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  #1  
Old 12-16-2006, 11:34 PM
Googi Googi is offline
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It might be fine for official servers but it would be a disaster on playerworlds, where playerworld staff and managers will inevitably manipulate the system.
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Old 12-17-2006, 02:13 AM
Tyhm Tyhm is offline
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Originally Posted by excaliber7388 View Post
Could this be enabled per server?
Maybe allowing servers owners to make some money?
Of course, some/most would have to go towards graalonline.
Probably wise. It should be voluntary, and it'd be the perfect opportunity to start paying servers based on the income they bring in (if any).

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It might be fine for official servers but it would be a disaster on playerworlds, where playerworld staff and managers will inevitably manipulate the system.
I don't see a problem with that. If one gralat buys one Hypothetica Nickel, and the Hypothetica Manager mints a billion Hypothetica Nickels, the Hypothetica Nickel's value plummets. It's like the stock exchange that way.
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  #3  
Old 12-17-2006, 03:18 AM
Googi Googi is offline
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Originally Posted by Tyhm View Post
I don't see a problem with that. If one gralat buys one Hypothetica Nickel, and the Hypothetica Manager mints a billion Hypothetica Nickels, the Hypothetica Nickel's value plummets. It's like the stock exchange that way.
The Hypothetica Manager's friend buys a bunch of Hypothetica Nickels (or worse, is given them). The Hypothethica manager proceeds to deflate the currency, and his/her (well, okay, his) friend then proceeds to sell the Hypothetica Nickels for USD at a lower price per nickel than the new value placed on them by Cyberjoueurs (but a higher value than what he originally paid for them.)
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Old 12-19-2006, 03:23 PM
petro1212 petro1212 is offline
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Quote:
Originally Posted by excaliber7388 View Post
Could this be enabled per server?
Maybe allowing servers owners to make some money?
Of course, some/most would have to go towards graalonline.
Well graal's largest problem is making profit, or atleast making enough profit so that the company owning it doesn't have to worry about it costing them tons of money.

Graal online isn't suppose to make other people a profit, servers that are played by "everyone" (the gold and classic servers) could use a global currency shop system and try to balance the differance in what it costs to keep the server up and how many people that upgraded play it...

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Originally Posted by Googi View Post
It might be fine for official servers but it would be a disaster on playerworlds, where playerworld staff and managers will inevitably manipulate the system.
The classic servers allowed to use the system should be overseen by a global on a periodical basis. And as for corrupt managers and the staff that they manage.. there will always be a risk like that. Managers should make sure that staff cannot give out stuff if they aren't allowed to do so (simple? or not ?)
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Old 12-19-2006, 03:31 PM
Sam Sam is offline
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Originally Posted by petro1212 View Post
Well graal's largest problem is making profit, or atleast making enough profit so that the company owning it doesn't have to worry about it costing them tons of money.
Interesting. May I ask you where you've got that information from?
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Old 12-19-2006, 05:50 PM
Stephen Stephen is offline
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Interesting. May I ask you where you've got that information from?
Probably the thread Unixmad made not too long ago saying Graal wasn't making a large enough profit to support itself and that they needed to think of some new options.

Just a guess though
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Old 12-19-2006, 06:04 PM
Sam Sam is offline
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Originally Posted by Stephen View Post
Probably the thread Unixmad made not too long ago saying Graal wasn't making a large enough profit to support itself and that they needed to think of some new options.

Just a guess though
I know this thread. Perhaps I missed something, but for me it doesn't sounds like the company has a great pressing problem. He just explained his decisions and told us what would happen if the company would give more and more things for free.
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  #8  
Old 12-19-2006, 06:08 PM
Stephen Stephen is offline
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Perhaps I missed something, but for me it doesn't sounds like the company has a great pressing problem.
I don't think Petrol, or whatever his name is, was saying it's a pressing problem - but it is a problem. Perhaps I missed something

Quote:
Originally Posted by unixmad
Ask yourselves if it is profitable for us when someone buy a 29$ subscription and play for years with no new subscription. I have already made calculation and if I add computer costs, datacenter costs, bandwidth, human costs… We are loosing money.
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