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  #16  
Old 11-15-2006, 11:49 AM
Mykel Mykel is offline
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I think it'd be awesome to do something along the lines of a small over-world collab. Each person in the collab does a 20-something level town.

I think it could make for a pretty OW.
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  #17  
Old 11-15-2006, 12:07 PM
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20 levels? Bah we would have to wait ages for some people to finish haha.
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  #18  
Old 11-15-2006, 12:58 PM
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20 levels?! ARE YOU CRAZY? THAT WOULD TAKE ME A MONTH LOL.

Yeah maybe Shadowless should host something, since it is his forum and we're dying to compete.
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  #19  
Old 11-15-2006, 09:43 PM
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  #20  
Old 11-16-2006, 03:32 AM
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Want a challenge? Make a level useing like almost every tile. =]
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  #21  
Old 11-16-2006, 03:59 AM
Grappler Grappler is offline
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I haven't made a level in a long time, but I'll participate if there is one.
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  #22  
Old 11-16-2006, 04:06 AM
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Want a challenge? Make a level useing like almost every tile. =]
Alright you host the challenge.
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  #23  
Old 11-16-2006, 04:18 AM
Infernix Infernix is offline
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Quote:
Originally Posted by Mykel View Post
I think it'd be awesome to do something along the lines of a small over-world collab. Each person in the collab does a 20-something level town.

I think it could make for a pretty OW.
LOL Sorry only Delteria does extreme amounts of levels like that. Wow...I dont think any 2d game would ever have a town that big.

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Don't act like Wan is un beatable.
lol Na, but he makes some clean levels...and then adds custom tiles...custom tiles is where I lose.
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  #24  
Old 11-16-2006, 04:20 AM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by Eagle View Post
Want a challenge? Make a level useing like almost every tile. =]
Not possible, a single level can only hold what? 256 tiles? The pics1 contains 4096 tiles? I might be wrong in my math.
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  #25  
Old 11-16-2006, 05:32 AM
Mykel Mykel is offline
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Quote:
Originally Posted by Infernix View Post
LOL Sorry only Delteria does extreme amounts of levels like that. Wow...I dont think any 2d game would ever have a town that big.
20 levels for a town is actually pretty small, rofl.
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  #26  
Old 11-16-2006, 05:33 AM
Mykel Mykel is offline
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Quote:
Originally Posted by maximus_asinus View Post
Not possible, a single level can only hold what? 256 tiles? The pics1 contains 4096 tiles? I might be wrong in my math.
I'm not sure how big pics1 is, but a level can hold 3600 tiles.
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  #27  
Old 11-16-2006, 05:39 AM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by Mykel View Post
I'm not sure how big pics1 is, but a level can hold 3600 tiles.
I'm not sure why, but I multiplied the levels 32x32, ahaha.

A level is 64x64 tiles (or 1024x1024 pixels) which would equal 4096. Pics1 is 2048x512 pixels (or 128x32 tiles). I guess it is possible to fit all the tiles, if you used one of every tile.
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  #28  
Old 11-16-2006, 06:38 AM
Infernix Infernix is offline
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Quote:
Originally Posted by Mykel View Post
20 levels for a town is actually pretty small, rofl.
Maybe, I dont rlly count the levels i make since I develop them on gmaps.
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  #29  
Old 11-17-2006, 02:59 AM
bgumeny bgumeny is offline
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Quote:
Originally Posted by Mykel View Post
20 levels for a town is actually pretty small, rofl.
Thats true, you'd probably be able to make a village or something in under 10 levels, but for a town you need more. Like Infernix said the gmap can really throw you off.
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  #30  
Old 11-17-2006, 09:40 AM
WanDaMan WanDaMan is offline
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I believe it depends on the tileset you're using; it's easier to make a 20+ level town on Valikorlia's tileset than on the default. I'd love for someone to create a 20+ level town using the default - I think it's way too big for a town, my towns are no bigger than 5 level's...
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