will have tons od database NPCs...it would be lag central...plus you most likely frequently use timeout...that will probably cause alot of NPC server crashes...

You are skilled? Sure didn't show you were on bravo...that server is very ***. I expect the same with the server you are working on..and anyone else with a brain should to. People don't often instantly go from no skill to good skill, which is the case for you. So i'd say you are still at no skill.

And I am Soul Blade *****, and, as Shadrock would say, Don't you have any observing skills? (he said something like that at least)

You have now been added to my ***** list as king *****.
  #16  
Old 08-12-2001, 09:02 AM
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Quote:
Originally posted by RawPower


And you sir, need to add me to your cool list, or you will DIE!
Hmm...a fair exchange...I get added to yours, and I add you to mine.

The Soul Blade Cool People List is a incredible list to be on!
  #17  
Old 08-12-2001, 09:11 AM
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Quote:
Originally posted by RawPower


My cool list is better, I started the cool list trend. Its a great honor to be added to my list. All other lists are ordinary, mine is extraordinary!

Oh by the way im just playing around ;-)
Ha! The mere fact that I, Soul Blade, created my list makes mine beyond incredible to be on! Yours may be original, but mine is great and stuff...

Hmm I forgot to add Smokey Bear to my list...
  #18  
Old 08-12-2001, 09:20 AM
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Quote:
Originally posted by BocoC
Um. What did I ever do you, Soul Blade? Are you angered at something? Or do you just like spreading hateful messages to people.

As for just using triggeraction to send back data, what if the player that killed you is laggy or what if the player leaves the level? The triggeraction will never hit him and he won't gain experience.

And, why would it cause horrible lag if lots of people are using the system? Its all client-side on the player's account. How would that cause lag? Please tell me so I can fix it.

Oh, and I DO know about triggeraction and parameters. All weapons use triggeraction to send info to the player.

And, I am not going to have every npc in the game be inside the npcserver database! That is plain stupid! Only key NPC Characters will be in the database, like the kind that will quest with you, or lead you somewhere.

Also, I restrict my timeout use. If the system is not being used, it goes into an "idle" mode with a higher timeout, as not to lag the player up as much.
Who said the player would send back experiance data? It would send data like a counter attack, or anything else like that. Experiance should be completely client side, if a player dies then a person gains experiance, not to hard to do without lagging the server like you will do with your system.

If you do not have a npc in the database it cannot switch levels, meaning you can't have a village full of npcs which can go to different levels...

Why do you people always use timeouts? They are not dependable, and not good to work with...

Oh and, with triggeraction, if the player is lagged he won't get hit in the first place. The instant a trigger is set on the player it would reply...

Any more stupid questions? You need a combo of intelligence, creativity, image skill, level skill, script skill, gani skill, and all that stuff in order to make a good server...wether that skill comes from a few people combined or from 1, it what any successful server needs. You seem to have low script knowledge, no graphics skills, no level skills, no intelligence, no creativity...

Soul Blade's prediction: *** server.
  #19  
Old 08-12-2001, 09:22 AM
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Quote:
Originally posted by RawPower


Many people will disagree with you, many people wont disagree with me. HA! I win =)
woah..thats...deep...*trys to absorb these words*...could you refrase that
  #20  
Old 08-12-2001, 09:25 AM
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Quote:
Originally posted by LiquidIce00
T-Squad im sorry but you are a *****.
Listen to Boco he has much to teach you.
and actually he is a really really really good scripter...
Just because he works on Bravo and not much of his work is seen or whatever doesnt mean he sucks
and no1 will be having seizures. There is a difference between a long needed code and a long un-needed code.
And hes looking for staff he didnt post here so you can make urself look stupid.
so piss off
Haha you one to talk? How can someone who owns one of the ***est servers and obvious has none of the skills I listed in my post previous to the post previous of this rate how skilled another is?

Boco has much to teach me? ROFLOL. Thats all I'm going to say, because I could outscript him in 5 seconds...not to mention make far better images, levels, and anything else far better then him.

He worked for bravo, that should tell everyone about his stupidity.
  #21  
Old 08-12-2001, 09:26 AM
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Quote:
Originally posted by RawPower


Um I think it basically says mine is better, k.
!!!!!!!!!!!!!!!

SMOKEY BEAR ISNT IN YOUR LIST!!!!

Hes the one who says

"Only YOU can prevent forst fires"

HOW COULD YOU LEAVE HIM OUT!!!!!!!

And you have Godspeed only once in your ***** list
  #22  
Old 08-12-2001, 09:34 AM
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Quote:
Originally posted by RawPower


Wally Bear is cooler than Smokey Bear. Godspeed is a ***** I dont need to say it more than once when my point gets through the first time
Whos Wally Bear?

Smokey Bear will eat wally bear, because smokey bear has a hat and says "only you can prevent forest fires"!
  #23  
Old 08-12-2001, 09:38 AM
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Quote:
Originally posted by RawPower


Call the number under Chronos avatar. Dont do drugs.
...

THE CHESE ITS IN YUOR AVITER LOEK S) REOL I WAONT TE EIT TEM
  #24  
Old 08-12-2001, 09:42 AM
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Quote:
Originally posted by BocoC

So. You are basically telling me that you should earn the same experience for killing a level 1 newbie and a level 50 warrior?

Not all of the npcs will switch levels. Only "key" npcs, like ones that take you places or show you around.

What would you work with?

Hmm. Maybe, but I don't think so. Will have to try that...

I take it that you are judging me because of where I work. You think that everybody on Bravo Online sucks at everything they do. I pitty you.

Haha you really are an idiot.

1 - Bravo online has never had good NPCs, in other words, you either aren't doing your job, is ***, or don't know how to script.

2 - You are contridicting what you said about all the npcs in villages will move from level to level.

3 - If you had any knowledge of script you would know other less laggier more dependable ways to replace timeouts.

4 - There are other ways to give experiance based by another players properties...the way you plan on doing it will cause an incredible amount of lag.

5 - Yes, everyone on Bravo staff is horrible at what they do.

6 - Soul Blade don't talk to *****s, so don't bother replying because you are defined as a *****.
  #25  
Old 08-13-2001, 04:03 AM
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HAHAH I'm not even going to reply to this *****icness. You got me on why my UC server isn't up...Stefan just likes putting garbage up. Oh and like it said up there, UC server. Murasamune isn't even 3% done and it still passed PW Management every time I submitted. Should tell everyone something...

To compare a server which is supposed to be complete to one that isn't even 3% done is pathetic. Not to mention its even more pathetic that my server has far higher quality stuff then all those *** servers (*** servers meaning Faheria, ToT, and G2k1 are excluded) and its not even 3% done...

I base how good a server is off quality, not quantity. My server I take my time on everything, before I move on to something else I make sure the thing I was working on is perfect, and of the highest quality. All these *** servers care for having alot, and don't take time...and even if they took time I doubt they would have high quality stuff.

Thats what make certain servers stand out...it just so happens that those servers are UC, and people complain...complain about why they taking so long. Well I just explained why they taking long, because they quality.

In other words, if you are to stupid to understand what this post means, every non-UC server+G2k1 is of the lowest quality and are horrible.

Oh and Liquid Ice has now been added to my ***** list..regardless when me, viktor, and him plus a few others on bravo made that guild with monsters...hehe...yes I did p0lay Bravo, but I always made fun of the script. I only played bravo cause the people, cause racoondog left bravo the way it was...
  #26  
Old 08-13-2001, 04:14 AM
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Quote:
Originally posted by MoonAngel
The first time I saw you it was on Bravo and you made fun of my very nice scripts Using Lightning effects with for loops and sinus and cosinus is 1337
lol I remember that, but I made fun of everyone on staff in bravo...
  #27  
Old 08-14-2001, 01:27 AM
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Quote:
Originally posted by FateKnight_2001


lol, when was this?

i know ppl amde fun of the staff, but i chose to ignore them, cause they will get nowhere in life, and graal, and fi they do they asskiss too much...


i like all of the old bravoians, they're my friends
Right after RacoonDog left I started making fun of staff...although I always made fun of RacoonDog, forgot why though. But he dud a good job with Bravo...
  #28  
Old 08-15-2001, 12:30 AM
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Quote:
Originally posted by RawPower
God how do you people stay up so late. Sometimes I can stay up but not playing graal. Graal is boring, I couldnt stay awake if my life depended on it. I sleep like a rock.
Yeah exactly..I usually stay up to watch late shows, like John Stuarte and Jay lenno...but no way...play graal when I would rather be sleeping...

Graal is getting *** anyway, I don't even play it no more...
  #29  
Old 08-15-2001, 01:06 AM
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Quote:
Originally posted by ZanderX


Technically, going by the end of your statement, that would mean that you do play Graal. You don't play it no more...
Umm no not really, what I said is just like saying "I don't play it anymore"....
  #30  
Old 08-27-2001, 12:34 AM
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Murasamune...probably gone....

Well since I found a few far better games then graal, and since Stefan has no common sense, no one will, most likely, ever see Murasamune.

Stefan keeps up garbage like Frolic or X and says "ToT and Faheria are enough 'test server'" then its his loss...Stefan seems to want to keep Graal at a horrible quality...not letting anything new...anything thats actually different into graal...different as in high quality, RPG...no Stefan keeps up complete garbage up instead...

Its so stupid...but doesn't matter cause graal won't go anywhere...other games like Diablo 2 and Starcraft are sooooo much better....

Would have been nice if I got my server up and was able to continue working on it...but no...Stefan is to much of an idiot to see quality and its his problem. With the way Stefan is I doubt New World will be very good...but maybe Kyle will fix that I don't know...

All I know is graal will never compare to anything Blizzard or Squaresoft makes so won't be seeing me for a while..have fun with your *** game
  #31  
Old 08-27-2001, 12:42 AM
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I'm on west, my account and character name is SoulBIade, and my guy is a Paladin
  #32  
Old 08-27-2001, 01:22 AM
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Quote:
Originally posted by TrueHeaT
you just HAD to insult newworld too...
sure did, because what I said is true, Stefan is ruining everything fun on graal...graal2001 is now no longer an adventure or RPG...it is a strategy...it is like Harvest Moon...complete garbage...at least not what I wanted. Then I make a server which is not like that and of course Stefan fails it...
  #33  
Old 08-27-2001, 01:56 AM
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Quote:
Originally posted by G_yoshi
Sorry to see you go, Soul Blade...I was looking forward to playing on your PW.
Hehe I was to...it would have been cool...the system we came up with made it a pure RP world...and made it impossible for any staff to be "corrupt". It would have been so fun...maybe as fun as d2...hehe nah I doubt it.
  #34  
Old 08-27-2001, 02:03 AM
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Quote:
Originally posted by Metal-Slug
i think.. that all these people aren't quitting becasue they dont like graal, i think it is becasue their accounts ran up and mommy wont let em have credit cards again becasue she couldn;t pay a bill last time
Haha want me to go on graal right now? Like your sig said, you are *****....
  #35  
Old 08-27-2001, 08:00 AM
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Quote:
Originally posted by Milkdude99
Errrrr and look what you did to Viktor!
I have known him for a long time.
Woah you own N-Pulse? I didn't know...Geovannie left?
  #36  
Old 08-27-2001, 08:09 AM
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Quote:
Originally posted by kyle0654


You only throw around your naivity by judging New World based on what it was about half a year ago when the leak went around, with hardly any script developed, and the old tilesets. Even the screenshots we've released are nothing compared to what we have now.

I could be saying mean things about Murasamune's tileset...like how the tiles didn't fit well together, the perspective was off just like old graal, the walls hardly looked like walls, and stuff looked flat, but I won't.
...You haven't even seen our tilesets, and if you have you are talking about:

A) The fountain
B) The mountain tiles

More recent tiles, like that cave tiles, own...that mine cave with such a...perfect unity...the excellent music...the excellent tiles...the light effects...I thought that cave was truly incredible...a huge accomplishment...Stefan doesn't even mention them...did he bother to explore them? We had a very nice script at the end of them...I find it impossible that he didn't like the incredible feel we put in that cave...

But anyway, as I was saying, a small number of our tiles, like the current cliff tiles and that fountain, are not, currently, in perspective with everything else...those would have been redone but who cares, graal, and certaintly Stefan, doesn't deserve the kind of work we were putting into Murasamune.

Point is, I feel our tiles were by far better then NewWorlds tiles...at least the horrible tiles in the trees, houses, cliffs, grass, and basicly everything in those screenshots...


Plus as I said in the beginning...you haven't seen Murasamune...unless Shadrock showed the first tileset or something...but remember we have 3 seperate tilesets...

Not that any of this matters, I'm just prooving a point. And people like Kyle, THT, Torankuso, IceHawk, and all those other people are just a fraction of the reason we are leaving...most of it goes to Stefan...and an even bigger part goes to superior games...*cough*Diablo2StarcraftAnySquaresoftgame*
  #37  
Old 08-27-2001, 11:04 PM
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You people aren't worth it. Get a life people, becaue you seem to have none. I never cared about anynody on graal, I only care about people in real life. If you people actrually cared about each other you got problems...I never played graal for friends. I don't want internet friends thats ***. I don't care if people don't like what I say, I'm going to say it.

The only thing I actually cared about on graal is Murasamune. I am leaving because

a) Stefan doesn't seem to like anything without graal graphics
b) Graal staff is horrible
c) I've put to much work into it without being able to test anything
d) There are far better games then graal, FAR better.

I don't care what you people say. If horrid garbage like Providence and Delteria, or DD and any server except Faheria, ToT and G2k1, then there is something TRULY wrong with this whole system, and I find it pointless to work on this if Stefan can't be so kind as to provide a way to test things I require to be tested...so whats the point? I work hard on something which, in the end, will be a money maker for Stefan...and that wasn't even a joke...it would have been.

Everyone should just continue to make *** servers like they've been doing, if you want your server to go up.

Oh and Kyle I never had anything against you, I had something against NewWorld...I don't really have anything agaisnt anyone...except IceHawk and all those ***s....
  #38  
Old 08-27-2001, 11:06 PM
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Quote:
Originally posted by Kaimetsu
Newsflash, Soul Blade:

If you proclaim yourself as a veritable enemy of Graal then your stuff starts taking lower priority. You've probably plastered the world with signs that say "NW SUCKS!"
Enemy of graal? Actually I think my strategy is a efficient way of gaining information besides questions, think about it for a second.
  #39  
Old 08-27-2001, 11:08 PM
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Quote:
Originally posted by Fai
why don't you just change murasamune or something
Well I have some older versions which are alot better then servers like DD...so I'm sure it would pass...

You see the only problem is it would make players think thats the real Murasamune...thats why I haven't done it...
  #40  
Old 08-28-2001, 10:16 PM
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Quote:
Originally posted by Stefan
souldblade when reading your post
I feel good about not allowing Murasamune
to be on as server yet

We don't need another server with a few levels
and some testing npcs.
Faheria, ToT and Frolic are like testing servers too
but at least their owners like the game.
Haha...at least their owners liked the game...I guess you are right then, because I certaintly don't like graal anymore, not with all the stupidity and the path servers take...and thats what I was going to change with Murasamune...but anywho who cares, I already knew how it was going to work...the whole time I knew how this works...

What angers me even more is how long I've been working on it...and W-Dragoon...how long hes been working on it...and with all this time we didn't even get online...and FINALLY Stefan tells me why.

It would have been nice if you told me months ago Stefan, but telling me now is just plain cruel...
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