Quote:
Originally Posted by Tyhm
In retrospect I think I have overlooked a key element to this: Graal would have to actually get on that whole "And the server gets 10% of each upgrade originating from their site" theory. If 100 Graalians go to GraalOnline.com and upgrade, good job Unixmad and Stefan, money for the servers, money for paying off old debts, money for developing G3D. If 10 Graalians go to Hypothetica.Graal.Net and upgrade, good job Billy, that's $20 for you - put it towards advertising, or upkeep, or hire that goth kid in your art class to design the new vampire-mech graphics, or whatever. I daresay that would encourage people to bring in the newbies.
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That's actually not a half-bad idea and would probably get a lot of servers who have faith in their projects to do some hardcore advertising. I don't agree with the developers not having to pay for Graal though, possibly revert back to giving a server a designated amount of classic accounts (no more than 7) to distribute to developers (and only developers) as they please, but if you were to give a Manager the power to call somebody a developer on his server and have this persons account as a classic account I could see Graal possibly losing money.
I also think that the accounts should only work on their designated servers, if you develop for UN you shouldn't have a free ride to play on Zodiac, they should also only work if the account is computer ID locked to avoid the possible sharing of developer accounts, and of coarse the managers would need to be able to edit the accounts password so when a developer is fired the account does not go with him. These accounts should not be able to be upgraded at all either, if a developer wants to upgrade an account he makes a new one, this would be to avoid any claims from a developer saying that he wasted X hours on Zodiac on his Delteria_Developer1 account, because no information would be saved on any server other than the server he was just fired, or quit from.
Btw, my main reason for saying they limit the amount of "Developer accounts" is because most people who spend their time learning GS2 and playing with the level editor enough to make a decent level have already upgraded their own account. If you were talking about making it so classic accounts could log onto hosted servers as long as they are given access as a developer by the Manager then I actually completely agree, it is pretty bad to ask people to pay for gold/vip so they can work on a server after the Manager already payed $60 - $100 to get that server hosted, it also makes it near impossible for hosted servers to find decent staff. This would have to be monitered though, which wouldn't be hard, if all of a sudden there's a hosted server with 45 players on it, a PWA would just have to log on and look at the developers list to realize what's going on.