Quote:
Originally posted by Napster69
What are you talking about? No system has it's own language, maybe a file that they reference to but the majority of the games on X-Box, Gamecube, etc. are written in C++ and DirectX.
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hehe...if that were true, then why have emulators?
each system has its own unique language that is specially designed to use the hardware properly. the only game system i know of that actually uses C for its language is the GBA....hehe...i wouldn't be surprised if the GBA uses and emu for its backwards compatibility
You should read documentation on different consoles...as far as emulation goes.
Oh yeah! Since X-box uses a pentium (worst idea to put into a console) it will use DX for its graphics and stuff.
GAMECUBE is specially designed by Nintendo to fulfill what developers want most and will be easy to develop for.
PS2/PSX is probably a small upgrade and stuff from the SNES since PSX came as a result of a defunct attempt by Nintendo and Sony to create a system attachment. Most of the hardware is somewhat identical to an SNES.....such as the sound processor...both the SNES and PSX use the SPC processor in them but I think the PSX lacks the additonal memory that the SNES had with its sound processor. That is why FF6 sucked on psx.