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  #1  
Old 10-23-2006, 03:37 PM
trifle trifle is offline
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Sword

Well, I guess I am in a pixel frency lately, just thought I could post another gfx I did lately.

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  #2  
Old 10-23-2006, 03:41 PM
xXziroXx xXziroXx is offline
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I dont really like it, it something odd about the shading..
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  #3  
Old 10-23-2006, 03:43 PM
Draenin Draenin is offline
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The only part I can really compliment is the markings along the blade. Otherwise it just looks like a really long dagger.
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Old 10-23-2006, 03:44 PM
Stephen Stephen is offline
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The shape of the handle is very flat on account of poor shading use towards the edges.
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Old 10-23-2006, 03:45 PM
Galdor Galdor is offline
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make the blade more smooth, rest looks cool =)
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  #6  
Old 10-23-2006, 03:46 PM
Luigi203 Luigi203 is offline
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I love it.
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Old 10-23-2006, 03:55 PM
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make it more shiney and sharp :]
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Old 10-23-2006, 04:12 PM
Draenin Draenin is offline
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Reminds me of graphics on Sega Genesis RPGs. Ah, B grade. :]
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  #9  
Old 10-23-2006, 06:08 PM
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I think the metal part of the sword is great, maybe a little too grainy but still very nice. Also the little characteristics you gave it is nice.

As others have said above, id work on the handle as it does look flat.
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  #10  
Old 10-23-2006, 07:04 PM
Sage_Shadowbane Sage_Shadowbane is offline
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Very nice, the only thing that bothers me is the handle...it looks very flat and maybe its too wide? I would make it a little less wide and shade it so it looks more rounded.
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  #11  
Old 10-26-2006, 01:20 AM
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Looks great to me. Gjob.
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  #12  
Old 10-26-2006, 01:38 AM
davidpsy davidpsy is offline
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Awesome.
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  #13  
Old 10-26-2006, 04:45 AM
Zideruic Zideruic is offline
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Quote:
Originally Posted by trifle View Post
Well, I guess I am in a pixel frency lately, just thought I could post another gfx I did lately.

I suggest something like a shimmer make on the blade, like a distorted one to show that it is in fact metal, but it is every aged.
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  #14  
Old 10-26-2006, 05:33 AM
MrAnonymous_P2P MrAnonymous_P2P is offline
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Your use of pixels is horrible.I can make out every pixel going along the blade.You need to make them look less individual and more flowing.Even for a rough blade.
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  #15  
Old 10-26-2006, 05:46 AM
Infernix Infernix is offline
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I think the dude is saying use some AA.
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  #16  
Old 10-26-2006, 05:48 AM
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I think the dude is saying use some AA.
He's using pixels so strongly in this manner to provide a very sharp texture, like sand paper. I think he captured the texture quite nicely.
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  #17  
Old 10-26-2006, 09:41 AM
CidNight1142 CidNight1142 is offline
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Love the detail on the blade.
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  #18  
Old 10-26-2006, 10:44 AM
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Quote:
Originally Posted by Stephen View Post
He's using pixels so strongly in this manner to provide a very sharp texture, like sand paper. I think he captured the texture quite nicely.
Gladiators and around that time they existed, there wasnt a perfect blade...
its a nice sword
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  #19  
Old 10-26-2006, 11:35 AM
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Love the detail on the blade.
Me too
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  #20  
Old 10-26-2006, 02:13 PM
MrAnonymous_P2P MrAnonymous_P2P is offline
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Just my personal thoughts.And you can still make things look rough and have a decent looking texture to them.
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  #21  
Old 10-26-2006, 11:12 PM
trifle trifle is offline
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Thanks for the comments, also the crits, but its not nessecary to say that sucks and stuff, I get the point if you saiy I should improve stuff.
But I am not going to improve anything, cus thats my style, I am actually pleased with the sword as it is now. Some steal types are rough like hell, it's not just old, look up on some types in the iron age, they could never make perfect swords. Thanks anyways.
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