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  #1  
Old 01-04-2007, 09:05 PM
Felix_Xenophobe Felix_Xenophobe is offline
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Look at post 10.

Your idea would balance PvP, well that's good.
My idea (Not really my idea, it's been suggested many times before) balances both PvP and PvE.
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Old 01-04-2007, 09:11 PM
StormYs StormYs is offline
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It's speaking for itself, once you get stronger you'll be able to kill more untill you reach a level where you can kill everything. At the moment this level is 15 or even lower with an ac of -40. We are already a god to the monsters. So the PvE is already unbalanced unless stronger monsters are added like these bosses.
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Old 01-04-2007, 09:18 PM
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It's speaking for itself, once you get stronger you'll be able to kill more untill you reach a level where you can kill everything. At the moment this level is 15 or even lower with an ac of -40. We are already a god to the monsters. So the PvE is already unbalanced unless stronger monsters are added like these bosses.
A Lord's AC/WC would be around (guessing here) -5 to -10. Nerfing armour enchanting(or even removing it), example: lowering it to +2, you would end up with around -5 to -10 depending on your gear.

Now since there most likely won't be any new monster released any time soon, balancing the AC/WC of players around the current monster AC/WC would probably be the best bet.
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  #4  
Old 01-04-2007, 09:23 PM
StormYs StormYs is offline
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Now since there most likely won't be any new monster released any time soon, balancing the AC/WC of players around the current monster AC/WC would probably be the best bet.
That's what I am saying add bosses. Nothing would have to change besides that people are finally able to level.

and if AC is removed you would have alot of troubles fighting in brutals you would probably end up dying if you don't have -40 phy (then you are able to bile worms).

Edit: if PvP is balanced alot of people would be interested in GK also alot mroe events would be able to get hosted and more Kingdom events.
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