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Old 11-17-2006, 07:38 AM
Draenin Draenin is offline
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Quote:
Originally Posted by Googi
Systemic problems ceased to really impact the average player a long time ago.
The wisdom bug, Dustari Castle vanishing, the Kingdoms GUI bug, and the multiple malfunctionings of the quest system aren't factored into your equations then, I take it?
Quote:
Originally Posted by Googi
Kingdoms was a good server and that's why it was able to last so long. It's just that it's impossible to make a server that lasts forever.
Yes, but consider that in the future when the server is retired to classic status or otherwise, it's still not going to be any easier to fix then than it is now.
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Old 11-17-2006, 10:20 AM
Stevsen Stevsen is offline
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I've been reading what you've all replied and... Yes you might think that the game does not lack possibilities, but fact is, it does. When i was a newbie i thought "Whoa this is cool i can do blah blah blah", then like a week after i was like "Was that all?", i could craft, but it had no use for at all anymore. I could go to dungeons, but there were only two in the whole game (not counting the haunted houses), then i could get maps, which were practically the same as dungeons, with a few more monsters that i had to kill on a deadline.

Those are just examples, but i'd say the game does lack possibilities. Quests, good craftable items, bosses (And not just bomy lords), and such things are all contributions to a fun game. This is just an example, but how fun would say, WoW, be if all you could do was go to two dungeons, craft completely useless items, and dig up maps. Not quite fun, eh?
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